Player Matchup

Artemis
Artemis
Dawnlich
Artemis
Level 146
God Stats
1W - 6L
1,645 SR
Queue Stats
503W - 440L
1,620 Elo+
Party 1
Ares
Ares
IDuckyOfAwesome
Ares
Level 144
God Stats
0W - 2L
1,310 SR
Queue Stats
678W - 579L
1,631 Elo+
Party 1
Fenrir
Fenrir
WinterLord2079
Fenrir
Level 160
God Stats
4W - 14L
1,529 SR
Queue Stats
390W - 377L
1,610 Elo+
Party 1
Achilles
Achilles
XPlatinumEnvyX
Achilles
Level 101
God Stats
14W - 12L
1,595 SR
Queue Stats
70W - 86L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
ladiesmaster
Kukulkan
Level 18
God Stats
32W - 16L
1,794 SR
Queue Stats
84W - 69L
1,687 Elo+
Party 1
Team Averages
Level 114
1,575 SR
1,603 Elo+

VS

Team Averages
Level 56
1,652 SR
1,620 Elo+
Vulcan
Vulcan
Batman615
Vulcan
Level 89
God Stats
35W - 29L
1,569 SR
Queue Stats
53W - 50L
1,834 Elo+
Party 3
Arachne
Arachne
INewKI
Arachne
Level 67
God Stats
2W - 0L
1,717 SR
Queue Stats
98W - 91L
1,600 Elo+
Party 3
Danzaburou
Danzaburou
NikeOG
Danzaburou
Level 45
God Stats
42W - 34L
1,752 SR
Queue Stats
43W - 34L
1,664 Elo+
Party 3
Ra
Ra
ORBIT V25953
Ra
Level 18
God Stats
1W - 1L
1,722 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Hades
Hades
lXPACOTACOXl
Hades
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dawnlich
Artemis
13
1 / 5 / 7
7,898
718
8,634
14,412
9,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 7 / 5
8,175
743
7,421
13,961
9,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 6 / 2
8,451
768
4,378
11,449
7,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
14
3 / 6 / 5
8,525
775
7,008
17,478
15,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ladiesmaster
Kukulkan
15
3 / 3 / 3
8,286
753
7,812
7,982
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Batman615
Vulcan
15
6 / 5 / 12
9,913
901
17,037
8,167
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
INewKI
Arachne
14
3 / 4 / 15
9,142
831
5,744
9,575
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
NikeOG
Danzaburou
16
9 / 1 / 13
10,870
988
19,733
11,011
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 3 / 7
10,265
933
9,395
9,060
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 0 / 13
9,027
821
5,625
8,222
6,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
13
Kills
27
27
Deaths
13
22
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Batman615
Vulcan
6
5
12
2.4
L
Artemis
Dawnlich
Artemis
1
5
7
0.9
L
2
7
5
0.64
W
Arachne
INewKI
Arachne
3
4
15
2.63
W
Danzaburou
NikeOG
Danzaburou
9
1
13
15.5
W
6
3
7
3.17
L
4
6
2
0.83
L
Achilles
3
6
5
0.92
W
3
0
13
9.5
L
Kukulkan
ladiesmaster
Kukulkan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,253
Damage
57,534
65,282
Taken
46,035
45,674
Mitigated
22,267
4,991
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Batman615
Vulcan
17,037
3,479
0
371
8,167
3,044
153
1,507
6,282
30,818
0
L
Artemis
Dawnlich
Artemis
8,634
1,867
0
1,204
14,412
9,879
0
6,985
7,083
0
18,358
L
7,421
940
0
980
13,961
9,329
0
5,346
8,221
20,597
0
W
Arachne
INewKI
Arachne
5,744
3,794
0
1,708
9,575
4,162
230
2,526
6,477
0
11,227
W
Danzaburou
NikeOG
Danzaburou
19,733
10,224
0
4,836
11,011
4,247
1,128
3,778
6,916
0
40,666
W
9,395
899
1,172
3,092
9,060
3,852
2,155
3,269
5,377
36,848
0
L
4,378
679
0
267
11,449
7,663
0
3,823
7,422
0
12,099
L
Achilles
7,008
1,471
255
2,285
17,478
15,865
0
9,769
7,281
0
13,803
W
5,625
226
35
1,622
8,222
6,962
1,204
3,621
4,436
24,190
0
L
Kukulkan
ladiesmaster
Kukulkan
7,812
472
0
0
7,982
2,938
0
4,884
2,910
35,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,335
Gold Earned
49,217
201
Minions Killed
234
6
Camps Cleared
9
940,505
Distance Traveled
1,039,908
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,913
901
35
3
4
215,171
0
L
Artemis
7,898
718
39
4
1
184,339
1
L
Ares
8,175
743
34
3
2
182,358
2
W
Arachne
9,142
831
11
1
1
213,511
0
W
Danzaburou
10,870
988
57
5
2
199,434
1
W
Ra
10,265
933
82
7
2
191,055
3
L
Fenrir
8,451
768
23
2
3
182,175
0
L
Achilles
8,525
775
18
2
0
194,628
2
W
Hades
9,027
821
49
4
0
220,737
1
L
Kukulkan
8,286
753
87
8
0
197,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role