Player Matchup

Pele
Pele
DontCryBebe
Pele
Level 121
God Stats
3W - 1L
1,864 SR
Queue Stats
145W - 139L
1,411 Elo+
Party 1
Sol
Sol
JeebieWeebiesS
Sol
Level 66
God Stats
2W - 1L
1,375 SR
Queue Stats
31W - 25L
1,446 Elo+
Party 2
Hercules
Hercules
VamanaBathWater
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,556 Elo+
Party 2
Cabrakan
Cabrakan
Xz-Rampo_12
Cabrakan
Level 41
God Stats
2W - 2L
1,707 SR
Queue Stats
200W - 213L
1,406 Elo+
Party 1
Bacchus
Bacchus
Xz-sant1alf_361
Bacchus
Level 29
God Stats
8W - 4L
1,648 SR
Queue Stats
110W - 124L
1,389 Elo+
Party 1
Team Averages
Level 54
1,619 SR
1,442 Elo+

VS

Team Averages
Level 39
1,377 SR
1,380 Elo+
Ganesha
Ganesha
AsesinoSEALS
Ganesha
Level 59
God Stats
1W - 5L
1,477 SR
Queue Stats
19W - 23L
1,435 Elo+
Party 3
Hun Batz
Hun Batz
Big-Yikes90
Hun Batz
Level 36
God Stats
0W - 4L
1,200 SR
Queue Stats
84W - 91L
1,429 Elo+
Solo
Hel
Hel
MortalisMus1984
Hel
Level 39
God Stats
0W - 1L
1,479 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Pippster2
Danzaburou
Level 42
God Stats
4W - 8L
1,384 SR
Queue Stats
24W - 45L
1,340 Elo+
Party 3
Hercules
Hercules
ZNUKEMANZ
Hercules
Level 18
God Stats
0W - 4L
1,346 SR
Queue Stats
2W - 6L
1,196 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 6
11,613
645
16,062
14,811
6,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 1 / 3
9,277
515
6,488
6,329
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
16
5 / 0 / 6
10,039
558
7,246
10,413
6,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Xz-Rampo_12
Cabrakan
16
7 / 3 / 2
10,465
581
13,057
12,096
9,089
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 16
9,268
515
5,325
11,494
14,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AsesinoSEALS
Ganesha
11
0 / 4 / 8
7,955
442
5,712
13,992
15,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Big-Yikes90
Hun Batz
12
1 / 8 / 2
7,511
417
3,075
14,616
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 0
7,470
415
4,299
10,181
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Pippster2
Danzaburou
13
6 / 5 / 1
8,649
481
9,354
11,738
4,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ZNUKEMANZ
Hercules
12
0 / 5 / 3
7,464
415
5,204
13,655
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
29
Kills
8
8
Deaths
29
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AsesinoSEALS
Ganesha
0
4
8
1
L
Hun Batz
Big-Yikes90
Hun Batz
1
8
2
0.25
W
12
2
6
7.5
W
4
1
3
5.5
L
1
7
0
0.14
L
Danzaburou
Pippster2
Danzaburou
6
5
1
1.3
W
Hercules
5
0
6
8
W
Cabrakan
Xz-Rampo_12
Cabrakan
7
3
2
2.67
W
1
2
16
4.5
L
Hercules
ZNUKEMANZ
Hercules
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,178
Damage
27,644
55,143
Taken
64,182
39,022
Mitigated
38,413
25,164
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AsesinoSEALS
Ganesha
5,712
686
868
1,932
13,992
15,028
390
5,256
8,736
28,547
0
L
Hun Batz
Big-Yikes90
Hun Batz
3,075
996
0
593
14,616
4,980
139
3,994
10,622
0
41,664
W
16,062
4,371
0
10,101
14,811
6,626
0
2,282
12,529
0
99,990
W
6,488
2,180
0
3,629
6,329
2,294
7,515
726
5,603
54,732
9,314
L
4,299
96
923
2,320
10,181
3,679
0
2,707
7,474
33,927
0
L
Danzaburou
Pippster2
Danzaburou
9,354
5,429
0
3,359
11,738
4,854
1,305
4,034
7,704
0
39,016
W
Hercules
7,246
1,408
0
4,615
10,413
6,336
2,373
3,228
7,185
0
51,514
W
Cabrakan
Xz-Rampo_12
Cabrakan
13,057
1,572
0
3,753
12,096
9,089
0
1,259
10,837
56,495
0
W
5,325
557
0
3,066
11,494
14,677
204
2,895
8,599
13,421
0
L
Hercules
ZNUKEMANZ
Hercules
5,204
1,502
0
3,847
13,655
9,872
184
8,335
5,320
0
29,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,662
Gold Earned
39,049
510
Minions Killed
320
0
Camps Cleared
0
1,801,160
Distance Traveled
1,597,312
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,955
442
5
0
0
325,177
4
L
Hun Batz
7,511
417
74
4
0
322,942
2
W
Pele
11,613
645
179
10
0
420,575
2
W
Sol
9,277
515
118
7
0
326,509
4
L
Hel
7,470
415
79
4
0
295,431
3
L
Danzaburou
8,649
481
105
6
0
307,462
0
W
Hercules
10,039
558
91
5
0
389,898
2
W
Cabrakan
10,465
581
97
5
0
300,203
2
W
Bacchus
9,268
515
25
1
0
363,975
3
L
Hercules
7,464
415
57
3
0
346,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role