Player Matchup

Cliodhna
Cliodhna
Anjelico
Cliodhna
Level 158
God Stats
37W - 32L
1,513 SR
Queue Stats
142W - 159L
1,399 Elo+
Solo
Ares
Ares
CH1P KRU5H
Ares
Level 102
God Stats
49W - 59L
1,457 SR
Queue Stats
140W - 168L
1,352 Elo+
Solo
Thanatos
Thanatos
Draco-knight_f
Thanatos
Level 68
God Stats
8W - 11L
1,432 SR
Queue Stats
268W - 325L
1,366 Elo+
Solo
Medusa
Medusa
XCapDripyGX
Medusa
Level 67
God Stats
48W - 26L
1,598 SR
Queue Stats
195W - 173L
1,415 Elo+
Solo
Chang'e
Chang'e
dakbby
Chang'e
Level 65
God Stats
18W - 15L
1,500 SR
Queue Stats
36W - 43L
1,393 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,385 Elo+

VS

Team Averages
Level 79
1,504 SR
1,381 Elo+
Hades
Hades
AMRxGH0STx
Hades
Level 67
God Stats
13W - 15L
1,495 SR
Queue Stats
199W - 255L
1,321 Elo+
Solo
Loki
Loki
Sandmoney
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,405 Elo+
Party 1
Athena
Athena
Stermat
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,398 Elo+
Party 1
Artemis
Artemis
TitoFaiL97
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 124L
1,326 Elo+
Solo
Nu Wa
Nu Wa
missjennzombie
Nu Wa
Level 106
God Stats
20W - 16L
1,526 SR
Queue Stats
92W - 102L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Anjelico
Cliodhna
16
1 / 3 / 4
9,606
506
8,593
16,672
11,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 5
8,128
428
5,011
15,249
12,151
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
16
4 / 1 / 2
9,824
517
4,814
9,848
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
17
7 / 4 / 3
10,526
554
10,479
12,552
4,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
dakbby
Chang'e
13
1 / 2 / 8
8,608
453
8,482
10,221
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
2 / 1 / 0
8,335
439
4,481
10,391
11,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
15
8 / 1 / 1
9,866
519
8,821
8,149
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Stermat
Athena
12
0 / 2 / 5
7,999
421
2,753
13,437
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
TitoFaiL97
Artemis
13
0 / 8 / 6
7,652
403
5,743
12,269
4,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 4
8,558
450
10,656
9,857
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
16
Kills
11
11
Deaths
16
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
2
1
0
2
W
Cliodhna
Anjelico
Cliodhna
1
3
4
1
W
3
1
5
5.5
W
Thanatos
4
1
2
5
L
Loki
8
1
1
8.5
L
Athena
Stermat
Athena
0
2
5
1.25
L
Artemis
TitoFaiL97
Artemis
0
8
6
0.38
W
Medusa
7
4
3
2.13
W
Chang'e
dakbby
Chang'e
1
2
8
2.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,379
Damage
32,454
64,542
Taken
54,103
35,000
Mitigated
34,509
32,039
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
4,481
821
164
5,059
10,391
11,638
0
968
9,423
40,480
0
W
Cliodhna
Anjelico
Cliodhna
8,593
1,630
0
5,846
16,672
11,051
166
4,796
11,876
0
65,522
W
5,011
279
854
3,816
15,249
12,151
177
5,362
9,887
23,748
0
W
Thanatos
4,814
923
0
8,865
9,848
4,481
429
1,620
8,228
0
72,534
L
Loki
8,821
1,976
0
3,264
8,149
3,088
0
2,223
5,926
0
48,800
L
Athena
Stermat
Athena
2,753
865
0
2,432
13,437
11,752
114
5,375
8,062
15,243
0
L
Artemis
TitoFaiL97
Artemis
5,743
1,468
0
1,378
12,269
4,596
1,306
1,860
10,409
0
42,766
W
Medusa
10,479
4,372
0
2,955
12,552
4,365
3,223
2,517
10,035
0
72,239
W
Chang'e
dakbby
Chang'e
8,482
659
4,809
4,894
10,221
2,952
343
3,770
6,451
53,680
0
L
10,656
2,702
0
750
9,857
3,435
250
3,067
6,790
63,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,692
Gold Earned
42,410
485
Minions Killed
365
0
Camps Cleared
0
1,862,088
Distance Traveled
1,787,442
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,335
439
85
4
0
318,689
0
W
Cliodhna
9,606
506
122
6
0
355,778
4
W
Ares
8,128
428
37
2
0
368,217
6
W
Thanatos
9,824
517
106
6
0
415,765
3
L
Loki
9,866
519
83
4
0
405,292
0
L
Athena
7,999
421
18
1
0
431,976
2
L
Artemis
7,652
403
65
3
0
279,560
5
W
Medusa
10,526
554
127
7
0
348,408
1
W
Chang'e
8,608
453
93
5
0
373,920
2
L
Nu Wa
8,558
450
114
6
0
351,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role