Player Matchup

Thanatos
Thanatos
Brawrasaur12345
Thanatos
Level 14
God Stats
3W - 1L
1,550 SR
Queue Stats
21W - 16L
1,574 Elo+
Party 1
Aphrodite
Aphrodite
Reezon516
Aphrodite
Level 11
God Stats
5W - 1L
1,814 SR
Queue Stats
24W - 14L
1,586 Elo+
Party 1
Nike
Nike
Shadownada
Nike
Level 16
God Stats
4W - 1L
1,814 SR
Queue Stats
39W - 32L
1,528 Elo+
Party 1
Izanami
Izanami
TheCapten
Izanami
Level 24
God Stats
13W - 7L
1,602 SR
Queue Stats
114W - 99L
1,534 Elo+
Party 1
Thoth
Thoth
WilloTheWisp91
Thoth
Level 91
God Stats
52W - 33L
1,620 SR
Queue Stats
103W - 100L
1,557 Elo+
Party 1
Team Averages
Level 31
1,680 SR
1,556 Elo+

VS

Team Averages
Level 26
1,446 SR
1,473 Elo+
Agni
Agni
CrippledGangsta
Agni
Level 27
God Stats
8W - 5L
1,557 SR
Queue Stats
77W - 66L
1,535 Elo+
Solo
Ganesha
Ganesha
OverlordWater
Ganesha
Level 17
God Stats
45W - 51L
1,454 SR
Queue Stats
76W - 100L
1,418 Elo+
Party 2
Thanatos
Thanatos
Steelpelt
Thanatos
Level 29
God Stats
1W - 3L
1,456 SR
Queue Stats
139W - 139L
1,483 Elo+
Solo
Medusa
Medusa
TraudRaid
Medusa
Level 28
God Stats
6W - 7L
1,375 SR
Queue Stats
176W - 176L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
ehamp1
Sun Wukong
Level 29
God Stats
12W - 15L
1,388 SR
Queue Stats
185W - 203L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
16 / 6 / 5
13,904
632
17,944
20,876
8,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Reezon516
Aphrodite
16
3 / 6 / 15
11,937
543
6,022
17,316
15,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 6 / 8
11,257
512
10,991
16,698
8,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
TheCapten
Izanami
18
4 / 4 / 10
12,017
546
12,795
18,702
7,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 4 / 7
12,757
580
18,178
13,691
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 7
10,672
485
14,495
15,804
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
12
0 / 6 / 12
8,568
389
5,104
21,434
18,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Steelpelt
Thanatos
14
8 / 10 / 6
9,807
446
10,161
19,432
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
TraudRaid
Medusa
16
8 / 8 / 7
10,649
484
19,333
19,081
5,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ehamp1
Sun Wukong
14
2 / 4 / 2
9,561
435
6,794
17,395
13,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
58
31
Kills
24
26
Deaths
33
45
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
16
6
5
3.08
L
6
5
7
1.9
L
Ganesha
0
6
12
1
W
Aphrodite
Reezon516
Aphrodite
3
6
15
1.75
W
1
6
8
0.83
L
Thanatos
Steelpelt
Thanatos
8
10
6
1.1
W
Izanami
TheCapten
Izanami
4
4
10
2.25
L
Medusa
TraudRaid
Medusa
8
8
7
1.44
W
7
4
7
2.63
L
Sun Wukong
ehamp1
Sun Wukong
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,930
Damage
55,887
87,283
Taken
93,146
45,554
Mitigated
48,756
44,997
Healing
23,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
17,944
6,180
0
15,771
20,876
8,696
0
5,141
15,565
0
89,820
L
14,495
1,068
0
3,833
15,804
4,173
0
6,794
8,552
74,327
0
L
Ganesha
5,104
346
1,233
2,182
21,434
18,424
301
6,172
15,094
23,179
0
W
Aphrodite
Reezon516
Aphrodite
6,022
1,220
5,366
8,861
17,316
15,569
1,904
6,406
10,601
23,265
0
W
10,991
1,465
0
595
16,698
8,953
1,423
3,841
12,749
2,412
54,764
L
Thanatos
Steelpelt
Thanatos
10,161
2,540
0
10,356
19,432
6,996
0
4,203
15,085
0
54,737
W
Izanami
TheCapten
Izanami
12,795
8,136
326
10,260
18,702
7,767
2,301
4,036
14,632
0
98,768
L
Medusa
TraudRaid
Medusa
19,333
8,516
0
1,464
19,081
5,392
1,582
4,917
14,066
0
73,253
W
18,178
239
183
3,635
13,691
4,569
4,641
5,520
7,910
84,052
0
L
Sun Wukong
ehamp1
Sun Wukong
6,794
1,134
0
4,637
17,395
13,771
0
5,448
11,803
0
46,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,872
Gold Earned
49,257
518
Minions Killed
420
0
Camps Cleared
0
2,030,619
Distance Traveled
1,927,809
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,904
632
99
5
0
435,605
1
L
Agni
10,672
485
129
6
0
396,412
1
L
Ganesha
8,568
389
9
0
0
371,724
0
W
Aphrodite
11,937
543
42
2
0
384,456
0
W
Nike
11,257
512
96
4
0
406,885
0
L
Thanatos
9,807
446
67
3
0
387,869
4
W
Izanami
12,017
546
144
7
0
379,421
4
L
Medusa
10,649
484
115
5
0
386,222
6
W
Thoth
12,757
580
137
6
0
424,252
4
L
Sun Wukong
9,561
435
100
5
0
385,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role