Player Matchup

King Arthur
King Arthur
CronoKnight
King Arthur
Level 16
God Stats
15W - 17L
1,624 SR
Queue Stats
39W - 56L
1,686 Elo+
Party 2
Anhur
Anhur
DemonWarrior666
Anhur
Level 65
God Stats
0W - 2L
1,563 SR
Queue Stats
95W - 88L
1,577 Elo+
Party 2
The Morrigan
The Morrigan
MyChocolate
The Morrigan
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 34L
1,585 Elo+
Party 2
Ravana
Ravana
leofig
Ravana
Level 43
God Stats
1W - 4L
1,168 SR
Queue Stats
281W - 232L
1,662 Elo+
Solo
Aphrodite
Aphrodite
ngzs
Aphrodite
Level 46
God Stats
3W - 2L
1,538 SR
Queue Stats
7W - 8L
1,620 Elo+
Party 2
Team Averages
Level 41
1,479 SR
1,626 Elo+

VS

Team Averages
Level 92
1,631 SR
1,587 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
ImNotASmurfYet
Cliodhna
Level 40
God Stats
13W - 5L
1,684 SR
Queue Stats
117W - 106L
1,530 Elo+
Solo
Ra
Ra
drippinsweat
Ra
Level 100
God Stats
12W - 12L
1,581 SR
Queue Stats
440W - 437L
1,614 Elo+
Solo
Cerberus
Cerberus
josean54
Cerberus
Level 30
God Stats
3W - 2L
1,752 SR
Queue Stats
8W - 7L
1,691 Elo+
Party 1
Gilgamesh
Gilgamesh
xGIaive
Gilgamesh
Level 129
God Stats
7W - 5L
1,640 SR
Queue Stats
121W - 103L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CronoKnight
King Arthur
13
3 / 9 / 0
9,189
438
8,747
21,273
15,257
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 8 / 2
8,011
381
6,689
16,820
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
MyChocolate
The Morrigan
18
5 / 8 / 0
11,494
547
12,337
13,717
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
leofig
Ravana
18
4 / 5 / 2
11,583
552
10,995
18,137
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
ngzs
Aphrodite
13
0 / 6 / 2
8,650
412
3,959
14,643
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
17 / 1 / 8
14,700
700
26,215
19,626
8,781
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
18
4 / 4 / 0
12,614
601
11,125
15,776
5,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 3 / 10
11,547
550
7,263
9,478
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
josean54
Cerberus
15
0 / 2 / 17
11,121
530
2,991
14,058
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
xGIaive
Gilgamesh
20
14 / 3 / 8
13,759
655
20,161
18,602
9,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
12
Kills
36
36
Deaths
13
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
17
1
8
21
L
King Arthur
CronoKnight
King Arthur
3
9
0
0.33
L
0
8
2
0.13
W
Cliodhna
4
4
0
1
L
The Morrigan
MyChocolate
The Morrigan
5
8
0
0.63
W
1
3
10
2
W
Cerberus
josean54
Cerberus
0
2
17
4.25
L
Ravana
leofig
Ravana
4
5
2
1
L
Aphrodite
ngzs
Aphrodite
0
6
2
0.17
W
Gilgamesh
xGIaive
Gilgamesh
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,727
Damage
67,755
84,590
Taken
77,540
30,717
Mitigated
40,757
19,122
Healing
25,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
26,215
18,193
0
9,059
19,626
8,781
9,950
3,744
15,798
0
148,477
L
King Arthur
CronoKnight
King Arthur
8,747
749
0
808
21,273
15,257
592
1,567
19,611
7,453
33,122
L
6,689
2,494
0
2,803
16,820
2,382
340
2,495
14,267
0
35,449
W
Cliodhna
11,125
894
0
94
15,776
5,667
0
2,740
12,905
0
91,532
L
The Morrigan
MyChocolate
The Morrigan
12,337
2,895
0
1,452
13,717
4,046
2,522
2,047
11,322
78,974
9,991
W
7,263
608
3,870
3,464
9,478
3,755
1,360
4,131
5,347
67,436
0
W
Cerberus
josean54
Cerberus
2,991
161
0
3,008
14,058
13,507
605
3,433
10,625
15,974
0
L
Ravana
leofig
Ravana
10,995
1,390
0
5,786
18,137
5,484
0
2,290
15,724
0
68,415
L
Aphrodite
ngzs
Aphrodite
3,959
1,042
3,938
4,335
14,643
3,548
256
1,608
12,891
29,662
0
W
Gilgamesh
xGIaive
Gilgamesh
20,161
4,568
0
5,545
18,602
9,047
1,643
2,750
15,852
0
102,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,927
Gold Earned
63,741
467
Minions Killed
688
0
Camps Cleared
0
1,932,467
Distance Traveled
2,073,691
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,700
700
209
10
0
388,700
4
L
King Arthur
9,189
438
66
3
0
361,418
1
L
Anhur
8,011
381
53
3
0
413,561
1
W
Cliodhna
12,614
601
165
8
0
411,034
0
L
The Morrigan
11,494
547
167
8
0
338,203
4
W
Ra
11,547
550
138
7
0
406,989
10
W
Cerberus
11,121
530
38
2
0
409,938
1
L
Ravana
11,583
552
115
5
0
441,204
9
L
Aphrodite
8,650
412
66
3
0
378,081
7
W
Gilgamesh
13,759
655
138
7
0
457,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role