Player Matchup

Bellona
Bellona
Fumblerooski
Bellona
Level 15
God Stats
6W - 5L
1,564 SR
Queue Stats
17W - 17L
1,499 Elo+
Party 1
Zeus
Zeus
MegaCupidGawd
Zeus
Level 37
God Stats
0W - 3L
1,215 SR
Queue Stats
76W - 85L
1,504 Elo+
Party 1
Fenrir
Fenrir
NootNootPlayz
Fenrir
Level 154
God Stats
0W - 2L
1,280 SR
Queue Stats
20W - 25L
1,455 Elo+
Party 1
Neith
Neith
ShadowNerd316
Neith
Level 15
God Stats
28W - 28L
1,630 SR
Queue Stats
49W - 57L
1,469 Elo+
Party 1
Ares
Ares
TankSucks
Ares
Level 6
God Stats
2W - 1L
1,812 SR
Queue Stats
5W - 4L
1,618 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,509 Elo+

VS

Team Averages
Level 16
1,653 SR
1,598 Elo+
Fenrir
Fenrir
CaptainBeastin
Fenrir
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,505 Elo+
Party 2
Cliodhna
Cliodhna
CoIossal
Cliodhna
Level 23
God Stats
6W - 6L
1,746 SR
Queue Stats
31W - 21L
1,542 Elo+
Solo
Zeus
Zeus
ColdDil
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,662 Elo+
Solo
Artio
Artio
JiminyCriminal
Artio
Level 8
God Stats
3W - 0L
1,812 SR
Queue Stats
9W - 2L
1,789 Elo+
Party 2
Neith
Neith
Toastyfingers45
Neith
Level 9
God Stats
29W - 17L
1,707 SR
Queue Stats
56W - 59L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fumblerooski
Bellona
9
0 / 2 / 0
4,859
486
1,233
5,632
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 5 / 3
5,758
576
2,071
5,527
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
8 / 2 / 1
6,893
689
8,238
7,781
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 2
4,748
475
2,622
4,669
1,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
8
2 / 3 / 3
5,399
540
2,567
8,140
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
5,878
588
4,054
6,484
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
CoIossal
Cliodhna
10
3 / 2 / 1
6,096
610
2,097
5,879
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
ColdDil
Zeus
11
3 / 4 / 3
6,697
670
5,804
5,734
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 1
7,158
716
3,968
5,948
3,921
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
3 / 2 / 1
5,769
577
4,631
5,306
1,408
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
11
Kills
15
15
Deaths
11
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Cliodhna
CoIossal
Cliodhna
3
2
1
1.75
W
Zeus
ColdDil
Zeus
3
4
3
1.13
L
Bellona
Fumblerooski
Bellona
0
2
0
0
W
4
0
1
4.5
L
1
5
3
0.5
L
8
2
1
4.25
L
0
3
2
0.33
L
Ares
2
3
3
1.17
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,731
Damage
20,554
31,749
Taken
29,351
12,242
Mitigated
11,081
9,718
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,054
775
0
1,978
6,484
3,119
556
992
5,492
0
10,998
W
Cliodhna
CoIossal
Cliodhna
2,097
220
0
2,798
5,879
1,379
0
275
5,604
0
25,322
W
Zeus
ColdDil
Zeus
5,804
361
0
1,341
5,734
1,254
0
1,692
4,042
34,265
0
L
Bellona
Fumblerooski
Bellona
1,233
574
0
3,079
5,632
2,813
0
2,037
3,595
0
19,549
W
3,968
490
125
4,717
5,948
3,921
90
413
5,535
37,265
0
L
2,071
370
0
852
5,527
1,320
0
3,621
1,906
26,582
0
L
8,238
1,991
0
2,982
7,781
2,675
0
2,997
4,784
0
39,895
L
2,622
1,160
0
586
4,669
1,237
384
0
4,669
0
21,783
L
Ares
2,567
337
0
2,219
8,140
4,197
0
1,117
7,023
8,120
0
W
4,631
1,945
0
2,021
5,306
1,408
910
1,266
4,040
0
35,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,657
Gold Earned
31,598
237
Minions Killed
302
0
Camps Cleared
0
944,575
Distance Traveled
977,009
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,878
588
16
2
0
183,275
0
W
Cliodhna
6,096
610
60
6
0
224,537
0
W
Zeus
6,697
670
75
8
0
169,391
1
L
Bellona
4,859
486
45
5
0
198,240
4
W
Artio
7,158
716
82
8
0
227,504
4
L
Zeus
5,758
576
68
7
0
149,501
4
L
Fenrir
6,893
689
76
8
0
223,502
1
L
Neith
4,748
475
41
4
0
180,008
4
L
Ares
5,399
540
7
1
0
193,324
2
W
Neith
5,769
577
69
7
0
172,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role