Player Matchup

Scylla
Scylla
ColourfulGemini
Scylla
Level 100
God Stats
2W - 1L
1,705 SR
Queue Stats
9W - 5L
1,574 Elo+
Party 1
Kuzenbo
Kuzenbo
JaySantiago00
Kuzenbo
Level 69
God Stats
4W - 3L
1,501 SR
Queue Stats
165W - 304L
1,408 Elo+
Solo
Apollo
Apollo
SetHenk
Apollo
Level 25
God Stats
1W - 1L
1,847 SR
Queue Stats
15W - 13L
1,455 Elo+
Party 1
Team Averages
Level 65
1,684 SR
1,479 Elo+

VS

Team Averages
Level 28
1,613 SR
1,463 Elo+
Izanami
Izanami
FlavoryErmine31
Izanami
Level 22
God Stats
1W - 0L
1,715 SR
Queue Stats
16W - 14L
1,494 Elo+
Party 2
Ao Kuang
Ao Kuang
xAbatare
Ao Kuang
Level 46
God Stats
2W - 0L
1,649 SR
Queue Stats
21W - 36L
1,400 Elo+
Solo
Athena
Athena
zalafini39
Athena
Level 15
God Stats
2W - 0L
1,477 SR
Queue Stats
144W - 154L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 4
12,776
639
18,136
12,383
4,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
15
1 / 8 / 8
12,047
602
10,065
21,372
30,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
SetHenk
Apollo
15
3 / 4 / 6
12,259
613
11,228
15,808
5,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 4
13,152
658
14,516
13,127
5,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
xAbatare
Ao Kuang
18
7 / 5 / 4
13,468
673
16,387
15,914
7,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
zalafini39
Athena
15
0 / 1 / 10
11,431
572
12,760
18,022
21,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
10
Kills
13
13
Deaths
10
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
1
4
8
W
6
4
4
2
L
Kuzenbo
1
8
8
0.63
L
Apollo
SetHenk
Apollo
3
4
6
1.5
W
Ao Kuang
xAbatare
Ao Kuang
7
5
4
1.8
W
Athena
zalafini39
Athena
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,429
Damage
43,663
49,563
Taken
47,063
39,941
Mitigated
34,290
11,991
Healing
12,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,136
3,440
472
4,299
12,383
4,093
546
8,031
4,016
49,753
0
W
14,516
10,961
613
2,953
13,127
5,711
1,535
8,306
4,821
0
83,418
L
Kuzenbo
10,065
2,905
451
3,379
21,372
30,845
220
11,483
9,392
29,755
0
L
Apollo
SetHenk
Apollo
11,228
7,262
0
3,390
15,808
5,003
1,951
8,549
6,675
0
38,566
W
Ao Kuang
xAbatare
Ao Kuang
16,387
5,145
0
3,648
15,914
7,011
999
10,355
5,559
71,844
0
W
Athena
zalafini39
Athena
12,760
2,263
213
4,845
18,022
21,568
387
10,479
7,543
20,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,082
Gold Earned
38,051
180
Minions Killed
280
2
Camps Cleared
15
996,892
Distance Traveled
1,005,230
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,776
639
64
3
1
358,374
5
W
Izanami
13,152
658
168
8
1
314,499
1
L
Kuzenbo
12,047
602
36
2
1
343,060
6
L
Apollo
12,259
613
80
4
0
295,458
3
W
Ao Kuang
13,468
673
93
5
14
344,521
4
W
Athena
11,431
572
19
1
0
346,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role