Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond V
AxidRAIN
Morgan Le Fay
Diamond V
Level 156
God Stats
4W - 6L
1,614 SR
Queue Stats
451W - 449L
2,003 MMR
Solo
Loki
Loki
Platinum I
ByChanderZap
Loki
Platinum I
Level 155
God Stats
1W - 3L
1,293 SR
Queue Stats
80W - 76L
1,895 MMR
Solo
Bacchus
Bacchus
Platinum V
LeBaggo
Bacchus
Platinum V
Level 66
God Stats
6W - 8L
1,710 SR
Queue Stats
121W - 135L
1,801 MMR
Solo
Chronos
Chronos
Platinum V
NeoLightAngel10
Chronos
Platinum V
Level 139
God Stats
5W - 12L
1,584 SR
Queue Stats
817W - 827L
1,733 MMR
Solo
Mulan
Mulan
Platinum I
senzub3an
Mulan
Platinum I
Level 74
God Stats
42W - 38L
1,694 SR
Queue Stats
157W - 145L
1,893 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,579 SR
1,865 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,572 SR
1,764 MMR
Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold I
DarkseidGamingYT
Hercules
Gold I
Level 124
God Stats
5W - 7L
1,698 SR
Queue Stats
114W - 115L
1,728 MMR
Party 1
Achilles
Achilles
Platinum IV
OneforFive
Achilles
Platinum IV
Level 69
God Stats
2W - 2L
1,523 SR
Queue Stats
90W - 68L
1,827 MMR
Party 2
Hou Yi
Hou Yi
Diamond III
Persona5sucks
Hou Yi
Diamond III
Level 125
God Stats
2W - 1L
1,388 SR
Queue Stats
185W - 159L
2,157 MMR
Solo
Anubis
Anubis
Gold V
ThanosGamingYT
Anubis
Gold V
Level 108
God Stats
2W - 0L
1,749 SR
Queue Stats
13W - 9L
1,606 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AxidRAIN
Morgan Le Fay
13
1 / 7 / 6
7,586
474
8,465
9,090
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 2 / 2
9,742
609
12,043
11,135
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
LeBaggo
Bacchus
11
0 / 3 / 6
6,834
427
3,149
12,723
11,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 4 / 1
7,673
480
5,355
11,171
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
senzub3an
Mulan
14
1 / 6 / 1
8,304
519
9,617
20,798
12,481
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
OdinTiamatPersephoneGebUllr

VS

Bans
ArtioCupidAthenaGilgameshRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 0 / 4
9,484
593
14,594
12,429
16,215
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 2 / 5
6,846
428
7,020
11,634
9,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
OneforFive
Achilles
18
11 / 4 / 2
10,313
645
15,255
13,150
7,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 1
9,153
572
7,408
10,063
3,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 4 / 4
8,755
547
4,889
9,700
4,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
11
Kills
22
22
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
4
5
L
Morgan Le Fay
AxidRAIN
Morgan Le Fay
1
7
6
0.57
L
9
2
2
5
W
2
2
5
2.25
L
Bacchus
LeBaggo
Bacchus
0
3
6
1
L
0
4
1
0.13
W
Achilles
OneforFive
Achilles
11
4
2
3
W
2
1
1
2.5
W
4
4
4
1.5
L
Mulan
senzub3an
Mulan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,629
Damage
49,166
64,917
Taken
56,976
33,748
Mitigated
40,779
19,043
Healing
16,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,594
1,600
92
2,496
12,429
16,215
0
0
12,429
62,493
0
L
Morgan Le Fay
AxidRAIN
Morgan Le Fay
8,465
770
0
557
9,090
3,045
0
1,932
7,072
44,885
0
L
12,043
3,603
0
3,230
11,135
3,902
0
1,705
9,353
0
62,017
W
7,020
1,625
275
3,630
11,634
9,893
0
4,065
7,401
0
14,848
L
Bacchus
LeBaggo
Bacchus
3,149
272
345
3,438
12,723
11,456
0
2,219
9,917
19,448
0
L
5,355
1,537
0
3,358
11,171
2,864
0
0
11,020
49,100
5,792
W
Achilles
OneforFive
Achilles
15,255
6,789
0
1,094
13,150
7,043
28
3,248
9,642
0
78,051
W
7,408
4,029
0
4,146
10,063
3,541
0
4,632
5,391
0
78,445
W
4,889
389
300
4,416
9,700
4,087
132
3,753
5,685
61,387
0
L
Mulan
senzub3an
Mulan
9,617
2,322
0
8,115
20,798
12,481
0
13,627
7,171
0
55,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,139
Gold Earned
44,551
465
Minions Killed
533
0
Camps Cleared
0
1,498,923
Distance Traveled
1,583,357
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,484
593
119
7
0
335,204
0
L
Morgan Le Fay
7,586
474
91
6
0
297,505
7
L
Loki
9,742
609
109
7
0
348,689
4
W
Hercules
6,846
428
16
1
0
334,165
6
L
Bacchus
6,834
427
25
2
0
281,814
5
L
Chronos
7,673
480
124
8
0
278,857
6
W
Achilles
10,313
645
123
8
0
347,137
1
W
Hou Yi
9,153
572
149
9
0
288,279
6
W
Anubis
8,755
547
126
8
0
278,572
2
L
Mulan
8,304
519
116
7
0
292,058
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role