Player Matchup

Mulan
Mulan
CoolMintLan
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 3
Merlin
Merlin
ELTE_slumped
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,317 Elo+
Party 2
Loki
Loki
LhitSord
Loki
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 172L
1,363 Elo+
Party 2
Izanami
Izanami
Pinnley27
Izanami
Level 2
God Stats
3W - 4L
1,262 SR
Queue Stats
17W - 16L
1,201 Elo+
Party 2
Pele
Pele
Ram2004
Pele
Level 6
God Stats
2W - 3L
1,321 SR
Queue Stats
3W - 7L
1,304 Elo+
Party 3
Team Averages
Level 11
1,417 SR
1,299 Elo+

VS

Team Averages
Level 18
1,384 SR
1,443 Elo+
Fafnir
Fafnir
AZNbro
Fafnir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 53L
1,505 Elo+
Solo
Thor
Thor
Bloodmoon8463
Thor
Level 7
God Stats
2W - 2L
1,170 SR
Queue Stats
10W - 23L
1,393 Elo+
Solo
Nemesis
Nemesis
GrandpapyCofa
Nemesis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 32L
1,472 Elo+
Solo
Scylla
Scylla
Hildguard
Scylla
Level 12
God Stats
4W - 5L
1,441 SR
Queue Stats
8W - 14L
1,347 Elo+
Party 1
Neith
Neith
Simply_MADI
Neith
Level 17
God Stats
1W - 2L
1,309 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 8
9,829
1,092
9,936
19,471
17,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
15
0 / 7 / 6
8,989
999
4,694
11,814
4,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
15
2 / 15 / 5
9,279
1,031
13,485
21,277
10,428
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
Pinnley27
Izanami
15
2 / 10 / 4
9,252
1,028
8,306
14,058
4,007
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Ram2004
Pele
15
5 / 8 / 3
9,918
1,102
9,655
18,011
5,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AZNbro
Fafnir
18
8 / 3 / 24
12,327
1,370
11,742
15,221
19,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 4 / 12
9,510
1,057
7,040
9,718
3,926
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
18
14 / 1 / 18
12,776
1,420
19,396
8,629
4,243
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Hildguard
Scylla
17
8 / 2 / 14
10,837
1,204
12,426
9,843
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 0 / 23
12,464
1,385
26,864
7,638
3,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
136
10
Kills
45
45
Deaths
10
26
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AZNbro
Fafnir
8
3
24
6.67
W
3
4
12
2.25
L
1
5
8
1
L
Merlin
0
7
6
0.43
W
Nemesis
14
1
18
23
W
Scylla
Hildguard
Scylla
8
2
14
7.5
L
Loki
2
15
5
0.3
L
Izanami
Pinnley27
Izanami
2
10
4
0.4
L
Pele
Ram2004
Pele
5
8
3
0.81
W
12
0
23
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,076
Damage
77,468
84,631
Taken
51,049
40,950
Mitigated
34,487
1,514
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AZNbro
Fafnir
11,742
5,591
985
2,725
15,221
19,266
0
1,964
13,050
20,530
0
W
7,040
2,292
0
619
9,718
3,926
0
1,748
7,970
0
21,164
L
9,936
1,914
0
306
19,471
17,217
0
6,178
13,015
0
17,458
L
Merlin
4,694
1,051
0
338
11,814
4,208
0
4,982
6,642
28,024
0
W
Nemesis
19,396
9,264
0
864
8,629
4,243
0
1,065
7,564
0
26,368
W
Scylla
Hildguard
Scylla
12,426
1,340
0
617
9,843
3,718
0
925
8,918
21,467
0
L
Loki
13,485
3,913
0
473
21,277
10,428
0
3,978
17,243
3,291
20,582
L
Izanami
Pinnley27
Izanami
8,306
5,663
0
94
14,058
4,007
0
3,397
10,605
0
17,727
L
Pele
Ram2004
Pele
9,655
1,897
0
303
18,011
5,090
0
4,957
12,958
0
23,316
W
26,864
14,928
0
4,917
7,638
3,334
0
596
6,913
0
59,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
57,914
134
Minions Killed
170
4
Camps Cleared
8
783,769
Distance Traveled
944,701
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,327
1,370
11
1
0
179,029
0
W
Thor
9,510
1,057
23
3
4
145,374
1
L
Mulan
9,829
1,092
13
1
1
176,637
0
L
Merlin
8,989
999
46
5
0
143,365
0
W
Nemesis
12,776
1,420
17
2
2
236,044
2
W
Scylla
10,837
1,204
28
3
0
193,408
0
L
Loki
9,279
1,031
16
2
1
159,500
1
L
Izanami
9,252
1,028
31
3
1
120,937
3
L
Pele
9,918
1,102
28
3
1
183,330
0
W
Neith
12,464
1,385
91
10
2
190,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role