Player Matchup

Cthulhu
Cthulhu
Ajaranimal9
Cthulhu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,613 Elo+
Party 1
Cliodhna
Cliodhna
RELENTL3SSCHAOS
Cliodhna
Level 131
God Stats
11W - 9L
1,702 SR
Queue Stats
202W - 185L
1,681 Elo+
Party 1
Vulcan
Vulcan
theunknownpilot
Vulcan
Level 87
God Stats
8W - 9L
1,643 SR
Queue Stats
120W - 72L
1,666 Elo+
Party 1
Team Averages
Level 82
1,615 SR
1,653 Elo+

VS

Team Averages
Level 19
1,406 SR
1,452 Elo+
Loki
Loki
SeikaKun5150
Loki
Level 18
God Stats
1W - 2L
1,493 SR
Queue Stats
21W - 29L
1,491 Elo+
Solo
Artemis
Artemis
TheSinOfGreed97
Artemis
Level 23
God Stats
1W - 2L
1,388 SR
Queue Stats
1W - 7L
1,364 Elo+
Party 2
Kukulkan
Kukulkan
nellis421
Kukulkan
Level 15
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ajaranimal9
Cthulhu
13
3 / 6 / 9
9,937
764
6,918
12,921
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
14
7 / 3 / 6
9,987
768
10,195
8,221
2,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 3 / 8
9,454
727
9,412
6,156
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 5
8,420
648
5,546
11,233
3,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 4 / 5
8,969
690
7,715
12,440
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
nellis421
Kukulkan
13
3 / 3 / 9
8,785
676
6,544
7,748
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
14
Kills
12
12
Deaths
14
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ajaranimal9
Cthulhu
3
6
9
1.25
W
Cliodhna
7
3
6
3.33
L
4
7
5
0.93
L
5
4
5
1.88
L
Kukulkan
nellis421
Kukulkan
3
3
9
2.5
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,525
Damage
19,805
27,298
Taken
31,421
16,639
Mitigated
9,768
2,300
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ajaranimal9
Cthulhu
6,918
219
37
852
12,921
11,495
447
4,202
8,719
22,521
0
W
Cliodhna
10,195
106
0
446
8,221
2,966
741
1,562
6,659
0
32,933
L
5,546
889
0
1,004
11,233
3,381
0
3,854
7,379
0
34,481
L
7,715
2,292
0
3,980
12,440
3,945
0
7,858
4,582
0
25,863
L
Kukulkan
nellis421
Kukulkan
6,544
578
495
1,214
7,748
2,442
0
4,823
2,925
32,576
0
W
9,412
3,663
63
902
6,156
2,178
867
1,075
5,081
27,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,378
Gold Earned
26,174
135
Minions Killed
154
5
Camps Cleared
7
699,804
Distance Traveled
677,847
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,937
764
37
3
0
210,913
1
W
Cliodhna
9,987
768
56
4
3
249,418
4
L
Loki
8,420
648
33
3
1
224,921
6
L
Artemis
8,969
690
36
3
2
218,526
1
L
Kukulkan
8,785
676
85
7
4
234,400
1
W
Vulcan
9,454
727
42
3
2
239,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role