Player Matchup

Sol
Sol
Aljovice
Sol
Level 110
God Stats
3W - 5L
1,528 SR
Queue Stats
169W - 195L
1,486 Elo+
Party 4
Horus
Horus
Habhoka
Horus
Level 49
God Stats
26W - 10L
1,820 SR
Queue Stats
434W - 466L
1,520 Elo+
Party 3
Baron Samedi
Baron Samedi
Kasengan
Baron Samedi
Level 84
God Stats
34W - 18L
1,760 SR
Queue Stats
189W - 197L
1,595 Elo+
Party 3
Geb
Geb
Runjur
Geb
Level 112
God Stats
2W - 0L
1,755 SR
Queue Stats
35W - 27L
1,530 Elo+
Party 4
Artemis
Artemis
herokingdie
Artemis
Level 7
God Stats
4W - 4L
1,381 SR
Queue Stats
92W - 106L
1,525 Elo+
Party 4
Team Averages
Level 72
1,649 SR
1,531 Elo+

VS

Team Averages
Level 61
1,497 SR
1,509 Elo+
Cliodhna
Cliodhna
Dannyboi727
Cliodhna
Level 69
God Stats
2W - 9L
1,273 SR
Queue Stats
206W - 192L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
FlyinSeaLion
Sun Wukong
Level 15
God Stats
17W - 13L
1,585 SR
Queue Stats
26W - 29L
1,464 Elo+
Party 1
Xing Tian
Xing Tian
Mondoria
Xing Tian
Level 125
God Stats
20W - 20L
1,514 SR
Queue Stats
71W - 75L
1,503 Elo+
Party 1
Loki
Loki
Snaparoonsk
Loki
Level 28
God Stats
20W - 15L
1,548 SR
Queue Stats
169W - 111L
1,535 Elo+
Party 2
Chang'e
Chang'e
Tylertycahart
Chang'e
Level 67
God Stats
10W - 10L
1,567 SR
Queue Stats
334W - 280L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 14
14,312
1,101
41,130
21,959
10,925
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Habhoka
Horus
20
5 / 1 / 27
13,839
1,065
14,760
21,003
28,905
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Kasengan
Baron Samedi
20
3 / 2 / 25
13,369
1,028
23,214
16,224
6,841
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Runjur
Geb
20
10 / 1 / 17
14,646
1,127
26,807
17,655
19,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
herokingdie
Artemis
20
5 / 4 / 19
12,853
989
18,832
15,519
6,751
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dannyboi727
Cliodhna
19
2 / 8 / 6
12,252
942
24,474
23,337
8,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
FlyinSeaLion
Sun Wukong
19
1 / 3 / 8
11,998
923
8,279
23,666
21,327
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Mondoria
Xing Tian
19
3 / 6 / 6
12,314
947
12,460
31,571
43,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 9 / 5
12,861
989
22,356
23,603
9,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
19
1 / 12 / 6
12,181
937
20,308
30,135
11,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
42
38
Kills
11
11
Deaths
38
102
Assists
31
Player
Kills
Deaths
Assists
KDA
W
15
3
14
7.33
L
Cliodhna
Dannyboi727
Cliodhna
2
8
6
0.63
L
Sun Wukong
FlyinSeaLion
Sun Wukong
1
3
8
1.67
W
Horus
Habhoka
Horus
5
1
27
18.5
W
Baron Samedi
Kasengan
Baron Samedi
3
2
25
7.75
L
Xing Tian
Mondoria
Xing Tian
3
6
6
1
W
Geb
Runjur
Geb
10
1
17
18.5
L
4
9
5
0.72
L
Chang'e
1
12
6
0.33
W
Artemis
herokingdie
Artemis
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,743
Damage
87,877
92,360
Taken
132,312
72,459
Mitigated
94,499
45,529
Healing
13,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,130
16,575
0
8,763
21,959
10,925
0
9,650
12,309
68,311
5,166
L
Cliodhna
Dannyboi727
Cliodhna
24,474
1,602
0
100
23,337
8,782
0
13,663
9,674
0
50,593
L
Sun Wukong
FlyinSeaLion
Sun Wukong
8,279
1,529
0
598
23,666
21,327
0
16,252
7,414
73
26,173
W
Horus
Habhoka
Horus
14,760
6,354
10,103
10,397
21,003
28,905
0
6,956
14,047
0
24,058
W
Baron Samedi
Kasengan
Baron Samedi
23,214
773
8,173
3,601
16,224
6,841
0
4,675
11,549
61,115
0
L
Xing Tian
Mondoria
Xing Tian
12,460
461
727
910
31,571
43,578
0
18,082
13,489
38,649
0
W
Geb
Runjur
Geb
26,807
2,365
1,003
2,568
17,655
19,037
0
5,767
11,888
44,900
0
L
22,356
2,424
0
0
23,603
9,291
0
17,730
5,873
0
45,791
L
Chang'e
20,308
2,226
6,327
4,914
30,135
11,521
0
22,057
8,078
42,008
0
W
Artemis
herokingdie
Artemis
18,832
9,605
0
921
15,519
6,751
0
5,793
9,726
0
33,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,019
Gold Earned
61,606
263
Minions Killed
234
7
Camps Cleared
8
1,349,896
Distance Traveled
1,354,599
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,312
1,101
82
6
3
250,722
2
L
Cliodhna
12,252
942
51
4
4
284,002
0
L
Sun Wukong
11,998
923
41
3
1
262,548
0
W
Horus
13,839
1,065
13
1
0
316,445
3
W
Baron Samedi
13,369
1,028
93
7
2
264,662
1
L
Xing Tian
12,314
947
44
3
0
264,767
0
W
Geb
14,646
1,127
38
3
2
288,413
0
L
Loki
12,861
989
34
3
2
293,138
0
L
Chang'e
12,181
937
64
5
1
250,144
0
W
Artemis
12,853
989
37
3
0
229,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role