Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Sylvеon
Achilles
Level 160
God Stats
4W - 0L
1,945 SR
Queue Stats
124W - 29L
1,974 Elo+
Party 1
Tiamat
Tiamat
TheNightKing97
Tiamat
Level 145
God Stats
20W - 8L
1,701 SR
Queue Stats
581W - 397L
1,618 Elo+
Solo
Team Averages
Level 155
1,716 SR
1,697 Elo+

VS

Team Averages
Level 130
1,553 SR
1,609 Elo+
Geb
Geb
 
Geb
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Hardwave
Merlin
Level 149
God Stats
5W - 10L
1,658 SR
Queue Stats
233W - 184L
1,632 Elo+
Solo
Neith
Neith
NaeWay
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 1 / 5
5,851
836
4,160
7,687
2,572
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
Sylvеon
Achilles
10
4 / 1 / 1
6,034
862
5,914
7,023
5,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 1 / 3
5,259
751
5,088
4,865
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 3
5,355
765
4,723
10,256
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Hardwave
Merlin
7
1 / 2 / 1
4,974
711
3,102
2,621
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
NaeWay
Neith
9
2 / 2 / 1
5,490
784
5,085
5,067
1,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
3
3
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
5
4.5
L
Geb
 
Geb
0
3
3
0.5
L
Merlin
Hardwave
Merlin
1
2
1
0.75
L
Neith
NaeWay
Neith
2
2
1
1.25
W
Achilles
Sylvеon
Achilles
4
1
1
4.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,162
Damage
12,910
19,575
Taken
17,944
10,981
Mitigated
7,812
9,987
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,160
901
0
5,990
7,687
2,572
0
2,115
5,394
0
14,498
L
Geb
 
Geb
4,723
879
0
2,656
10,256
5,612
0
3,037
6,694
9,861
0
L
Merlin
Hardwave
Merlin
3,102
417
0
250
2,621
643
0
1,155
1,387
12,385
0
L
Neith
NaeWay
Neith
5,085
2,709
0
1,721
5,067
1,557
0
1,967
3,100
0
15,607
W
Achilles
Sylvеon
Achilles
5,914
946
0
2,539
7,023
5,428
26
2,947
3,884
1,873
10,952
W
5,088
662
0
1,458
4,865
2,981
0
2,628
2,096
20,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,144
Gold Earned
15,819
90
Minions Killed
65
5
Camps Cleared
1
438,228
Distance Traveled
360,833
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,851
836
37
5
1
141,797
2
L
Geb
5,355
765
6
1
0
137,426
5
L
Merlin
4,974
711
25
4
1
89,504
2
L
Neith
5,490
784
34
5
0
133,903
3
W
Achilles
6,034
862
7
1
0
153,669
3
W
Tiamat
5,259
751
46
7
4
142,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role