Player Matchup

Kali
Kali
Masters
 
Kali
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Diamond I
Kuristar
Cupid
Diamond I
Level 158
God Stats
4W - 4L
1,480 SR
Queue Stats
445W - 436L
2,540 MMR
Solo
Athena
Athena
Platinum I
buttermymatthew
Athena
Platinum I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
2,286 MMR
Party 1
Sol
Sol
Masters
xNMRx
Sol
Masters
Level 116
God Stats
2W - 5L
1,371 SR
Queue Stats
926W - 820L
2,940 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,470 SR
2,153 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,655 SR
2,363 MMR
Hun Batz
Hun Batz
Diamond V
 
Hun Batz
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond I
AlexTh3Great
Xbalanque
Diamond I
Level 140
God Stats
20W - 15L
1,729 SR
Queue Stats
111W - 100L
2,446 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
DefenderofAllah
Morgan Le Fay
Masters
Level 159
God Stats
3W - 4L
1,910 SR
Queue Stats
105W - 85L
2,583 MMR
Solo
Nemesis
Nemesis
Masters
TheOnePumpChump
Nemesis
Masters
Level 160
God Stats
3W - 6L
1,511 SR
Queue Stats
457W - 515L
2,805 MMR
Solo
King Arthur
King Arthur
Diamond I
Zylordx
King Arthur
Diamond I
Level 104
God Stats
64W - 56L
1,626 SR
Queue Stats
518W - 521L
2,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
9 / 3 / 3
10,413
613
12,095
16,349
8,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
 
Gilgamesh
15
3 / 1 / 2
9,170
539
7,120
12,394
8,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
Kuristar
Cupid
19
7 / 0 / 3
12,369
728
15,854
13,570
5,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 11
9,187
540
6,013
15,489
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
xNMRx
Sol
16
3 / 1 / 7
10,224
601
11,505
14,807
6,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
GebTiamatFenrirTsukuyomi

VS

Bans
OdinSetUllrArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 7 / 3
6,733
396
2,800
17,277
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
AlexTh3Great
Xbalanque
14
1 / 6 / 0
8,360
492
6,577
13,244
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
DefenderofAllah
Morgan Le Fay
13
0 / 1 / 3
7,880
464
11,617
11,650
3,730
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 7 / 1
8,966
527
8,754
15,233
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Zylordx
King Arthur
13
0 / 4 / 4
8,218
483
12,111
13,370
9,597
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
25
Kills
6
6
Deaths
25
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
9
3
3
3.5
W
Gilgamesh
 
Gilgamesh
3
1
2
4
L
Hun Batz
 
Hun Batz
0
7
3
0.21
L
Xbalanque
AlexTh3Great
Xbalanque
1
6
0
0.17
L
Morgan Le Fay
DefenderofAllah
Morgan Le Fay
0
1
3
1.5
W
Cupid
Kuristar
Cupid
7
0
3
8.5
L
5
7
1
0.79
L
King Arthur
Zylordx
King Arthur
0
4
4
0.5
W
3
1
11
8.5
W
Sol
xNMRx
Sol
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,587
Damage
41,859
72,609
Taken
70,774
42,467
Mitigated
31,452
31,322
Healing
20,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
12,095
4,328
0
6,344
16,349
8,101
0
4,635
11,714
0
68,897
W
Gilgamesh
 
Gilgamesh
7,120
2,020
0
3,286
12,394
8,288
0
3,097
9,297
4,143
46,040
L
Hun Batz
 
Hun Batz
2,800
588
0
3,951
17,277
10,581
65
4,114
13,163
0
15,432
L
Xbalanque
AlexTh3Great
Xbalanque
6,577
3,219
0
3,511
13,244
2,635
1,561
445
12,799
0
58,808
L
Morgan Le Fay
DefenderofAllah
Morgan Le Fay
11,617
1,090
0
5,185
11,650
3,730
0
3,163
8,487
60,557
0
W
Cupid
Kuristar
Cupid
15,854
8,964
52
7,614
13,570
5,875
0
987
12,583
0
98,763
L
8,754
3,968
0
5,154
15,233
4,909
0
3,850
11,383
0
49,359
L
King Arthur
Zylordx
King Arthur
12,111
1,360
0
2,381
13,370
9,597
0
5,488
7,882
7,089
46,996
W
6,013
2,107
0
3,285
15,489
13,206
0
4,911
10,578
28,280
0
W
Sol
xNMRx
Sol
11,505
4,502
0
10,741
14,807
6,997
5,461
5,192
9,615
83,071
9,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,363
Gold Earned
40,157
546
Minions Killed
449
0
Camps Cleared
0
1,754,516
Distance Traveled
1,644,597
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,413
613
88
5
0
349,665
8
W
Gilgamesh
9,170
539
90
5
0
365,776
5
L
Hun Batz
6,733
396
24
1
0
317,562
5
L
Xbalanque
8,360
492
121
7
0
299,834
8
L
Morgan Le Fay
7,880
464
106
6
0
356,211
7
W
Cupid
12,369
728
171
10
0
341,698
3
L
Nemesis
8,966
527
92
5
0
335,847
2
L
King Arthur
8,218
483
106
6
0
335,143
3
W
Athena
9,187
540
54
3
0
379,797
3
W
Sol
10,224
601
143
8
0
317,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role