Player Matchup

Cliodhna
Cliodhna
Cristian24602
Cliodhna
Level 85
God Stats
4W - 4L
1,442 SR
Queue Stats
427W - 466L
1,347 Elo+
Party 2
Baron Samedi
Baron Samedi
Hero Obliviates
Baron Samedi
Level 139
God Stats
13W - 9L
1,673 SR
Queue Stats
435W - 501L
1,406 Elo+
Solo
Thanatos
Thanatos
MISTER RAY PUGH
Thanatos
Level 120
God Stats
44W - 40L
1,602 SR
Queue Stats
222W - 209L
1,382 Elo+
Solo
Janus
Janus
T_Kay_YT
Janus
Level 66
God Stats
8W - 11L
1,356 SR
Queue Stats
19W - 31L
1,259 Elo+
Solo
Neith
Neith
sebasperezLOL
Neith
Level 77
God Stats
17W - 21L
1,472 SR
Queue Stats
205W - 210L
1,416 Elo+
Party 2
Team Averages
Level 97
1,509 SR
1,362 Elo+

VS

Team Averages
Level 116
1,440 SR
1,403 Elo+
Erlang Shen
Erlang Shen
Mceedee14
Erlang Shen
Level 140
God Stats
1W - 1L
1,366 SR
Queue Stats
280W - 300L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
Quazar Phoenix
Nu Wa
Level 123
God Stats
19W - 17L
1,524 SR
Queue Stats
140W - 148L
1,444 Elo+
Party 1
Ares
Ares
TuxedoPotato
Ares
Level 89
God Stats
2W - 1L
1,820 SR
Queue Stats
34W - 45L
1,362 Elo+
Party 1
Sylvanus
Sylvanus
golazo1025
Sylvanus
Level 106
God Stats
4W - 6L
1,164 SR
Queue Stats
635W - 628L
1,416 Elo+
Solo
Hou Yi
Hou Yi
theyurtz
Hou Yi
Level 122
God Stats
6W - 9L
1,325 SR
Queue Stats
282W - 316L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cristian24602
Cliodhna
15
3 / 5 / 14
9,429
496
13,512
16,087
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Hero Obliviates
Baron Samedi
15
5 / 3 / 15
10,130
533
10,507
18,458
19,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
18
11 / 6 / 6
11,296
595
15,265
19,696
7,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
T_Kay_YT
Janus
15
3 / 4 / 7
8,829
465
8,092
10,391
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 3 / 6
10,154
534
10,858
10,075
3,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Mceedee14
Erlang Shen
16
3 / 6 / 4
9,702
511
8,048
16,408
8,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 4 / 5
10,351
545
16,242
10,725
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 8 / 5
8,255
434
5,792
16,622
13,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sylvanus
golazo1025
Sylvanus
16
8 / 6 / 2
10,743
565
16,642
18,324
14,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
theyurtz
Hou Yi
14
3 / 6 / 1
8,910
469
8,730
14,273
5,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
30
Kills
21
21
Deaths
30
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Cristian24602
Cliodhna
3
5
14
2
W
Baron Samedi
Hero Obliviates
Baron Samedi
5
3
15
4.17
W
Thanatos
11
6
6
2.33
L
Erlang Shen
Mceedee14
Erlang Shen
3
6
4
0.83
L
6
4
5
2.13
W
Janus
T_Kay_YT
Janus
3
4
7
1.63
L
1
8
5
0.44
L
Sylvanus
golazo1025
Sylvanus
8
6
2
1.5
W
8
3
6
3.67
L
Hou Yi
theyurtz
Hou Yi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,234
Damage
55,454
74,707
Taken
76,352
38,134
Mitigated
44,637
34,133
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Cristian24602
Cliodhna
13,512
1,451
0
4,515
16,087
5,054
210
7,506
8,305
0
68,331
W
Baron Samedi
Hero Obliviates
Baron Samedi
10,507
1,116
988
5,778
18,458
19,276
0
7,958
9,611
33,230
0
W
Thanatos
15,265
5,367
0
16,151
19,696
7,823
320
9,987
9,254
0
66,188
L
Erlang Shen
Mceedee14
Erlang Shen
8,048
3,743
0
4,832
16,408
8,136
0
1,631
14,702
0
61,816
L
16,242
4,025
0
500
10,725
3,762
814
4,854
5,689
56,497
0
W
Janus
T_Kay_YT
Janus
8,092
354
121
1,411
10,391
2,684
639
5,873
4,171
58,627
0
L
5,792
719
350
1,358
16,622
13,034
302
3,023
13,487
26,084
0
L
Sylvanus
golazo1025
Sylvanus
16,642
4,502
959
4,567
18,324
14,360
696
4,149
14,069
53,950
8,527
W
10,858
4,948
285
4,884
10,075
3,297
2,061
3,565
6,045
0
71,816
L
Hou Yi
theyurtz
Hou Yi
8,730
4,057
0
3,263
14,273
5,345
828
4,409
9,746
0
67,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,838
Gold Earned
47,961
499
Minions Killed
449
0
Camps Cleared
0
1,762,653
Distance Traveled
1,639,047
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,429
496
116
6
0
409,371
3
W
Baron Samedi
10,130
533
43
2
0
322,019
3
W
Thanatos
11,296
595
94
5
0
377,317
1
L
Erlang Shen
9,702
511
95
5
0
395,252
0
L
Nu Wa
10,351
545
107
6
0
305,373
3
W
Janus
8,829
465
111
6
0
340,626
0
L
Ares
8,255
434
36
2
0
329,448
2
L
Sylvanus
10,743
565
107
6
0
310,307
4
W
Neith
10,154
534
135
7
0
313,320
0
L
Hou Yi
8,910
469
104
5
0
298,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role