Player Matchup

King Arthur
King Arthur
Crash_Cause
King Arthur
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 17L
1,338 Elo+
Party 1
Nu Wa
Nu Wa
Goldentyger03
Nu Wa
Level 18
God Stats
2W - 6L
1,065 SR
Queue Stats
30W - 33L
1,300 Elo+
Party 1
Freya
Freya
Rthewolf731
Freya
Level 20
God Stats
1W - 4L
1,391 SR
Queue Stats
31W - 19L
1,512 Elo+
Solo
Thor
Thor
m-siddiqui
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
shotbyagirl_17
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 9
1,391 SR
1,430 Elo+

VS

Team Averages
Level 25
1,440 SR
1,482 Elo+
Discordia
Discordia
ChanceAspin
Discordia
Level 23
God Stats
1W - 1L
1,274 SR
Queue Stats
11W - 9L
1,476 Elo+
Party 2
Nemesis
Nemesis
Hlvang
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,629 Elo+
Party 2
Xbalanque
Xbalanque
Kingof3udweiser
Xbalanque
Level 43
God Stats
8W - 9L
1,533 SR
Queue Stats
43W - 56L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
asura239
Cthulhu
Level 13
God Stats
6W - 2L
1,571 SR
Queue Stats
12W - 7L
1,430 Elo+
Solo
Kumbhakarna
Kumbhakarna
kalbe117
Kumbhakarna
Level 23
God Stats
3W - 2L
1,321 SR
Queue Stats
4W - 2L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crash_Cause
King Arthur
16
0 / 13 / 4
9,342
849
3,197
21,187
16,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 5
11,005
1,000
12,267
9,390
3,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 7 / 3
12,120
1,102
23,386
22,510
9,289
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 11 / 9
11,020
1,002
5,923
20,183
8,785
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 14 / 6
9,621
875
5,706
15,500
6,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChanceAspin
Discordia
19
9 / 0 / 26
11,918
1,083
18,860
5,413
1,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Hlvang
Nemesis
18
13 / 4 / 8
12,070
1,097
17,418
14,033
4,300
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Kingof3udweiser
Xbalanque
20
15 / 4 / 19
12,883
1,171
23,404
11,667
3,649
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
asura239
Cthulhu
20
11 / 2 / 26
13,274
1,207
13,932
13,864
11,144
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
kalbe117
Kumbhakarna
18
1 / 2 / 23
11,290
1,026
5,562
14,073
14,275
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
151
12
Kills
49
49
Deaths
12
27
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChanceAspin
Discordia
9
0
26
22
L
King Arthur
Crash_Cause
King Arthur
0
13
4
0.15
L
4
4
5
1.63
W
Nemesis
Hlvang
Nemesis
13
4
8
4.25
W
Xbalanque
Kingof3udweiser
Xbalanque
15
4
19
6.13
L
6
7
3
1.07
W
Cthulhu
asura239
Cthulhu
11
2
26
12
W
Kumbhakarna
kalbe117
Kumbhakarna
1
2
23
6.25
L
2
11
9
0.59
L
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,479
Damage
79,176
88,770
Taken
59,050
43,933
Mitigated
35,357
7,535
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChanceAspin
Discordia
18,860
2,255
253
665
5,413
1,989
0
3,318
2,095
42,579
0
L
King Arthur
Crash_Cause
King Arthur
3,197
611
0
123
21,187
16,521
0
12,043
9,144
0
13,031
L
12,267
3,499
0
389
9,390
3,273
0
1,890
7,500
22,956
0
W
Nemesis
Hlvang
Nemesis
17,418
9,592
0
1,723
14,033
4,300
0
11,493
2,540
0
25,125
W
Xbalanque
Kingof3udweiser
Xbalanque
23,404
17,804
278
588
11,667
3,649
0
7,642
4,025
0
38,222
L
23,386
9,705
248
6,468
22,510
9,289
0
8,625
13,885
64,649
0
W
Cthulhu
asura239
Cthulhu
13,932
1,573
504
557
13,864
11,144
0
9,573
4,291
49,322
0
W
Kumbhakarna
kalbe117
Kumbhakarna
5,562
771
0
1,129
14,073
14,275
0
9,333
3,726
9,672
0
L
5,923
313
0
0
20,183
8,785
0
8,591
11,592
0
14,660
L
5,706
455
99
208
15,500
6,065
0
7,205
8,295
20,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,108
Gold Earned
61,435
153
Minions Killed
186
5
Camps Cleared
5
843,869
Distance Traveled
966,028
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,918
1,083
59
5
1
220,145
6
L
King Arthur
9,342
849
17
2
0
134,012
0
L
Nu Wa
11,005
1,000
20
2
2
185,077
0
W
Nemesis
12,070
1,097
10
1
4
186,582
0
W
Xbalanque
12,883
1,171
40
4
0
168,251
1
L
Freya
12,120
1,102
70
6
3
193,424
0
W
Cthulhu
13,274
1,207
70
6
0
205,994
3
W
Kumbhakarna
11,290
1,026
7
1
0
185,056
0
L
Thor
11,020
1,002
16
1
0
170,911
1
L
Ra
9,621
875
30
3
0
160,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role