Player Matchup

Mulan
Mulan
GLX Demon
Mulan
Level 4
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 2L
1,034 Elo+
Solo
Fenrir
Fenrir
Morbidly_Abeast
Fenrir
Level 27
God Stats
5W - 6L
1,289 SR
Queue Stats
95W - 89L
1,371 Elo+
Solo
Agni
Agni
SKCobraXCore
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,398 Elo+
Solo
Neith
Neith
SenpaiSuccubus
Neith
Level 27
God Stats
34W - 43L
1,479 SR
Queue Stats
42W - 62L
1,377 Elo+
Solo
Discordia
Discordia
UchihaEC
Discordia
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
151W - 193L
1,406 Elo+
Solo
Team Averages
Level 22
1,405 SR
1,317 Elo+

VS

Team Averages
Level 21
1,522 SR
1,406 Elo+
Chang'e
Chang'e
Arkadiy_15
Chang'e
Level 25
God Stats
23W - 19L
1,473 SR
Queue Stats
150W - 149L
1,410 Elo+
Solo
Cthulhu
Cthulhu
Go Frightful
Cthulhu
Level 27
God Stats
6W - 2L
1,430 SR
Queue Stats
19W - 23L
1,361 Elo+
Solo
Tiamat
Tiamat
MintSzn-
Tiamat
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
soulzdriftz
Cabrakan
Level 9
God Stats
6W - 6L
1,552 SR
Queue Stats
120W - 106L
1,352 Elo+
Solo
Cliodhna
Cliodhna
xXLOPPERXx11
Cliodhna
Level 27
God Stats
12W - 13L
1,656 SR
Queue Stats
80W - 85L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GLX Demon
Mulan
19
10 / 8 / 2
12,612
526
17,191
23,751
12,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 5 / 6
10,848
452
6,407
21,819
27,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 2
10,379
432
2,952
13,908
8,728
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 5 / 4
10,006
417
10,763
16,957
6,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
UchihaEC
Discordia
16
1 / 12 / 8
10,809
450
11,101
14,113
4,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arkadiy_15
Chang'e
20
15 / 1 / 11
13,790
575
21,500
16,619
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Go Frightful
Cthulhu
13
0 / 4 / 9
8,996
375
5,551
14,334
12,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
MintSzn-
Tiamat
12
2 / 8 / 9
9,264
386
7,092
14,086
6,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
soulzdriftz
Cabrakan
19
8 / 7 / 6
12,541
523
14,580
17,849
11,153
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cliodhna
xXLOPPERXx11
Cliodhna
19
9 / 3 / 9
12,632
526
15,487
16,212
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
22
Kills
34
35
Deaths
23
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arkadiy_15
Chang'e
15
1
11
20.5
L
Mulan
GLX Demon
Mulan
10
8
2
1.38
W
Cthulhu
Go Frightful
Cthulhu
0
4
9
1.13
W
Tiamat
MintSzn-
Tiamat
2
8
9
0.81
L
3
5
6
1.2
L
3
5
2
0.8
L
5
5
4
1.4
L
Discordia
UchihaEC
Discordia
1
12
8
0.42
W
Cabrakan
soulzdriftz
Cabrakan
8
7
6
1.57
W
Cliodhna
xXLOPPERXx11
Cliodhna
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,414
Damage
64,210
90,548
Taken
79,100
59,253
Mitigated
44,313
18,822
Healing
29,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arkadiy_15
Chang'e
21,500
1,401
3,205
9,942
16,619
6,880
1,580
3,566
12,520
92,620
0
L
Mulan
GLX Demon
Mulan
17,191
2,617
0
4,902
23,751
12,265
790
15,511
8,240
0
90,571
W
Cthulhu
Go Frightful
Cthulhu
5,551
69
618
3,679
14,334
12,719
250
1,129
12,975
31,479
0
W
Tiamat
MintSzn-
Tiamat
7,092
904
658
2,458
14,086
6,476
542
3,915
9,838
18,830
0
L
6,407
1,502
0
1,802
21,819
27,292
184
9,598
12,177
0
26,906
L
2,952
414
0
4,167
13,908
8,728
1,509
4,688
9,164
61,711
0
L
10,763
3,549
381
6,524
16,957
6,015
428
10,269
6,688
0
59,846
L
Discordia
UchihaEC
Discordia
11,101
896
0
1,046
14,113
4,953
183
8,815
5,298
55,606
0
W
Cabrakan
soulzdriftz
Cabrakan
14,580
1,806
0
3,526
17,849
11,153
617
1,311
16,457
74,014
0
W
Cliodhna
xXLOPPERXx11
Cliodhna
15,487
2,050
0
5,536
16,212
7,085
2,425
2,783
13,257
0
91,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,654
Gold Earned
57,223
482
Minions Killed
494
0
Camps Cleared
0
2,028,222
Distance Traveled
2,193,069
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,790
575
154
6
0
495,031
1
L
Mulan
12,612
526
149
6
0
411,678
5
W
Cthulhu
8,996
375
37
2
0
377,426
3
W
Tiamat
9,264
386
24
1
0
414,108
1
L
Fenrir
10,848
452
35
1
0
462,168
3
L
Agni
10,379
432
107
4
0
367,682
6
L
Neith
10,006
417
92
4
0
403,177
5
L
Discordia
10,809
450
99
4
0
383,517
4
W
Cabrakan
12,541
523
118
5
0
418,061
0
W
Cliodhna
12,632
526
161
7
0
488,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role