Player Matchup

Artemis
Artemis
BojimZaSivota
Artemis
Level 7
God Stats
0W - 1L
2,034 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 1
Sylvanus
Sylvanus
PuzzyDestroyer
Sylvanus
Level 26
God Stats
5W - 7L
1,689 SR
Queue Stats
73W - 64L
1,585 Elo+
Solo
Artio
Artio
QueenWaifu
Artio
Level 29
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Traslken
Ra
Level 149
God Stats
0W - 1L
1,266 SR
Queue Stats
10W - 12L
1,499 Elo+
Party 1
Tyr
Tyr
TyrSlaps
Tyr
Level 27
God Stats
35W - 28L
1,643 SR
Queue Stats
104W - 96L
1,569 Elo+
Solo
Team Averages
Level 48
1,613 SR
1,573 Elo+

VS

Team Averages
Level 20
1,593 SR
1,577 Elo+
Rama
Rama
BlackPandaTTO
Rama
Level 28
God Stats
7W - 9L
1,629 SR
Queue Stats
189W - 182L
1,556 Elo+
Solo
Janus
Janus
MinervaJeses
Janus
Level 30
God Stats
4W - 1L
1,682 SR
Queue Stats
126W - 116L
1,558 Elo+
Solo
Erlang Shen
Erlang Shen
MrPotatoNeck
Erlang Shen
Level 17
God Stats
3W - 2L
1,588 SR
Queue Stats
47W - 36L
1,544 Elo+
Solo
Sylvanus
Sylvanus
aShortMan
Sylvanus
Level 21
God Stats
34W - 36L
1,348 SR
Queue Stats
289W - 294L
1,514 Elo+
Solo
Nemesis
Nemesis
iOnlyPlayNem
Nemesis
Level 4
God Stats
16W - 7L
1,715 SR
Queue Stats
16W - 7L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
0 / 6 / 3
9,301
404
7,379
13,122
5,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
14
2 / 6 / 8
9,766
425
13,233
23,658
30,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
14
2 / 6 / 7
9,951
433
12,792
27,363
29,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
10 / 9 / 5
12,945
563
20,197
23,521
11,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 5 / 4
11,311
492
17,478
20,340
10,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 11
12,066
525
7,758
20,875
7,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 8 / 9
11,806
513
15,273
17,656
6,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
MrPotatoNeck
Erlang Shen
18
3 / 6 / 15
12,280
534
16,284
31,244
29,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
aShortMan
Sylvanus
18
5 / 1 / 14
11,932
519
18,248
18,222
16,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
iOnlyPlayNem
Nemesis
20
15 / 2 / 10
14,534
632
28,215
19,497
9,439
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
91
21
Kills
32
32
Deaths
21
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
L
Artemis
0
6
3
0.25
W
5
8
9
1.19
W
Erlang Shen
MrPotatoNeck
Erlang Shen
3
6
15
1.75
L
Sylvanus
2
6
8
1
L
Artio
2
6
7
0.92
L
10
9
5
1.39
L
7
5
4
1.8
W
Sylvanus
aShortMan
Sylvanus
5
1
14
12
W
Nemesis
iOnlyPlayNem
Nemesis
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,079
Damage
85,778
108,004
Taken
107,494
87,144
Mitigated
69,656
33,789
Healing
44,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,758
4,900
0
9,826
20,875
7,146
2,560
6,804
14,045
0
107,269
L
Artemis
7,379
2,598
0
0
13,122
5,023
1,447
2,983
10,045
0
49,259
W
15,273
1,654
144
2,894
17,656
6,409
139
10,306
7,080
59,714
0
W
Erlang Shen
MrPotatoNeck
Erlang Shen
16,284
9,076
0
11,164
31,244
29,814
18
13,143
17,888
0
59,988
L
Sylvanus
13,233
3,476
3,332
5,134
23,658
30,859
1,504
7,828
15,698
39,824
8,007
L
Artio
12,792
983
2,672
6,915
27,363
29,185
33
8,537
18,704
48,483
0
L
20,197
1,772
2,413
8,418
23,521
11,739
1,820
5,928
17,337
95,603
0
L
17,478
3,669
0
4,905
20,340
10,338
0
6,508
13,698
0
79,232
W
Sylvanus
aShortMan
Sylvanus
18,248
4,006
5,373
10,095
18,222
16,848
851
10,101
7,981
47,857
9,816
W
Nemesis
iOnlyPlayNem
Nemesis
28,215
16,132
0
5,086
19,497
9,439
1,542
9,892
9,515
0
122,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,274
Gold Earned
62,618
526
Minions Killed
508
0
Camps Cleared
0
2,025,960
Distance Traveled
2,227,004
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,066
525
133
6
0
400,516
9
L
Artemis
9,301
404
100
4
0
366,594
2
W
Janus
11,806
513
87
4
0
421,427
1
W
Erlang Shen
12,280
534
69
3
0
440,551
4
L
Sylvanus
9,766
425
65
3
0
381,609
0
L
Artio
9,951
433
88
4
0
449,632
5
L
Ra
12,945
563
161
7
0
379,169
2
L
Tyr
11,311
492
112
5
0
448,956
8
W
Sylvanus
11,932
519
70
3
0
441,293
7
W
Nemesis
14,534
632
149
6
0
523,217
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role