Player Matchup

Thor
Thor
Big Bramo v3
Thor
Level 146
God Stats
2W - 2L
1,541 SR
Queue Stats
91W - 113L
1,451 Elo+
Party 1
Anhur
Anhur
Darkvanir
Anhur
Level 147
God Stats
1W - 1L
1,756 SR
Queue Stats
55W - 42L
1,563 Elo+
Party 1
Horus
Horus
Ms Overcome
Horus
Level 160
God Stats
6W - 11L
1,258 SR
Queue Stats
1,003W - 783L
1,583 Elo+
Party 1
Xing Tian
Xing Tian
asdfasfdasdfasdf
Xing Tian
Level 151
God Stats
3W - 5L
1,498 SR
Queue Stats
549W - 581L
1,474 Elo+
Party 1
Janus
Janus
sleepyREDCOAT
Janus
Level 160
God Stats
2W - 2L
1,383 SR
Queue Stats
176W - 94L
1,675 Elo+
Party 1
Team Averages
Level 153
1,487 SR
1,549 Elo+

VS

Team Averages
Level 104
1,529 SR
1,495 Elo+
Fenrir
Fenrir
Notsobad15
Fenrir
Level 119
God Stats
2W - 1L
1,692 SR
Queue Stats
143W - 149L
1,560 Elo+
Party 2
Tyr
Tyr
PittPython104
Tyr
Level 84
God Stats
2W - 7L
1,124 SR
Queue Stats
245W - 223L
1,529 Elo+
Party 2
Sol
Sol
TheBigRed7380
Sol
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,280 Elo+
Solo
Ra
Ra
barrett davis
Ra
Level 158
God Stats
8W - 5L
1,500 SR
Queue Stats
705W - 707L
1,535 Elo+
Solo
Persephone
Persephone
tortoise999
Persephone
Level 127
God Stats
5W - 3L
1,830 SR
Queue Stats
195W - 171L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 8
9,273
580
8,829
14,814
10,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Anhur
Darkvanir
Anhur
16
4 / 9 / 3
9,926
620
21,775
19,737
8,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 3 / 10
10,540
659
13,107
28,451
32,370
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
17
4 / 5 / 6
10,594
662
13,531
24,159
40,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
4 / 5 / 6
11,899
744
29,689
15,354
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Notsobad15
Fenrir
18
3 / 1 / 18
11,167
698
11,746
29,167
24,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 2 / 23
12,710
794
19,486
33,751
26,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 5 / 11
10,486
655
6,749
16,194
9,579
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
12 / 6 / 9
13,386
837
27,307
17,521
7,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
tortoise999
Persephone
20
7 / 1 / 11
12,651
791
23,839
10,112
4,311
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
100
14
Kills
28
28
Deaths
15
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
L
Anhur
Darkvanir
Anhur
4
9
3
0.61
L
1
3
10
2
W
Fenrir
Notsobad15
Fenrir
3
1
18
12
W
5
2
23
8.25
W
1
5
11
1.3
L
Xing Tian
4
5
6
1.4
W
12
6
9
2.75
L
4
5
6
1.4
W
Persephone
tortoise999
Persephone
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,931
Damage
89,127
102,515
Taken
106,745
97,914
Mitigated
71,993
40,936
Healing
59,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,829
1,621
532
982
14,814
10,883
0
8,184
6,630
0
15,482
L
Anhur
Darkvanir
Anhur
21,775
10,840
602
3,449
19,737
8,177
0
12,335
7,402
0
32,546
L
13,107
4,672
7,149
15,111
28,451
32,370
141
15,670
12,781
0
16,886
W
Fenrir
Notsobad15
Fenrir
11,746
2,288
1,967
12,700
29,167
24,210
264
9,790
19,377
0
17,208
W
19,486
2,506
2,535
14,661
33,751
26,551
888
13,052
20,699
6,714
23,541
W
6,749
3,660
724
3,477
16,194
9,579
1,490
8,727
7,467
18,018
0
L
Xing Tian
13,531
882
3,269
3,764
24,159
40,182
42
14,470
9,689
24,266
0
W
27,307
2,073
13,209
5,925
17,521
7,342
1,289
6,831
10,690
59,879
0
L
29,689
1,428
2,083
3,995
15,354
6,302
81
10,245
5,109
65,080
0
W
Persephone
tortoise999
Persephone
23,839
2,080
1,493
2,956
10,112
4,311
1,050
4,820
5,291
46,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,232
Gold Earned
60,400
148
Minions Killed
178
0
Camps Cleared
0
1,366,187
Distance Traveled
1,507,333
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,273
580
15
1
0
250,362
0
L
Anhur
9,926
620
20
1
0
243,784
0
L
Horus
10,540
659
5
0
0
336,325
1
W
Fenrir
11,167
698
13
1
0
342,937
5
W
Tyr
12,710
794
17
1
0
324,694
0
W
Sol
10,486
655
25
2
0
257,426
0
L
Xing Tian
10,594
662
13
1
0
261,394
1
W
Ra
13,386
837
80
5
0
256,395
0
L
Janus
11,899
744
95
6
0
274,322
2
W
Persephone
12,651
791
43
3
0
325,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role