Player Matchup

Skadi
Skadi
 
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GreedyGorilla49
Neith
Level 68
God Stats
15W - 26L
1,542 SR
Queue Stats
78W - 94L
1,485 Elo+
Party 1
Hel
Hel
InsetUniform6
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,447 Elo+
Party 2
Mulan
Mulan
MigratingChief
Mulan
Level 65
God Stats
0W - 1L
1,413 SR
Queue Stats
4W - 7L
1,381 Elo+
Party 2
Set
Set
Toaster288
Set
Level 159
God Stats
0W - 2L
1,530 SR
Queue Stats
250W - 249L
1,530 Elo+
Party 1
Team Averages
Level 96
1,497 SR
1,469 Elo+

VS

Team Averages
Level 101
1,568 SR
1,426 Elo+
Ra
Ra
BLOODxxRAVEN
Ra
Level 126
God Stats
8W - 7L
1,626 SR
Queue Stats
110W - 132L
1,451 Elo+
Party 3
Baron Samedi
Baron Samedi
Kucera40
Baron Samedi
Level 125
God Stats
6W - 2L
1,650 SR
Queue Stats
61W - 91L
1,369 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MaliciousPursuit
Tsukuyomi
Level 68
God Stats
113W - 80L
1,659 SR
Queue Stats
199W - 196L
1,480 Elo+
Solo
Zeus
Zeus
SaladDuffy
Zeus
Level 122
God Stats
11W - 17L
1,547 SR
Queue Stats
105W - 133L
1,390 Elo+
Party 3
Cernunnos
Cernunnos
gnava93
Cernunnos
Level 66
God Stats
5W - 7L
1,358 SR
Queue Stats
9W - 10L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
3 / 2 / 1
10,594
662
15,674
14,502
5,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
2 / 4 / 3
10,478
655
8,800
11,140
4,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 4 / 2
9,814
613
10,315
16,036
9,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 2
8,979
561
3,459
16,024
8,891
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 5 / 2
10,890
681
13,622
15,647
8,613
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 8
12,506
782
13,406
12,261
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Kucera40
Baron Samedi
20
6 / 2 / 7
12,608
788
11,395
18,069
11,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
20
3 / 0 / 5
12,384
774
11,060
11,971
7,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 4 / 9
11,462
716
20,937
12,186
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
gnava93
Cernunnos
18
1 / 1 / 6
10,641
665
7,645
12,832
5,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
8
Kills
17
17
Deaths
8
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
2
1
1.75
W
4
1
8
8
L
2
4
3
0.88
L
0
4
2
0.25
W
Baron Samedi
Kucera40
Baron Samedi
6
2
7
4.75
W
Tsukuyomi
3
0
5
5.5
L
0
2
2
0.5
W
3
4
9
1.88
L
3
5
2
0.8
W
Cernunnos
gnava93
Cernunnos
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,870
Damage
64,443
73,349
Taken
67,319
36,991
Mitigated
35,734
15,102
Healing
34,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
15,674
4,318
0
1,259
14,502
5,469
11
8,653
5,777
0
48,855
W
13,406
865
6,423
7,415
12,261
7,290
1,324
3,499
8,762
63,457
0
L
8,800
2,965
0
1,094
11,140
4,276
63
6,575
4,502
0
37,658
L
10,315
341
4,584
5,776
16,036
9,742
146
10,585
5,442
50,582
0
W
Baron Samedi
Kucera40
Baron Samedi
11,395
417
2,366
7,467
18,069
11,100
697
1,169
16,900
41,862
0
W
Tsukuyomi
11,060
3,584
0
4,739
11,971
7,160
634
2,610
9,361
0
65,116
L
3,459
272
0
596
16,024
8,891
0
10,260
5,684
0
18,975
W
20,937
1,561
829
1,857
12,186
4,673
45
2,688
9,498
41,405
0
L
13,622
5,930
0
1,793
15,647
8,613
0
9,927
5,570
0
46,605
W
Cernunnos
gnava93
Cernunnos
7,645
2,231
0
3,017
12,832
5,511
2,131
1,350
11,482
0
32,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,755
Gold Earned
59,601
400
Minions Killed
432
9
Camps Cleared
8
1,430,292
Distance Traveled
1,642,255
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,594
662
95
6
2
313,901
3
W
Ra
12,506
782
125
8
1
341,454
3
L
Neith
10,478
655
83
5
1
267,093
2
L
Hel
9,814
613
102
6
4
307,545
2
W
Baron Samedi
12,608
788
79
5
3
326,502
7
W
Tsukuyomi
12,384
774
120
8
4
362,864
2
L
Mulan
8,979
561
48
3
1
286,955
0
W
Zeus
11,462
716
55
3
0
298,806
2
L
Set
10,890
681
72
5
1
254,798
3
W
Cernunnos
10,641
665
53
3
0
312,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role