Player Matchup

Ares
Ares
BottomFraggin
Ares
Level 24
God Stats
0W - 1L
1,668 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
KeepinItRaspi
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,564 Elo+
Party 1
Hera
Hera
RondleMcFondleU
Hera
Level 156
God Stats
0W - 1L
1,751 SR
Queue Stats
2W - 3L
1,544 Elo+
Party 1
Artemis
Artemis
XSlipperyZebraX
Artemis
Level 48
God Stats
0W - 1L
1,650 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
cuckotron
Erlang Shen
Level 124
God Stats
0W - 1L
1,765 SR
Queue Stats
9W - 6L
1,585 Elo+
Party 1
Team Averages
Level 92
1,667 SR
1,527 Elo+

VS

Team Averages
Level 107
1,668 SR
1,580 Elo+
Ravana
Ravana
CatchTheHands
Ravana
Level 49
God Stats
4W - 0L
2,005 SR
Queue Stats
91W - 60L
1,628 Elo+
Party 2
Ra
Ra
EL1T3_M3RC3NARY
Ra
Level 150
God Stats
1W - 0L
1,523 SR
Queue Stats
24W - 13L
1,637 Elo+
Party 2
Sun Wukong
Sun Wukong
LavenderxMoth
Sun Wukong
Level 27
God Stats
14W - 12L
1,379 SR
Queue Stats
111W - 138L
1,426 Elo+
Solo
Neith
Neith
The_Great_Italia
Neith
Level 152
God Stats
1W - 3L
1,705 SR
Queue Stats
51W - 45L
1,578 Elo+
Party 2
Mulan
Mulan
streetmajor
Mulan
Level 155
God Stats
5W - 2L
1,726 SR
Queue Stats
82W - 53L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
8,741
672
2,558
12,968
15,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
KeepinItRaspi
Ao Kuang
16
5 / 4 / 3
10,179
783
13,814
17,823
7,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 6 / 6
8,653
666
10,798
8,790
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 6 / 2
8,471
652
8,011
10,790
4,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
cuckotron
Erlang Shen
16
3 / 5 / 6
9,442
726
11,895
15,772
10,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 6
12,960
997
14,997
11,118
6,181
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 4 / 7
9,291
715
6,969
8,315
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
LavenderxMoth
Sun Wukong
16
1 / 1 / 12
9,399
723
7,339
18,703
16,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
4 / 1 / 10
10,901
839
11,317
8,102
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 15
10,392
799
13,860
14,984
14,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
12
Kills
23
23
Deaths
12
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
13
3
6
5.33
W
2
4
7
1.38
L
Ao Kuang
KeepinItRaspi
Ao Kuang
5
4
3
1.63
W
Sun Wukong
LavenderxMoth
Sun Wukong
1
1
12
7
L
0
6
6
0.5
W
4
1
10
9
L
2
6
2
0.5
L
Erlang Shen
cuckotron
Erlang Shen
3
5
6
1.2
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,076
Damage
54,482
66,143
Taken
61,222
40,464
Mitigated
43,327
10,040
Healing
18,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,558
239
285
1,025
12,968
15,825
0
2,147
10,234
14,628
0
W
14,997
3,923
0
1,659
11,118
6,181
560
3,922
7,196
0
39,818
W
6,969
499
1,558
1,454
8,315
3,218
230
4,876
3,439
33,178
0
L
Ao Kuang
KeepinItRaspi
Ao Kuang
13,814
3,262
0
5,881
17,823
7,488
0
1,795
15,663
33,688
0
W
Sun Wukong
LavenderxMoth
Sun Wukong
7,339
1,002
740
8,102
18,703
16,071
734
5,497
13,206
427
28,618
L
10,798
2,317
0
500
8,790
3,017
0
1,045
7,355
46,090
0
W
11,317
3,797
0
2,553
8,102
3,309
1,602
4,656
3,446
0
47,242
L
8,011
4,337
0
374
10,790
4,087
140
1,112
9,260
0
32,990
L
Erlang Shen
cuckotron
Erlang Shen
11,895
6,094
0
1,975
15,772
10,047
0
3,452
11,611
0
24,243
W
13,860
1,440
0
2,923
14,984
14,548
655
8,490
6,494
6,124
24,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,486
Gold Earned
52,943
271
Minions Killed
326
8
Camps Cleared
9
1,141,799
Distance Traveled
1,184,903
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,741
672
24
2
0
230,453
0
W
Ravana
12,960
997
63
5
2
263,037
2
W
Ra
9,291
715
61
5
0
226,953
0
L
Ao Kuang
10,179
783
63
5
1
221,787
3
W
Sun Wukong
9,399
723
52
4
0
240,643
2
L
Hera
8,653
666
97
7
1
231,112
2
W
Neith
10,901
839
101
8
6
224,013
0
L
Artemis
8,471
652
60
5
1
198,995
0
L
Erlang Shen
9,442
726
27
2
5
259,452
1
W
Mulan
10,392
799
49
4
1
230,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role