Player Matchup

Odin
Odin
Algethor
Odin
Level 25
God Stats
14W - 10L
1,593 SR
Queue Stats
97W - 106L
1,496 Elo+
Party 2
Merlin
Merlin
Jpickle3
Merlin
Level 55
God Stats
10W - 11L
1,512 SR
Queue Stats
97W - 106L
1,496 Elo+
Party 2
Jormungandr
Jormungandr
vladmirsenpai
Jormungandr
Level 26
God Stats
5W - 9L
1,420 SR
Queue Stats
97W - 106L
1,496 Elo+
Party 2
Team Averages
Level 35
1,508 SR
1,496 Elo+

VS

Team Averages
Level 47
1,567 SR
1,326 Elo+
Cliodhna
Cliodhna
Bigshaddaddy
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,164 Elo+
Party 1
Hades
Hades
Hurrikoehn22
Hades
Level 82
God Stats
1W - 2L
1,700 SR
Queue Stats
445W - 395L
1,648 Elo+
Solo
Cu Chulainn
Cu Chulainn
SaltyMuch1626
Cu Chulainn
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 4 / 17
11,243
625
15,455
16,606
13,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Jpickle3
Merlin
18
14 / 3 / 7
13,876
771
24,985
13,269
5,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
vladmirsenpai
Jormungandr
17
8 / 1 / 14
13,015
723
16,341
15,944
18,019
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bigshaddaddy
Cliodhna
14
2 / 11 / 3
10,622
590
10,492
15,770
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 6 / 2
12,356
686
16,699
25,834
13,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
SaltyMuch1626
Cu Chulainn
13
0 / 6 / 5
10,121
562
7,988
29,793
25,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
23
Kills
8
8
Deaths
23
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
1
4
17
2.38
L
Cliodhna
Bigshaddaddy
Cliodhna
2
11
3
0.32
L
6
6
2
1.17
W
Merlin
Jpickle3
Merlin
14
3
7
5.83
L
Cu Chulainn
SaltyMuch1626
Cu Chulainn
0
6
5
0.42
W
Jormungandr
vladmirsenpai
Jormungandr
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,781
Damage
35,179
45,819
Taken
71,397
37,106
Mitigated
43,266
8,092
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
15,455
6,011
0
1,252
16,606
13,884
378
4,789
11,817
0
31,343
L
Cliodhna
Bigshaddaddy
Cliodhna
10,492
848
0
895
15,770
4,861
445
9,549
6,221
0
29,226
L
16,699
437
464
8,310
25,834
13,152
346
18,995
6,839
57,937
0
W
Merlin
Jpickle3
Merlin
24,985
1,440
321
2,708
13,269
5,203
1,513
6,448
6,821
78,698
0
L
Cu Chulainn
SaltyMuch1626
Cu Chulainn
7,988
1,925
300
1,724
29,793
25,253
213
13,384
16,409
0
26,437
W
Jormungandr
vladmirsenpai
Jormungandr
16,341
3,702
660
3,151
15,944
18,019
898
5,955
9,989
44,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,134
Gold Earned
33,099
210
Minions Killed
185
5
Camps Cleared
7
912,542
Distance Traveled
855,361
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,243
625
24
1
2
297,780
4
L
Cliodhna
10,622
590
45
3
1
277,542
3
L
Hades
12,356
686
107
6
6
276,844
4
W
Merlin
13,876
771
123
7
1
308,625
1
L
Cu Chulainn
10,121
562
33
2
0
300,975
3
W
Jormungandr
13,015
723
63
4
2
306,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role