Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ARGUITO
Thor
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
24W - 32L
1,500 Elo+
Party 1
Poseidon
Poseidon
AndresP20
Poseidon
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 27L
1,500 Elo+
Party 1
Geb
Geb
SupportGangg
Geb
Level 13
God Stats
10W - 4L
1,500 SR
Queue Stats
25W - 19L
1,299 Elo+
Solo
Chiron
Chiron
yosuah69
Chiron
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,460 Elo+

VS

Team Averages
Level 30
1,529 SR
1,307 Elo+
Heimdallr
Heimdallr
DuggyFresh247
Heimdallr
Level 18
God Stats
38W - 30L
1,787 SR
Queue Stats
107W - 126L
1,257 Elo+
Solo
Loki
Loki
KARMA3368
Loki
Level 26
God Stats
5W - 5L
1,589 SR
Queue Stats
57W - 40L
1,403 Elo+
Solo
Ne Zha
Ne Zha
King2_1Yuba
Ne Zha
Level 7
God Stats
0W - 3L
1,340 SR
Queue Stats
2W - 6L
1,216 Elo+
Party 2
Cupid
Cupid
TheWeepingJoker
Cupid
Level 23
God Stats
7W - 9L
1,559 SR
Queue Stats
10W - 20L
1,318 Elo+
Party 2
Yemoja
Yemoja
unidonkeyblue
Yemoja
Level 76
God Stats
12W - 7L
1,369 SR
Queue Stats
164W - 233L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
9 / 2 / 12
11,295
513
8,570
12,398
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
ARGUITO
Thor
16
6 / 3 / 16
10,128
460
13,287
14,747
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
AndresP20
Poseidon
16
10 / 4 / 12
11,245
511
13,532
10,910
3,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 4 / 8
12,011
546
14,121
22,328
22,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
yosuah69
Chiron
17
9 / 4 / 18
11,266
512
15,830
14,627
5,750
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DuggyFresh247
Heimdallr
14
4 / 9 / 3
10,082
458
11,593
16,937
6,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
16
5 / 6 / 2
10,533
479
7,346
14,460
8,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
12
1 / 12 / 3
8,856
403
7,756
19,064
9,581
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
5 / 9 / 0
9,335
424
10,416
17,755
5,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 7 / 7
10,045
457
7,652
18,409
20,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
31
42
Kills
16
17
Deaths
43
66
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
2
12
7.5
W
Thor
ARGUITO
Thor
6
3
16
4.67
W
Poseidon
AndresP20
Poseidon
10
4
12
4
L
Heimdallr
DuggyFresh247
Heimdallr
4
9
3
0.61
L
Loki
5
6
2
1
L
Ne Zha
1
12
3
0.21
W
8
4
8
3
L
5
9
0
0.56
L
1
7
7
0.64
W
Chiron
yosuah69
Chiron
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,340
Damage
44,763
75,010
Taken
86,625
44,363
Mitigated
50,789
15,199
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,570
1,664
0
1,526
12,398
6,383
384
940
11,458
0
66,462
W
Thor
ARGUITO
Thor
13,287
1,187
0
1,409
14,747
6,046
145
3,298
11,449
0
43,412
W
Poseidon
AndresP20
Poseidon
13,532
1,655
0
250
10,910
3,608
716
910
10,000
61,694
0
L
Heimdallr
DuggyFresh247
Heimdallr
11,593
5,532
0
1,782
16,937
6,563
452
4,443
12,494
0
49,320
L
Loki
7,346
1,394
0
0
14,460
8,056
1,484
4,720
9,740
0
64,516
L
Ne Zha
7,756
4,242
0
1,274
19,064
9,581
0
9,893
9,171
0
34,939
W
14,121
2,877
292
4,456
22,328
22,576
327
1,123
21,205
79,335
0
L
10,416
6,360
64
2,607
17,755
5,655
1,530
3,243
14,512
0
45,394
L
7,652
575
2,490
2,242
18,409
20,934
1,202
5,354
13,055
33,994
0
W
Chiron
yosuah69
Chiron
15,830
7,764
1,467
5,799
14,627
5,750
1,827
1,381
13,246
0
56,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,945
Gold Earned
48,851
481
Minions Killed
402
0
Camps Cleared
0
2,186,065
Distance Traveled
1,772,454
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,295
513
95
4
0
433,106
3
W
Thor
10,128
460
75
3
0
437,842
0
W
Poseidon
11,245
511
105
5
0
449,293
9
L
Heimdallr
10,082
458
94
4
0
374,950
0
L
Loki
10,533
479
123
6
0
297,186
0
L
Ne Zha
8,856
403
63
3
0
369,000
2
W
Geb
12,011
546
130
6
0
433,732
2
L
Cupid
9,335
424
71
3
0
367,248
2
L
Yemoja
10,045
457
51
2
0
364,070
0
W
Chiron
11,266
512
76
3
0
432,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role