Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AndreMD5699
Fenrir
Level 139
God Stats
28W - 18L
1,561 SR
Queue Stats
3,834W - 4,162L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
RTV Crow
Zhong Kui
Level 154
God Stats
8W - 5L
1,636 SR
Queue Stats
646W - 625L
1,422 Elo+
Solo
Skadi
Skadi
seaseil
Skadi
Level 138
God Stats
3W - 0L
1,642 SR
Queue Stats
65W - 69L
1,466 Elo+
Solo
Team Averages
Level 143
1,568 SR
1,463 Elo+

VS

Team Averages
Level 86
1,481 SR
1,332 Elo+
Mercury
Mercury
EmpressGlitch
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,162 Elo+
Party 1
Raijin
Raijin
Poizynn Ivy
Raijin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,338 Elo+
Party 1
Hun Batz
Hun Batz
Poizynn3011
Hun Batz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,265 Elo+
Party 1
Ares
Ares
eaglefan1212
Ares
Level 89
God Stats
1W - 3L
1,404 SR
Queue Stats
133W - 143L
1,457 Elo+
Solo
Olorun
Olorun
snuffles626
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
10 / 2 / 14
9,227
1,153
6,349
8,480
3,102
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
 
Jormungandr
15
6 / 1 / 24
8,903
1,113
11,043
17,956
8,335
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
15
6 / 3 / 13
9,155
1,144
6,176
9,370
8,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
RTV Crow
Zhong Kui
14
5 / 3 / 13
8,292
1,037
6,900
10,214
5,921
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
seaseil
Skadi
14
3 / 1 / 20
8,187
1,023
9,528
7,382
2,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
7
0 / 8 / 0
5,375
672
1,668
7,847
2,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
15
5 / 5 / 2
7,787
973
11,451
8,558
3,404
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Poizynn3011
Hun Batz
13
1 / 7 / 2
6,666
833
5,336
8,642
3,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 4
6,874
859
5,349
10,422
10,636
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
14
3 / 5 / 6
8,127
1,016
8,706
9,182
3,573
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
24
30
Kills
10
10
Deaths
30
84
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
2
14
8.5
W
Jormungandr
 
Jormungandr
6
1
24
18
W
Fenrir
6
3
13
4.17
L
Mercury
0
8
0
0
L
Raijin
5
5
2
1.2
L
Hun Batz
Poizynn3011
Hun Batz
1
7
2
0.29
W
Zhong Kui
RTV Crow
Zhong Kui
5
3
13
3.83
L
1
5
4
0.6
W
Skadi
seaseil
Skadi
3
1
20
13
L
Olorun
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,996
Damage
32,510
53,402
Taken
44,651
28,145
Mitigated
23,893
27,843
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,349
848
5,073
3,520
8,480
3,102
707
4,727
3,753
13,549
0
W
Jormungandr
 
Jormungandr
11,043
2,484
2,581
8,618
17,956
8,335
430
8,659
9,297
23,105
0
W
Fenrir
6,176
788
277
1,019
9,370
8,159
674
4,383
4,546
0
11,448
L
Mercury
1,668
788
74
408
7,847
2,648
0
4,651
3,196
0
2,849
L
Raijin
11,451
632
217
1,277
8,558
3,404
0
4,247
4,311
20,318
0
L
Hun Batz
Poizynn3011
Hun Batz
5,336
417
589
264
8,642
3,632
0
4,412
4,230
0
14,684
W
Zhong Kui
RTV Crow
Zhong Kui
6,900
1,729
1,269
3,162
10,214
5,921
1,741
4,320
5,894
17,108
0
L
5,349
126
629
547
10,422
10,636
0
5,746
4,676
9,700
0
W
Skadi
seaseil
Skadi
9,528
3,194
799
1,525
7,382
2,628
1,409
3,417
3,965
0
20,224
L
Olorun
8,706
3,060
249
1,690
9,182
3,573
0
5,236
3,946
15,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,764
Gold Earned
34,829
80
Minions Killed
62
0
Camps Cleared
0
823,338
Distance Traveled
705,436
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,227
1,153
17
2
0
150,232
0
W
Jormungandr
8,903
1,113
25
3
0
175,557
0
W
Fenrir
9,155
1,144
3
0
0
168,609
3
L
Mercury
5,375
672
5
1
0
132,705
1
L
Raijin
7,787
973
27
3
0
179,350
0
L
Hun Batz
6,666
833
11
1
0
133,607
0
W
Zhong Kui
8,292
1,037
19
2
0
144,268
0
L
Ares
6,874
859
6
1
0
131,658
0
W
Skadi
8,187
1,023
16
2
0
184,672
0
L
Olorun
8,127
1,016
13
2
0
128,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role