Player Matchup

Hera
Hera
Bvnjji
Hera
Level 16
God Stats
2W - 1L
968 SR
Queue Stats
10W - 10L
1,476 Elo+
Solo
Ullr
Ullr
CrrPrimetime
Ullr
Level 26
God Stats
8W - 3L
1,463 SR
Queue Stats
144W - 143L
1,464 Elo+
Party 1
Kali
Kali
Kyuuketsukiii
Kali
Level 28
God Stats
11W - 6L
1,781 SR
Queue Stats
338W - 286L
1,536 Elo+
Solo
Ares
Ares
LilBoom
Ares
Level 18
God Stats
1W - 1L
1,295 SR
Queue Stats
16W - 21L
1,375 Elo+
Party 1
Nemesis
Nemesis
Riflemaker
Nemesis
Level 28
God Stats
2W - 2L
1,354 SR
Queue Stats
182W - 180L
1,475 Elo+
Party 1
Team Averages
Level 23
1,372 SR
1,466 Elo+

VS

Team Averages
Level 23
1,542 SR
1,480 Elo+
Zeus
Zeus
BlackSunBather
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,432 Elo+
Solo
Jormungandr
Jormungandr
Dread9182
Jormungandr
Level 26
God Stats
16W - 11L
1,590 SR
Queue Stats
66W - 61L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
LuchoJR
Gilgamesh
Level 29
God Stats
5W - 4L
1,661 SR
Queue Stats
86W - 79L
1,496 Elo+
Party 2
Artemis
Artemis
nicman709
Artemis
Level 27
God Stats
4W - 5L
1,573 SR
Queue Stats
71W - 59L
1,508 Elo+
Party 2
Cliodhna
Cliodhna
oofmoi
Cliodhna
Level 25
God Stats
10W - 19L
1,388 SR
Queue Stats
75W - 69L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bvnjji
Hera
18
1 / 9 / 10
12,782
473
10,296
15,472
13,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
4 / 2 / 13
13,164
488
17,939
14,018
6,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
22 / 6 / 3
18,431
683
40,584
39,999
18,865
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
LilBoom
Ares
17
2 / 3 / 6
12,012
445
5,977
18,550
25,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Riflemaker
Nemesis
20
3 / 9 / 4
13,912
515
11,283
24,872
10,784
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
6,882
255
0
796
7
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Dread9182
Jormungandr
18
6 / 3 / 8
11,844
439
12,785
21,366
20,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
LuchoJR
Gilgamesh
19
9 / 6 / 8
12,977
481
22,902
26,274
24,560
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
nicman709
Artemis
18
8 / 11 / 4
12,604
467
18,100
23,865
7,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
oofmoi
Cliodhna
20
5 / 11 / 5
12,493
463
19,526
31,492
13,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
54
32
Kills
28
29
Deaths
32
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Hera
Bvnjji
Hera
1
9
10
0.67
W
4
2
13
5.25
L
Jormungandr
Dread9182
Jormungandr
6
3
8
3.33
W
22
6
3
3.92
W
Ares
LilBoom
Ares
2
3
6
1.67
L
Gilgamesh
LuchoJR
Gilgamesh
9
6
8
2.17
W
Nemesis
Riflemaker
Nemesis
3
9
4
0.56
L
Artemis
nicman709
Artemis
8
11
4
0.91
L
Cliodhna
oofmoi
Cliodhna
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,079
Damage
73,313
112,911
Taken
103,793
75,494
Mitigated
66,686
30,257
Healing
24,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
796
7
0
0
796
0
0
W
Hera
Bvnjji
Hera
10,296
2,856
0
0
15,472
13,727
1,347
1,764
13,395
63,262
0
W
17,939
5,802
0
3,237
14,018
6,993
1,682
1,821
11,722
0
93,894
L
Jormungandr
Dread9182
Jormungandr
12,785
2,215
275
4,958
21,366
20,758
0
5,344
15,707
41,172
0
W
40,584
18,411
0
20,820
39,999
18,865
3,066
5,751
32,637
0
165,209
W
Ares
LilBoom
Ares
5,977
472
0
3,737
18,550
25,125
379
2,369
15,901
32,185
0
L
Gilgamesh
LuchoJR
Gilgamesh
22,902
7,844
0
3,188
26,274
24,560
1,444
3,851
22,299
9,975
62,537
W
Nemesis
Riflemaker
Nemesis
11,283
4,867
0
2,463
24,872
10,784
495
2,056
22,669
0
71,324
L
Artemis
nicman709
Artemis
18,100
6,935
0
3,212
23,865
7,898
773
2,019
21,776
0
65,040
L
Cliodhna
oofmoi
Cliodhna
19,526
5,629
0
12,818
31,492
13,463
0
4,408
26,942
0
108,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,301
Gold Earned
56,800
629
Minions Killed
405
0
Camps Cleared
0
2,433,241
Distance Traveled
1,764,551
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,882
255
0
0
0
0
0
W
Hera
12,782
473
122
5
0
424,226
1
W
Ullr
13,164
488
130
5
0
500,564
6
L
Jormungandr
11,844
439
55
2
0
460,407
0
W
Kali
18,431
683
181
7
0
551,630
6
W
Ares
12,012
445
47
2
0
447,742
5
L
Gilgamesh
12,977
481
115
4
0
481,631
1
W
Nemesis
13,912
515
149
6
0
509,079
1
L
Artemis
12,604
467
87
3
0
373,376
2
L
Cliodhna
12,493
463
148
5
0
449,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role