Player Matchup

Charybdis
Charybdis
Dayrayvin
Charybdis
Level 15
God Stats
5W - 1L
1,860 SR
Queue Stats
64W - 54L
1,508 Elo+
Party 3
Achilles
Achilles
DeathsDominion
Achilles
Level 3
God Stats
9W - 8L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Rayvinyt
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,152 Elo+
Party 3
Sylvanus
Sylvanus
lronOutlaw
Sylvanus
Level 52
God Stats
3W - 0L
1,827 SR
Queue Stats
93W - 111L
1,304 Elo+
Party 2
Bellona
Bellona
m1dord0dg3
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,284 Elo+
Party 2
Team Averages
Level 19
1,637 SR
1,349 Elo+

VS

Team Averages
Level 17
1,504 SR
1,456 Elo+
Cliodhna
Cliodhna
Alex_ER98
Cliodhna
Level 56
God Stats
13W - 9L
1,518 SR
Queue Stats
183W - 241L
1,360 Elo+
Party 4
Neith
Neith
Bobobo420
Neith
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Fafnir
Fafnir
EragonShade12
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,446 Elo+
Solo
Bellona
Bellona
Fiddy_Bro
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,473 Elo+
Party 1
Ra
Ra
b3241
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dayrayvin
Charybdis
20
8 / 2 / 4
15,071
628
15,883
15,010
5,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
20
10 / 3 / 3
13,212
551
19,308
23,917
20,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Rayvinyt
Baron Samedi
18
2 / 9 / 2
12,119
505
10,010
18,913
12,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
lronOutlaw
Sylvanus
18
2 / 2 / 9
12,373
516
6,338
14,958
23,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
m1dord0dg3
Bellona
19
4 / 2 / 7
12,385
516
8,454
12,534
14,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alex_ER98
Cliodhna
18
9 / 6 / 3
12,076
503
19,278
21,821
11,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Bobobo420
Neith
17
2 / 5 / 5
10,722
447
8,077
13,948
5,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 0 / 0
6,473
270
0
818
378
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Fiddy_Bro
Bellona
19
5 / 5 / 7
12,497
521
16,919
20,686
25,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ra
16
1 / 10 / 8
10,258
427
9,838
19,353
6,949
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
26
Kills
17
18
Deaths
26
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Alex_ER98
Cliodhna
9
6
3
1.75
L
Neith
Bobobo420
Neith
2
5
5
0.9
W
Charybdis
Dayrayvin
Charybdis
8
2
4
5
W
Achilles
10
3
3
3.83
L
0
0
0
0
L
Bellona
Fiddy_Bro
Bellona
5
5
7
1.7
W
Baron Samedi
Rayvinyt
Baron Samedi
2
9
2
0.33
L
Ra
1
10
8
0.5
W
Sylvanus
lronOutlaw
Sylvanus
2
2
9
3.25
W
Bellona
m1dord0dg3
Bellona
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,993
Damage
54,112
85,332
Taken
76,626
75,239
Mitigated
49,573
25,950
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Alex_ER98
Cliodhna
19,278
4,354
0
1,582
21,821
11,406
435
3,783
18,038
0
89,024
L
Neith
Bobobo420
Neith
8,077
4,752
0
3,663
13,948
5,462
1,302
3,386
10,562
0
48,127
W
Charybdis
Dayrayvin
Charybdis
15,883
11,346
0
8,369
15,010
5,722
5,742
1,235
13,673
0
121,077
W
Achilles
19,308
11,406
0
7,706
23,917
20,374
1,634
2,591
21,326
0
130,719
L
0
0
0
0
818
378
0
227
591
1,264
0
L
Bellona
Fiddy_Bro
Bellona
16,919
2,321
0
2,859
20,686
25,378
833
4,705
15,981
17,373
61,806
W
Baron Samedi
Rayvinyt
Baron Samedi
10,010
505
224
4,353
18,913
12,023
1,632
4,589
14,285
70,277
0
L
Ra
9,838
1,812
1,469
5,248
19,353
6,949
1,479
6,533
12,820
54,277
0
W
Sylvanus
lronOutlaw
Sylvanus
6,338
2,094
904
3,864
14,958
23,108
818
2,863
12,003
38,090
0
W
Bellona
m1dord0dg3
Bellona
8,454
1,282
0
530
12,534
14,012
1,378
2,017
10,517
10,356
34,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,160
Gold Earned
52,026
578
Minions Killed
485
0
Camps Cleared
0
1,930,955
Distance Traveled
1,631,300
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,076
503
126
5
0
454,069
0
L
Neith
10,722
447
88
4
0
348,128
0
W
Charybdis
15,071
628
199
8
0
385,905
0
W
Achilles
13,212
551
116
5
0
433,975
2
L
Fafnir
6,473
270
2
0
0
40,747
0
L
Bellona
12,497
521
151
6
0
458,801
2
W
Baron Samedi
12,119
505
118
5
0
339,407
2
L
Ra
10,258
427
118
5
0
329,555
1
W
Sylvanus
12,373
516
57
2
0
381,767
0
W
Bellona
12,385
516
88
4
0
389,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role