Player Matchup

Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Arkadiy_15
Chang'e
Level 25
God Stats
23W - 19L
1,490 SR
Queue Stats
150W - 149L
1,418 Elo+
Solo
Ares
Ares
GodMaster4562
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,487 Elo+
Solo
Apollo
Apollo
comi_shadow2
Apollo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
kyump
Tsukuyomi
Level 25
God Stats
35W - 15L
1,646 SR
Queue Stats
126W - 117L
1,497 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,465 Elo+

VS

Team Averages
Level 23
1,435 SR
1,465 Elo+
Ganesha
Ganesha
Ekulrot
Ganesha
Level 29
God Stats
0W - 3L
1,268 SR
Queue Stats
1W - 7L
1,306 Elo+
Solo
Bellona
Bellona
MintSzn-
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,637 Elo+
Solo
Hou Yi
Hou Yi
Moomoo7056
Hou Yi
Level 25
God Stats
1W - 1L
1,773 SR
Queue Stats
48W - 30L
1,537 Elo+
Solo
Chaac
Chaac
Mushroomba
Chaac
Level 15
God Stats
0W - 4L
1,258 SR
Queue Stats
31W - 33L
1,444 Elo+
Solo
Tiamat
Tiamat
Nebula_Nine9
Tiamat
Level 29
God Stats
0W - 3L
1,375 SR
Queue Stats
62W - 83L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
3 / 0 / 9
11,102
483
14,356
13,894
6,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Arkadiy_15
Chang'e
20
1 / 0 / 1
11,923
518
11,212
12,739
6,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 6 / 8
8,908
387
7,383
17,071
15,463
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
14
2 / 7 / 5
9,354
407
7,019
12,294
4,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
kyump
Tsukuyomi
20
12 / 2 / 5
12,926
562
15,834
16,687
10,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ekulrot
Ganesha
14
0 / 4 / 12
9,430
410
7,232
19,157
21,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
MintSzn-
Bellona
14
3 / 5 / 4
9,547
415
9,289
16,099
12,491
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
Moomoo7056
Hou Yi
17
8 / 3 / 5
10,967
477
15,503
16,001
6,433
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
17
0 / 2 / 0
9,546
415
8,255
17,673
18,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
14
3 / 6 / 1
9,441
410
3,436
12,106
6,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
20
Kills
14
15
Deaths
20
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
9
7.5
W
Chang'e
Arkadiy_15
Chang'e
1
0
1
1.5
L
Ganesha
Ekulrot
Ganesha
0
4
12
1.5
W
2
6
8
1
L
Bellona
MintSzn-
Bellona
3
5
4
1
L
Hou Yi
Moomoo7056
Hou Yi
8
3
5
3.5
L
Chaac
0
2
0
0
L
Tiamat
3
6
1
0.58
W
Apollo
2
7
5
0.64
W
Tsukuyomi
kyump
Tsukuyomi
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,804
Damage
43,715
72,685
Taken
81,036
44,068
Mitigated
64,834
26,602
Healing
20,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,356
1,542
771
8,556
13,894
6,878
240
3,068
10,826
71,718
0
W
Chang'e
Arkadiy_15
Chang'e
11,212
1,701
767
9,382
12,739
6,562
1,560
0
11,511
78,754
0
L
Ganesha
Ekulrot
Ganesha
7,232
192
960
2,303
19,157
21,529
436
7,065
12,092
35,296
0
W
7,383
28
0
140
17,071
15,463
391
3,128
13,943
25,963
0
L
Bellona
MintSzn-
Bellona
9,289
1,346
0
1,151
16,099
12,491
485
4,427
11,672
0
47,878
L
Hou Yi
Moomoo7056
Hou Yi
15,503
5,140
0
4,267
16,001
6,433
3,017
4,839
11,162
0
77,007
L
Chaac
8,255
1,513
0
7,715
17,673
18,276
0
10,737
6,936
0
51,363
L
Tiamat
3,436
267
606
3,609
12,106
6,105
1,412
6,125
5,981
35,669
0
W
Apollo
7,019
3,729
76
2,375
12,294
4,211
1,449
2,650
9,644
0
46,170
W
Tsukuyomi
kyump
Tsukuyomi
15,834
4,021
0
4,535
16,687
10,954
139
1,822
14,668
0
109,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,213
Gold Earned
48,931
514
Minions Killed
362
0
Camps Cleared
0
2,201,847
Distance Traveled
2,093,814
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,102
483
100
4
0
461,097
3
W
Chang'e
11,923
518
138
6
0
452,864
0
L
Ganesha
9,430
410
15
1
0
423,799
5
W
Ares
8,908
387
40
2
0
356,339
0
L
Bellona
9,547
415
74
3
0
447,625
4
L
Hou Yi
10,967
477
133
6
0
439,076
5
L
Chaac
9,546
415
81
4
0
443,989
7
L
Tiamat
9,441
410
59
3
0
339,325
4
W
Apollo
9,354
407
78
3
0
401,605
3
W
Tsukuyomi
12,926
562
158
7
0
529,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role