Player Matchup

Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
CaMeL08
Bellona
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,587 Elo+
Solo
Janus
Janus
Cacetinho779
Janus
Level 43
God Stats
1W - 0L
1,515 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
GBecchi
Khepri
Level 105
God Stats
1W - 0L
1,658 SR
Queue Stats
31W - 32L
1,575 Elo+
Party 2
Team Averages
Level 116
1,535 SR
1,532 Elo+

VS

Team Averages
Level 115
1,410 SR
1,337 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Cristocomekk
Artio
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,237 Elo+
Party 1
Mulan
Mulan
Fallsitojefe
Mulan
Level 99
God Stats
0W - 1L
1,355 SR
Queue Stats
4W - 6L
1,381 Elo+
Party 1
Hera
Hera
KiritoStar
Hera
Level 127
God Stats
0W - 1L
1,293 SR
Queue Stats
3W - 4L
1,175 Elo+
Party 1
Yemoja
Yemoja
Mirlos
Yemoja
Level 129
God Stats
0W - 1L
1,404 SR
Queue Stats
4W - 2L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 2 / 14
13,991
700
43,854
15,538
9,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
 
Yemoja
20
1 / 1 / 22
12,141
607
10,431
14,681
18,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
CaMeL08
Bellona
20
6 / 5 / 14
13,916
696
26,577
41,846
53,255
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 1 / 17
13,805
690
30,534
9,291
5,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
GBecchi
Khepri
20
5 / 1 / 18
14,452
723
10,485
30,570
40,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
6 / 5 / 3
12,951
648
35,592
22,507
10,495
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 5 / 5
11,974
599
10,210
30,820
40,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 6 / 8
11,861
593
23,704
38,096
65,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 5 / 5
12,191
610
20,490
18,307
8,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Mirlos
Yemoja
18
0 / 4 / 8
11,088
554
5,316
29,894
34,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
39
25
Kills
10
10
Deaths
25
85
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
2
14
7.5
W
Yemoja
 
Yemoja
1
1
22
12
L
Xbalanque
 
Xbalanque
6
5
3
1.5
W
Bellona
CaMeL08
Bellona
6
5
14
2.6
W
5
1
17
13.5
L
2
5
5
0.9
L
0
6
8
0.67
W
Khepri
GBecchi
Khepri
5
1
18
14
L
2
5
5
0.9
L
Yemoja
Mirlos
Yemoja
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,881
Damage
95,312
111,926
Taken
139,624
126,603
Mitigated
159,225
58,191
Healing
77,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
43,854
4,084
1,400
1,270
15,538
9,609
1,257
4,073
11,465
80,684
0
W
Yemoja
 
Yemoja
10,431
3,066
27,449
6,053
14,681
18,264
1,049
6,645
8,036
20,411
0
L
Xbalanque
 
Xbalanque
35,592
22,539
3,770
3,811
22,507
10,495
1,254
18,061
4,446
0
59,531
W
Bellona
CaMeL08
Bellona
26,577
7,196
3,020
7,995
41,846
53,255
1,104
11,836
30,010
9,372
42,489
W
30,534
2,031
2,067
701
9,291
5,462
899
3,673
5,618
72,379
0
L
10,210
1,660
8,898
8,940
30,820
40,331
238
20,596
10,224
22,094
0
L
23,704
2,907
2,123
11,842
38,096
65,375
144
22,235
15,861
0
43,805
W
Khepri
GBecchi
Khepri
10,485
765
3,254
4,982
30,570
40,013
910
9,789
20,781
18,895
0
L
20,490
5,090
3,942
1,830
18,307
8,691
952
14,132
4,175
48,686
0
L
Yemoja
Mirlos
Yemoja
5,316
2,222
22,911
9,600
29,894
34,333
693
23,587
6,307
11,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,305
Gold Earned
60,065
220
Minions Killed
191
0
Camps Cleared
0
1,853,345
Distance Traveled
1,627,845
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,991
700
72
4
0
355,830
1
W
Yemoja
12,141
607
9
0
0
356,353
0
L
Xbalanque
12,951
648
54
3
0
319,163
0
W
Bellona
13,916
696
33
2
0
352,700
1
W
Janus
13,805
690
92
5
0
403,441
1
L
Artio
11,974
599
13
1
0
352,627
0
L
Mulan
11,861
593
41
2
0
319,551
0
W
Khepri
14,452
723
14
1
0
385,021
2
L
Hera
12,191
610
71
4
0
333,781
0
L
Yemoja
11,088
554
12
1
0
302,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role