Player Matchup

Mulan
Mulan
Buttlightyear
Mulan
Level 2
God Stats
3W - 8L
1,500 SR
Queue Stats
9W - 11L
1,639 Elo+
Party 1
Xbalanque
Xbalanque
Gomanof
Xbalanque
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 37L
1,471 Elo+
Party 2
Thor
Thor
Jeromeister
Thor
Level 5
God Stats
2W - 2L
1,593 SR
Queue Stats
46W - 61L
1,645 Elo+
Party 1
Arachne
Arachne
Yazeeeeeeeeee
Arachne
Level 29
God Stats
1W - 2L
1,553 SR
Queue Stats
40W - 32L
1,485 Elo+
Party 2
Susano
Susano
yosefjosef
Susano
Level 12
God Stats
0W - 3L
1,199 SR
Queue Stats
3W - 7L
1,421 Elo+
Party 2
Team Averages
Level 11
1,469 SR
1,532 Elo+

VS

Team Averages
Level 23
1,533 SR
1,495 Elo+
Tsukuyomi
Tsukuyomi
Cloudy3
Tsukuyomi
Level 29
God Stats
9W - 5L
1,812 SR
Queue Stats
39W - 31L
1,530 Elo+
Solo
Zeus
Zeus
Diiego618FT
Zeus
Level 24
God Stats
3W - 5L
1,402 SR
Queue Stats
59W - 72L
1,414 Elo+
Solo
Odin
Odin
Donkog
Odin
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 21L
1,534 Elo+
Solo
Eset
Eset
IMSOHAPPY2
Eset
Level 26
God Stats
2W - 0L
1,479 SR
Queue Stats
27W - 17L
1,498 Elo+
Solo
Artemis
Artemis
RagnarokVisage
Artemis
Level 17
God Stats
5W - 4L
1,469 SR
Queue Stats
12W - 7L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 6
9,353
935
8,135
24,123
23,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Gomanof
Xbalanque
15
3 / 8 / 3
10,011
1,001
14,932
17,723
9,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 9 / 3
9,194
919
6,473
15,950
8,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
15
0 / 6 / 5
9,091
909
3,314
22,111
12,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Susano
yosefjosef
Susano
15
2 / 10 / 3
9,405
941
9,546
18,949
7,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cloudy3
Tsukuyomi
20
18 / 2 / 11
13,779
1,378
19,989
7,454
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 1 / 21
11,456
1,146
17,523
7,272
2,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Donkog
Odin
18
3 / 1 / 23
10,787
1,079
9,310
12,820
15,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 0 / 27
12,724
1,272
26,782
9,899
4,268
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 3 / 17
11,129
1,113
16,117
9,144
3,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
144
7
Kills
45
45
Deaths
7
20
Assists
99
Player
Kills
Deaths
Assists
KDA
L
1
12
6
0.33
W
Tsukuyomi
Cloudy3
Tsukuyomi
18
2
11
11.75
W
8
1
21
18.5
W
Odin
Donkog
Odin
3
1
23
14.5
L
Xbalanque
Gomanof
Xbalanque
3
8
3
0.56
W
10
0
27
23.5
L
1
9
3
0.28
W
6
3
17
4.83
L
Arachne
0
6
5
0.42
L
Susano
yosefjosef
Susano
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,400
Damage
89,721
98,856
Taken
46,589
61,278
Mitigated
28,391
1,214
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,135
970
0
219
24,123
23,895
0
10,814
12,936
0
17,077
W
Tsukuyomi
Cloudy3
Tsukuyomi
19,989
6,931
0
1,362
7,454
2,911
0
0
7,454
0
49,177
W
17,523
1,515
0
2,032
7,272
2,203
0
0
7,272
35,716
0
W
Odin
Donkog
Odin
9,310
2,639
0
706
12,820
15,557
0
0
12,820
220
13,491
L
Xbalanque
Gomanof
Xbalanque
14,932
7,745
0
0
17,723
9,046
0
7,852
9,728
0
49,310
W
26,782
2,168
499
4,348
9,899
4,268
0
0
9,899
49,561
0
L
6,473
1,433
0
0
15,950
8,241
0
6,515
9,105
0
21,636
W
16,117
8,706
0
905
9,144
3,452
0
0
9,144
0
28,145
L
Arachne
3,314
2,698
0
995
22,111
12,609
0
7,713
14,127
0
10,901
L
Susano
yosefjosef
Susano
9,546
2,085
0
0
18,949
7,487
0
11,631
7,183
0
20,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,054
Gold Earned
59,875
143
Minions Killed
217
3
Camps Cleared
15
910,954
Distance Traveled
993,434
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,353
935
17
2
0
193,553
1
W
Tsukuyomi
13,779
1,378
52
5
9
227,441
2
W
Zeus
11,456
1,146
61
6
2
183,977
0
W
Odin
10,787
1,079
17
2
1
213,790
0
L
Xbalanque
10,011
1,001
47
5
1
169,708
0
W
Eset
12,724
1,272
60
6
0
212,820
0
L
Thor
9,194
919
35
4
0
169,988
0
W
Artemis
11,129
1,113
27
3
3
155,406
0
L
Arachne
9,091
909
15
2
2
199,626
1
L
Susano
9,405
941
29
3
0
178,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role