Player Matchup

Ganesha
Ganesha
Aoedine
Ganesha
Level 29
God Stats
1W - 12L
1,047 SR
Queue Stats
340W - 392L
1,359 Elo+
Solo
Sol
Sol
PhatPatj
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,652 Elo+
Party 3
Chiron
Chiron
Strange_Goatee
Chiron
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 41L
1,479 Elo+
Party 2
Merlin
Merlin
Zsar88
Merlin
Level 62
God Stats
0W - 2L
1,115 SR
Queue Stats
9W - 10L
1,514 Elo+
Party 2
Horus
Horus
inlawjosiewales
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,652 Elo+
Party 3
Team Averages
Level 48
1,332 SR
1,531 Elo+

VS

Team Averages
Level 131
1,420 SR
1,454 Elo+
Horus
Horus
DJ-NOVA--
Horus
Level 109
God Stats
3W - 1L
1,446 SR
Queue Stats
477W - 490L
1,438 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Godsqc
Kumbhakarna
Level 128
God Stats
14W - 7L
1,482 SR
Queue Stats
215W - 232L
1,442 Elo+
Party 1
Hera
Hera
UnderworldSsparK
Hera
Level 155
God Stats
2W - 2L
1,412 SR
Queue Stats
92W - 116L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
drunk jimlayhey
Cthulhu
Level 109
God Stats
1W - 1L
1,206 SR
Queue Stats
37W - 32L
1,451 Elo+
Solo
Raijin
Raijin
falco9774
Raijin
Level 152
God Stats
3W - 1L
1,552 SR
Queue Stats
91W - 83L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aoedine
Ganesha
8
0 / 0 / 5
6,207
690
2,451
4,542
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 7 / 4
7,338
815
11,248
11,109
4,348
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 6 / 3
7,752
861
9,201
12,376
4,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Zsar88
Merlin
15
3 / 6 / 3
8,131
903
8,988
9,573
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 1
7,460
829
2,325
9,839
4,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DJ-NOVA--
Horus
13
1 / 2 / 17
8,142
905
3,426
13,706
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
Godsqc
Kumbhakarna
14
3 / 3 / 13
8,497
944
4,567
17,363
19,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 3 / 9
9,151
1,017
9,712
6,907
2,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 3 / 12
9,431
1,048
12,248
13,907
9,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
falco9774
Raijin
15
7 / 2 / 13
9,539
1,060
14,247
11,552
4,547
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
13
Kills
25
25
Deaths
13
16
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aoedine
Ganesha
0
0
5
2.5
W
Horus
DJ-NOVA--
Horus
1
2
17
4.75
W
Kumbhakarna
Godsqc
Kumbhakarna
3
3
13
3.17
L
2
7
4
0.57
L
5
6
3
1.08
W
6
3
9
3.5
L
Merlin
Zsar88
Merlin
3
6
3
0.75
W
8
3
12
4.67
W
Raijin
falco9774
Raijin
7
2
13
6.75
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,213
Damage
44,200
47,439
Taken
63,435
19,065
Mitigated
50,720
14,682
Healing
33,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aoedine
Ganesha
2,451
314
211
2,707
4,542
2,051
0
3,869
673
3,693
0
W
Horus
DJ-NOVA--
Horus
3,426
1,675
8,282
6,753
13,706
13,752
1,787
3,611
9,927
0
6,883
W
Kumbhakarna
Godsqc
Kumbhakarna
4,567
343
952
2,088
17,363
19,954
192
6,338
10,797
8,047
0
L
11,248
3,807
442
2,356
11,109
4,348
0
9,716
1,393
22,325
0
L
9,201
4,146
745
2,860
12,376
4,856
0
10,538
1,811
0
17,395
W
9,712
2,285
906
1,330
6,907
2,504
1,433
1,622
5,235
19,737
0
L
Merlin
Zsar88
Merlin
8,988
510
95
1,904
9,573
3,552
0
8,465
1,108
21,016
0
W
12,248
747
2,359
2,850
13,907
9,963
121
4,322
8,421
24,585
0
W
Raijin
falco9774
Raijin
14,247
497
2,141
5,384
11,552
4,547
373
5,959
5,399
29,791
0
L
2,325
1,507
1,292
2,070
9,839
4,258
0
8,159
1,680
0
4,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,888
Gold Earned
44,760
67
Minions Killed
83
0
Camps Cleared
0
618,752
Distance Traveled
923,171
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,207
690
0
0
0
62,777
1
W
Horus
8,142
905
5
1
0
198,604
0
W
Kumbhakarna
8,497
944
11
1
0
173,208
0
L
Sol
7,338
815
12
1
0
153,929
2
L
Chiron
7,752
861
16
2
0
108,698
0
W
Hera
9,151
1,017
19
2
0
169,824
0
L
Merlin
8,131
903
32
4
0
140,361
0
W
Cthulhu
9,431
1,048
26
3
0
189,762
0
W
Raijin
9,539
1,060
22
2
0
191,773
1
L
Horus
7,460
829
7
1
0
152,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role