Player Matchup

Sobek
Sobek
AlecDarrow
Sobek
Level 72
God Stats
1W - 2L
1,477 SR
Queue Stats
38W - 39L
1,500 Elo+
Party 3
Kali
Kali
AssassinSpecwar
Kali
Level 154
God Stats
1W - 3L
1,498 SR
Queue Stats
132W - 146L
1,495 Elo+
Party 1
Sol
Sol
Shadowfire625
Sol
Level 103
God Stats
0W - 1L
1,296 SR
Queue Stats
40W - 43L
1,473 Elo+
Party 3
Kukulkan
Kukulkan
Skryllz
Kukulkan
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 71L
1,364 Elo+
Party 1
Skadi
Skadi
The4tailwolf
Skadi
Level 153
God Stats
0W - 2L
1,253 SR
Queue Stats
141W - 161L
1,463 Elo+
Solo
Team Averages
Level 128
1,405 SR
1,459 Elo+

VS

Team Averages
Level 131
1,531 SR
1,502 Elo+
Achilles
Achilles
 
Achilles
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
Plaqston
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,477 Elo+
Party 2
Amaterasu
Amaterasu
TheIanworm
Amaterasu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,542 Elo+
Party 2
Chernobog
Chernobog
UnderPiege
Chernobog
Level 123
God Stats
2W - 0L
1,655 SR
Queue Stats
35W - 40L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
3 / 6 / 8
8,523
775
4,375
12,917
15,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 4 / 7
8,955
814
7,307
11,938
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 5 / 7
9,221
838
10,305
10,012
3,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Skryllz
Kukulkan
17
3 / 3 / 11
9,073
825
10,241
8,009
3,803
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 11
7,667
697
7,220
7,762
2,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
13 / 3 / 5
10,561
960
10,720
13,896
17,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
15
0 / 2 / 17
8,854
805
11,417
8,250
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Plaqston
Nu Wa
16
3 / 3 / 12
9,304
846
9,188
6,084
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
TheIanworm
Amaterasu
16
4 / 6 / 13
9,878
898
9,236
16,917
18,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
UnderPiege
Chernobog
15
1 / 4 / 12
8,956
814
6,138
9,061
4,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
80
16
Kills
21
21
Deaths
18
44
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
13
3
5
5.17
W
Sol
 
Sol
0
2
17
4.25
L
Sobek
3
6
8
1.17
L
4
4
7
1.88
W
Nu Wa
Plaqston
Nu Wa
3
3
12
3
L
5
5
7
1.7
L
Kukulkan
Skryllz
Kukulkan
3
3
11
2.83
L
1
3
11
2.17
W
Amaterasu
TheIanworm
Amaterasu
4
6
13
1.75
W
Chernobog
UnderPiege
Chernobog
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,448
Damage
46,699
50,638
Taken
54,208
30,934
Mitigated
47,534
16,304
Healing
18,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,720
1,263
1,295
4,680
13,896
17,956
537
4,228
9,668
0
14,501
W
Sol
 
Sol
11,417
1,047
1,225
2,098
8,250
3,736
2,996
3,260
4,990
32,404
0
L
Sobek
4,375
250
1,119
1,721
12,917
15,552
0
5,476
6,871
6,155
0
L
7,307
4,544
118
4,402
11,938
5,235
289
4,818
6,852
0
11,918
W
Nu Wa
Plaqston
Nu Wa
9,188
1,013
291
694
6,084
2,601
66
4,220
1,864
21,771
0
L
10,305
1,891
600
2,784
10,012
3,475
671
3,620
6,143
27,479
0
L
Kukulkan
Skryllz
Kukulkan
10,241
488
406
1,169
8,009
3,803
146
2,854
4,920
30,761
0
L
7,220
3,147
2,013
1,972
7,762
2,869
708
3,978
3,660
0
21,453
W
Amaterasu
TheIanworm
Amaterasu
9,236
1,713
1,989
4,585
16,917
18,847
0
6,766
10,151
740
12,349
W
Chernobog
UnderPiege
Chernobog
6,138
2,606
744
1,186
9,061
4,394
1,511
6,447
2,614
0
21,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,439
Gold Earned
47,553
126
Minions Killed
119
0
Camps Cleared
0
985,974
Distance Traveled
1,086,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,561
960
9
1
0
231,206
0
W
Sol
8,854
805
33
3
0
222,260
0
L
Sobek
8,523
775
3
0
0
218,392
0
L
Kali
8,955
814
10
1
0
192,081
0
W
Nu Wa
9,304
846
28
3
0
199,776
0
L
Sol
9,221
838
39
4
0
187,956
0
L
Kukulkan
9,073
825
47
4
0
193,753
0
L
Skadi
7,667
697
27
2
0
193,792
0
W
Amaterasu
9,878
898
8
1
0
234,688
0
W
Chernobog
8,956
814
41
4
0
198,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role