Player Matchup

Tiamat
Tiamat
BleachBilly
Tiamat
Level 100
God Stats
1W - 1L
1,786 SR
Queue Stats
152W - 112L
1,656 Elo+
Party 1
Hou Yi
Hou Yi
Fartfreddie73
Hou Yi
Level 112
God Stats
5W - 3L
1,614 SR
Queue Stats
488W - 377L
1,603 Elo+
Party 1
Zhong Kui
Zhong Kui
FourPrideFox
Zhong Kui
Level 84
God Stats
0W - 4L
1,478 SR
Queue Stats
146W - 136L
1,543 Elo+
Party 1
Team Averages
Level 99
1,626 SR
1,600 Elo+

VS

Team Averages
Level 54
1,524 SR
1,535 Elo+
Guan Yu
Guan Yu
NatevenLying
Guan Yu
Level 6
God Stats
6W - 5L
1,396 SR
Queue Stats
6W - 9L
1,445 Elo+
Solo
Cliodhna
Cliodhna
kindafragile
Cliodhna
Level 35
God Stats
59W - 41L
1,540 SR
Queue Stats
193W - 159L
1,564 Elo+
Party 2
Ah Puch
Ah Puch
thundercooki
Ah Puch
Level 122
God Stats
79W - 48L
1,634 SR
Queue Stats
130W - 105L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 7 / 4
11,633
554
11,827
17,712
26,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 4
11,552
550
17,428
15,044
5,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
FourPrideFox
Zhong Kui
16
5 / 6 / 2
12,376
589
21,155
23,283
15,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NatevenLying
Guan Yu
15
1 / 4 / 8
11,497
547
4,707
22,922
27,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
kindafragile
Cliodhna
19
15 / 0 / 2
14,968
713
19,585
19,173
17,347
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
thundercooki
Ah Puch
17
1 / 4 / 12
12,698
605
26,317
17,722
6,813
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
17
17
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
7
4
0.43
L
2
4
4
1
L
Zhong Kui
FourPrideFox
Zhong Kui
5
6
2
1
W
Guan Yu
NatevenLying
Guan Yu
1
4
8
1.25
W
Cliodhna
kindafragile
Cliodhna
15
0
2
16
W
Ah Puch
thundercooki
Ah Puch
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,410
Damage
50,609
56,039
Taken
59,817
47,871
Mitigated
51,633
14,134
Healing
20,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
11,827
1,120
538
3,243
17,712
26,288
69
9,309
8,403
36,764
0
L
17,428
9,387
0
2,671
15,044
5,951
0
6,783
8,261
0
44,950
L
Zhong Kui
FourPrideFox
Zhong Kui
21,155
1,924
385
7,297
23,283
15,632
0
10,921
12,362
61,255
0
W
Guan Yu
NatevenLying
Guan Yu
4,707
759
4,052
7,128
22,922
27,473
300
12,221
10,263
0
27,116
W
Cliodhna
kindafragile
Cliodhna
19,585
2,829
461
3,109
19,173
17,347
1,185
8,735
10,114
210
44,070
W
Ah Puch
thundercooki
Ah Puch
26,317
1,013
0
6,176
17,722
6,813
734
11,446
6,008
100,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,561
Gold Earned
39,163
291
Minions Killed
271
7
Camps Cleared
11
1,126,354
Distance Traveled
1,153,652
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,633
554
37
2
3
389,792
3
L
Hou Yi
11,552
550
120
6
2
359,107
3
L
Zhong Kui
12,376
589
134
6
2
377,455
2
W
Guan Yu
11,497
547
48
2
4
403,529
1
W
Cliodhna
14,968
713
63
3
1
376,422
2
W
Ah Puch
12,698
605
160
8
6
373,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role