Player Matchup

Gilgamesh
Gilgamesh
BlakeToffy
Gilgamesh
Level 76
God Stats
4W - 4L
1,615 SR
Queue Stats
286W - 156L
1,770 Elo+
Party 1
Mulan
Mulan
IHEARTSUSU
Mulan
Level 83
God Stats
5W - 3L
1,570 SR
Queue Stats
77W - 32L
1,751 Elo+
Party 1
Anubis
Anubis
Jared712
Anubis
Level 68
God Stats
4W - 2L
1,671 SR
Queue Stats
274W - 151L
1,754 Elo+
Party 1
Fenrir
Fenrir
SSJLokidedede
Fenrir
Level 41
God Stats
12W - 3L
1,686 SR
Queue Stats
107W - 52L
1,746 Elo+
Party 1
Chang'e
Chang'e
ThebeastlyD
Chang'e
Level 84
God Stats
2W - 1L
1,682 SR
Queue Stats
378W - 237L
1,745 Elo+
Party 1
Team Averages
Level 70
1,645 SR
1,753 Elo+

VS

Team Averages
Level 74
1,509 SR
1,558 Elo+
Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
IICreepII
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,619 Elo+
Party 2
Hachiman
Hachiman
Para1norman01
Hachiman
Level 37
God Stats
7W - 9L
1,534 SR
Queue Stats
197W - 208L
1,511 Elo+
Solo
Agni
Agni
Quake Vibe
Agni
Level 123
God Stats
1W - 5L
1,363 SR
Queue Stats
449W - 389L
1,566 Elo+
Party 3
Pele
Pele
SirWaveyy
Pele
Level 109
God Stats
5W - 9L
1,649 SR
Queue Stats
245W - 215L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlakeToffy
Gilgamesh
16
5 / 3 / 8
10,122
595
17,026
19,526
16,182
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
15
5 / 8 / 3
9,384
552
7,398
14,653
5,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Jared712
Anubis
16
4 / 0 / 4
9,437
555
8,133
7,315
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 2 / 6
7,585
446
6,625
16,969
15,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
ThebeastlyD
Chang'e
17
11 / 3 / 4
10,374
610
12,417
12,023
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 3 / 2
6,689
393
2,902
10,061
7,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
IICreepII
Chaac
15
5 / 7 / 2
8,995
529
14,826
21,083
18,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Para1norman01
Hachiman
13
0 / 4 / 2
7,878
463
6,971
12,124
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 7 / 2
7,611
448
8,488
8,610
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
16
6 / 6 / 3
9,606
565
14,906
16,084
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
27
Kills
16
16
Deaths
27
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
2
0.67
W
Gilgamesh
BlakeToffy
Gilgamesh
5
3
8
3
W
Mulan
5
8
3
0.81
L
Chaac
IICreepII
Chaac
5
7
2
0.86
W
Anubis
Jared712
Anubis
4
0
4
6
L
Hachiman
Para1norman01
Hachiman
0
4
2
0.25
L
4
7
2
0.71
W
2
2
6
2.5
L
Pele
6
6
3
1.25
W
Chang'e
ThebeastlyD
Chang'e
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,599
Damage
48,093
70,486
Taken
67,962
44,747
Mitigated
37,241
23,409
Healing
21,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,902
594
0
3,215
10,061
7,264
46
5,591
4,470
8,906
0
W
Gilgamesh
BlakeToffy
Gilgamesh
17,026
3,559
0
5,163
19,526
16,182
62
1,701
17,825
12,018
53,380
W
Mulan
7,398
541
0
3,808
14,653
5,953
0
3,578
11,075
0
55,316
L
Chaac
IICreepII
Chaac
14,826
3,975
0
8,203
21,083
18,613
0
5,264
15,819
5,320
48,906
W
Anubis
Jared712
Anubis
8,133
354
0
5,720
7,315
3,060
757
654
6,661
69,789
0
L
Hachiman
Para1norman01
Hachiman
6,971
4,137
0
2,860
12,124
2,889
0
6,302
5,822
0
58,006
L
8,488
418
0
901
8,610
2,538
460
2,886
5,724
37,205
0
W
6,625
1,211
0
922
16,969
15,518
0
4,283
12,686
0
29,868
L
Pele
14,906
4,389
0
6,100
16,084
5,937
0
4,252
11,832
0
67,594
W
Chang'e
ThebeastlyD
Chang'e
12,417
410
1,655
6,141
12,023
4,034
225
2,771
9,252
68,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,902
Gold Earned
40,779
473
Minions Killed
400
0
Camps Cleared
0
1,618,372
Distance Traveled
1,471,794
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,689
393
18
1
0
263,445
1
W
Gilgamesh
10,122
595
122
7
0
354,603
2
W
Mulan
9,384
552
101
6
0
313,370
2
L
Chaac
8,995
529
110
6
0
308,566
1
W
Anubis
9,437
555
103
6
0
302,938
2
L
Hachiman
7,878
463
115
7
0
267,742
5
L
Agni
7,611
448
60
4
0
301,585
2
W
Fenrir
7,585
446
40
2
0
298,985
0
L
Pele
9,606
565
97
6
0
330,456
2
W
Chang'e
10,374
610
107
6
0
348,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role