Player Matchup

Ra
Ra
Curgle
Ra
Level 103
God Stats
7W - 16L
1,329 SR
Queue Stats
349W - 461L
1,525 Elo+
Party 1
Osiris
Osiris
Gravestein
Osiris
Level 107
God Stats
42W - 25L
1,670 SR
Queue Stats
563W - 631L
1,602 Elo+
Party 1
Pele
Pele
Hoboito07
Pele
Level 160
God Stats
6W - 1L
1,746 SR
Queue Stats
161W - 155L
1,618 Elo+
Party 3
Jing Wei
Jing Wei
PAPA SL4YER
Jing Wei
Level 90
God Stats
3W - 3L
1,779 SR
Queue Stats
117W - 105L
1,618 Elo+
Party 3
Ah Puch
Ah Puch
SugarOrtega
Ah Puch
Level 126
God Stats
55W - 78L
1,559 SR
Queue Stats
916W - 1,027L
1,573 Elo+
Party 1
Team Averages
Level 117
1,617 SR
1,587 Elo+

VS

Team Averages
Level 144
1,480 SR
1,471 Elo+
Artio
Artio
Checks vibe
Artio
Level 153
God Stats
6W - 4L
1,705 SR
Queue Stats
159W - 250L
1,477 Elo+
Party 2
Raijin
Raijin
Ok Wetawd
Raijin
Level 151
God Stats
1W - 5L
1,366 SR
Queue Stats
241W - 312L
1,477 Elo+
Party 2
Tyr
Tyr
RavenousRhino2
Tyr
Level 142
God Stats
1W - 2L
1,626 SR
Queue Stats
231W - 312L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
WontedRobsmack
Sun Wukong
Level 128
God Stats
0W - 4L
1,182 SR
Queue Stats
82W - 151L
1,480 Elo+
Party 2
Olorun
Olorun
Zabimaru
Olorun
Level 147
God Stats
2W - 4L
1,522 SR
Queue Stats
138W - 195L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 0 / 1
7,907
659
8,619
4,165
2,607
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
Gravestein
Osiris
10
0 / 4 / 4
6,092
508
3,847
9,882
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pele
15
11 / 1 / 2
9,034
753
9,655
10,301
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
PAPA SL4YER
Jing Wei
12
0 / 1 / 3
7,226
602
4,047
7,003
2,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
SugarOrtega
Ah Puch
13
3 / 1 / 4
8,055
671
6,736
4,614
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 5
5,968
497
3,475
9,615
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Ok Wetawd
Raijin
12
1 / 6 / 2
6,700
558
2,594
8,322
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
6,000
500
2,329
11,127
7,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
WontedRobsmack
Sun Wukong
11
1 / 2 / 3
6,307
526
3,265
6,760
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Zabimaru
Olorun
11
5 / 2 / 0
7,012
584
6,815
8,154
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
7
7
Deaths
15
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
Ra
1
0
1
1.5
W
Osiris
Gravestein
Osiris
0
4
4
0.5
W
Pele
11
1
2
12
L
Raijin
Ok Wetawd
Raijin
1
6
2
0.33
W
Jing Wei
PAPA SL4YER
Jing Wei
0
1
3
1.5
L
0
2
0
0
W
Ah Puch
SugarOrtega
Ah Puch
3
1
4
5
L
Sun Wukong
WontedRobsmack
Sun Wukong
1
2
3
1.25
L
Olorun
Zabimaru
Olorun
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,904
Damage
18,478
35,965
Taken
43,978
15,172
Mitigated
23,956
12,055
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,475
659
109
3,122
9,615
8,094
0
1,635
7,980
11,411
0
W
Ra
8,619
1,455
9
3,071
4,165
2,607
937
638
3,527
55,172
0
W
Osiris
Gravestein
Osiris
3,847
1,110
0
1,963
9,882
5,321
272
2,749
7,116
0
32,361
W
Pele
9,655
1,984
0
2,441
10,301
3,575
1,322
3,959
6,318
0
54,934
L
Raijin
Ok Wetawd
Raijin
2,594
189
0
686
8,322
2,552
0
3,929
4,393
38,307
0
W
Jing Wei
PAPA SL4YER
Jing Wei
4,047
3,386
0
1,995
7,003
2,125
0
4,191
2,764
0
48,118
L
2,329
225
0
2,560
11,127
7,923
0
7,900
3,227
7,285
30,624
W
Ah Puch
SugarOrtega
Ah Puch
6,736
325
0
2,576
4,614
1,544
846
1,764
2,652
55,109
0
L
Sun Wukong
WontedRobsmack
Sun Wukong
3,265
789
0
1,229
6,760
3,152
0
1,512
5,248
0
36,815
L
Olorun
Zabimaru
Olorun
6,815
3,006
752
3,833
8,154
2,235
0
379
7,775
40,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,314
Gold Earned
31,987
476
Minions Killed
346
0
Camps Cleared
0
1,292,253
Distance Traveled
1,208,050
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,968
497
20
2
0
243,888
6
W
Ra
7,907
659
114
10
0
233,869
1
W
Osiris
6,092
508
66
6
0
272,322
0
W
Pele
9,034
753
108
9
0
291,859
3
L
Raijin
6,700
558
90
8
0
219,766
5
W
Jing Wei
7,226
602
94
8
0
262,782
2
L
Tyr
6,000
500
79
7
0
248,730
0
W
Ah Puch
8,055
671
94
8
0
231,421
4
L
Sun Wukong
6,307
526
77
6
0
259,867
5
L
Olorun
7,012
584
80
7
0
235,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role