Player Matchup

Hera
Hera
Authorized_Shot
Hera
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 25L
1,446 Elo+
Party 1
Athena
Athena
Bigwang112
Athena
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 42L
1,438 Elo+
Party 1
Artio
Artio
Foococheita
Artio
Level 85
God Stats
21W - 28L
1,364 SR
Queue Stats
342W - 400L
1,356 Elo+
Solo
Artemis
Artemis
XbrandonisvibinX
Artemis
Level 9
God Stats
6W - 9L
1,336 SR
Queue Stats
36W - 32L
1,391 Elo+
Party 1
Nemesis
Nemesis
oGxLucifer
Nemesis
Level 22
God Stats
1W - 0L
1,304 SR
Queue Stats
33W - 33L
1,504 Elo+
Party 1
Team Averages
Level 60
1,401 SR
1,427 Elo+

VS

Team Averages
Level 57
1,579 SR
1,438 Elo+
Yemoja
Yemoja
GamerDust
Yemoja
Level 33
God Stats
3W - 3L
1,577 SR
Queue Stats
63W - 75L
1,389 Elo+
Solo
Guan Yu
Guan Yu
ThatGamerDude17
Guan Yu
Level 93
God Stats
13W - 14L
1,588 SR
Queue Stats
398W - 464L
1,483 Elo+
Party 2
Gilgamesh
Gilgamesh
Tx Daddy6363
Gilgamesh
Level 66
God Stats
29W - 32L
1,487 SR
Queue Stats
196W - 234L
1,464 Elo+
Party 2
Scylla
Scylla
Tx jm Cr0w
Scylla
Level 48
God Stats
21W - 23L
1,771 SR
Queue Stats
149W - 193L
1,445 Elo+
Party 2
Cupid
Cupid
chriskillingit
Cupid
Level 43
God Stats
7W - 9L
1,471 SR
Queue Stats
169W - 156L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,220
485
4,111
7,544
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Bigwang112
Athena
14
4 / 0 / 9
9,957
524
7,417
14,392
14,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 1
9,331
491
4,696
11,321
11,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 1 / 3
9,649
508
8,057
8,521
3,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
oGxLucifer
Nemesis
14
5 / 1 / 5
9,446
497
9,497
13,546
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GamerDust
Yemoja
12
0 / 3 / 0
7,615
401
2,192
7,421
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
1 / 1 / 2
8,218
433
7,423
12,187
9,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Tx Daddy6363
Gilgamesh
17
2 / 3 / 2
9,618
506
7,231
11,573
4,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Tx jm Cr0w
Scylla
14
1 / 6 / 0
8,456
445
6,629
10,868
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 1
7,566
398
5,598
12,196
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
4
5
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Athena
Bigwang112
Athena
4
0
9
8.5
W
1
2
1
0.75
L
Yemoja
GamerDust
Yemoja
0
3
0
0
L
1
1
2
2
L
Gilgamesh
Tx Daddy6363
Gilgamesh
2
3
2
1
L
Scylla
Tx jm Cr0w
Scylla
1
6
0
0.17
W
5
1
3
6.5
L
0
3
1
0.17
W
Nemesis
oGxLucifer
Nemesis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,778
Damage
29,073
55,324
Taken
54,245
37,761
Mitigated
27,006
14,829
Healing
14,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,111
958
0
2,379
7,544
2,476
796
2,584
4,960
50,362
0
W
Athena
Bigwang112
Athena
7,417
1,164
376
3,921
14,392
14,547
25
1,667
12,725
31,659
0
W
4,696
397
0
5,265
11,321
11,924
296
0
11,321
58,520
0
L
Yemoja
GamerDust
Yemoja
2,192
818
1,937
1,545
7,421
6,074
0
2,984
4,383
20,040
0
L
7,423
1,887
217
5,082
12,187
9,200
319
4,326
7,397
0
41,695
L
Gilgamesh
Tx Daddy6363
Gilgamesh
7,231
1,492
0
1,080
11,573
4,865
615
2,856
8,641
0
82,458
L
Scylla
Tx jm Cr0w
Scylla
6,629
270
0
1,734
10,868
3,244
24
2,837
7,847
54,647
0
W
8,057
3,486
0
1,376
8,521
3,284
330
2,537
5,984
0
58,163
L
5,598
3,073
398
2,487
12,196
3,623
0
2,637
9,559
0
50,466
W
Nemesis
oGxLucifer
Nemesis
9,497
4,729
0
1,512
13,546
5,530
0
2,033
11,513
0
49,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,603
Gold Earned
41,473
436
Minions Killed
468
0
Camps Cleared
0
1,830,886
Distance Traveled
1,511,482
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,220
485
115
6
0
341,085
3
W
Athena
9,957
524
35
2
0
403,170
11
W
Artio
9,331
491
118
6
0
379,039
1
L
Yemoja
7,615
401
34
2
0
306,187
0
L
Guan Yu
8,218
433
87
5
0
230,894
3
L
Gilgamesh
9,618
506
145
8
0
378,049
0
L
Scylla
8,456
445
94
5
0
311,711
5
W
Artemis
9,649
508
101
5
0
308,030
1
L
Cupid
7,566
398
108
6
0
284,641
1
W
Nemesis
9,446
497
67
4
0
399,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role