Player Matchup

Ra
Ra
PeenGobbler
Ra
Level 10
God Stats
0W - 5L
1,260 SR
Queue Stats
91W - 98L
1,575 Elo+
Solo
Ymir
Ymir
Praxees
Ymir
Level 39
God Stats
183W - 166L
1,679 SR
Queue Stats
204W - 202L
1,654 Elo+
Party 2
Sylvanus
Sylvanus
PuzzyDestroyer
Sylvanus
Level 26
God Stats
5W - 7L
1,580 SR
Queue Stats
73W - 64L
1,573 Elo+
Solo
Hercules
Hercules
TyrSlaps
Hercules
Level 27
God Stats
32W - 20L
1,632 SR
Queue Stats
104W - 96L
1,558 Elo+
Solo
Medusa
Medusa
xXsexsex6969Xx
Medusa
Level 3
God Stats
4W - 4L
1,866 SR
Queue Stats
4W - 5L
1,823 Elo+
Party 2
Team Averages
Level 21
1,603 SR
1,637 Elo+

VS

Team Averages
Level 31
1,617 SR
1,585 Elo+
Neith
Neith
Figgumz
Neith
Level 7
God Stats
5W - 0L
1,331 SR
Queue Stats
12W - 7L
1,631 Elo+
Solo
Anubis
Anubis
Friedjesus
Anubis
Level 7
God Stats
2W - 1L
1,707 SR
Queue Stats
15W - 19L
1,768 Elo+
Party 1
Charybdis
Charybdis
Garbagecan14
Charybdis
Level 18
God Stats
7W - 4L
1,664 SR
Queue Stats
30W - 31L
1,575 Elo+
Party 1
Cliodhna
Cliodhna
Katastrephy
Cliodhna
Level 100
God Stats
8W - 4L
1,676 SR
Queue Stats
42W - 49L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
dreamkiller2667
Kuzenbo
Level 25
God Stats
3W - 2L
1,707 SR
Queue Stats
35W - 41L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,218
522
1,806
4,474
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
Praxees
Ymir
7
0 / 3 / 1
4,694
469
1,490
7,551
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
9
2 / 4 / 1
5,465
547
4,645
9,490
4,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
TyrSlaps
Hercules
10
1 / 2 / 0
5,455
546
2,910
6,193
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
5,134
513
4,484
4,427
1,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Figgumz
Neith
13
8 / 0 / 1
7,746
775
6,199
3,606
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Friedjesus
Anubis
10
3 / 2 / 1
6,067
607
3,935
7,073
3,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Garbagecan14
Charybdis
9
0 / 0 / 4
5,258
526
3,651
4,513
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Katastrephy
Cliodhna
10
2 / 2 / 7
6,145
615
5,260
6,079
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 1 / 2
5,383
538
1,837
5,455
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
14
14
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Figgumz
Neith
8
0
1
8.5
W
Anubis
Friedjesus
Anubis
3
2
1
1.75
W
Charybdis
Garbagecan14
Charybdis
0
0
4
2
W
Cliodhna
Katastrephy
Cliodhna
2
2
7
2.75
L
2
4
0
0.5
L
Ymir
Praxees
Ymir
0
3
1
0.17
L
Sylvanus
2
4
1
0.63
L
Hercules
TyrSlaps
Hercules
1
2
0
0.5
W
1
1
2
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,335
Damage
20,882
32,135
Taken
26,726
11,273
Mitigated
10,716
9,538
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Figgumz
Neith
6,199
2,698
0
1,853
3,606
1,349
0
1,309
2,251
0
51,409
W
Anubis
Friedjesus
Anubis
3,935
322
0
4,486
7,073
3,120
0
2,846
4,205
26,425
0
W
Charybdis
Garbagecan14
Charybdis
3,651
1,944
0
2,747
4,513
1,001
256
620
3,853
0
28,706
W
Cliodhna
Katastrephy
Cliodhna
5,260
1,090
0
2,098
6,079
1,689
0
1,847
4,156
0
30,047
L
1,806
103
33
1,114
4,474
1,144
0
0
4,474
20,654
0
L
Ymir
Praxees
Ymir
1,490
411
0
1,743
7,551
3,182
0
713
6,838
9,804
0
L
Sylvanus
4,645
1,443
0
2,375
9,490
4,012
1,158
3,040
6,450
17,772
3,593
L
Hercules
TyrSlaps
Hercules
2,910
597
0
2,594
6,193
1,805
0
1,319
4,874
0
24,367
W
1,837
892
0
1,604
5,455
3,557
0
629
4,826
12,517
0
L
4,484
2,318
0
1,679
4,427
1,130
0
700
3,727
0
32,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,966
Gold Earned
30,599
241
Minions Killed
297
0
Camps Cleared
0
942,282
Distance Traveled
983,660
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,746
775
106
11
0
195,487
4
W
Anubis
6,067
607
60
6
0
170,689
4
W
Charybdis
5,258
526
58
6
0
197,613
2
W
Cliodhna
6,145
615
52
5
0
247,573
0
L
Ra
5,218
522
45
5
0
184,428
1
L
Ymir
4,694
469
19
2
0
187,206
0
L
Sylvanus
5,465
547
42
4
0
171,669
0
L
Hercules
5,455
546
71
7
0
207,752
2
W
Kuzenbo
5,383
538
21
2
0
172,298
1
L
Medusa
5,134
513
64
6
0
191,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role