Player Matchup

Ah Puch
Ah Puch
Emiesc04
Ah Puch
Level 65
God Stats
0W - 1L
1,343 SR
Queue Stats
40W - 35L
1,489 Elo+
Party 1
Jing Wei
Jing Wei
WeeGoatman
Jing Wei
Level 23
God Stats
6W - 13L
1,322 SR
Queue Stats
15W - 28L
1,240 Elo+
Party 3
Chaac
Chaac
grandeooof
Chaac
Level 29
God Stats
0W - 1L
1,299 SR
Queue Stats
19W - 12L
1,439 Elo+
Solo
Raijin
Raijin
verdepro12
Raijin
Level 6
God Stats
1W - 4L
1,268 SR
Queue Stats
6W - 10L
1,390 Elo+
Party 1
Eset
Eset
wzrd
Eset
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,247 Elo+
Party 3
Team Averages
Level 30
1,346 SR
1,361 Elo+

VS

Team Averages
Level 34
1,609 SR
1,480 Elo+
Neith
Neith
AkinaBeana
Neith
Level 18
God Stats
2W - 0L
1,641 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BakaBecca
Discordia
Level 16
God Stats
2W - 0L
1,639 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Horus
Horus
GremlinThing
Horus
Level 96
God Stats
1W - 1L
1,895 SR
Queue Stats
37W - 32L
1,547 Elo+
Party 2
Hera
Hera
MrUrsidae
Hera
Level 39
God Stats
1W - 1L
1,372 SR
Queue Stats
24W - 16L
1,574 Elo+
Party 2
Artemis
Artemis
Xtnar
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Emiesc04
Ah Puch
15
3 / 9 / 0
9,982
1,109
12,672
15,974
5,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
WeeGoatman
Jing Wei
14
1 / 4 / 2
8,642
960
5,589
14,466
4,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
14
0 / 4 / 1
8,351
928
4,128
14,265
10,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
verdepro12
Raijin
13
0 / 0 / 0
5,900
656
0
0
0
Eset
wzrd
Eset
14
0 / 7 / 1
8,732
970
1,636
13,130
5,314
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

161

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
7 / 1 / 16
10,169
1,130
8,045
6,338
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
BakaBecca
Discordia
16
6 / 1 / 12
9,964
1,107
12,661
2,789
1,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 0 / 21
10,887
1,210
13,676
12,987
16,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
17
6 / 1 / 15
11,033
1,226
13,553
4,629
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Xtnar
Artemis
15
3 / 1 / 6
9,050
1,006
6,656
4,153
1,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
94
4
Kills
24
24
Deaths
4
4
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Neith
7
1
16
15
W
Discordia
BakaBecca
Discordia
6
1
12
12
L
Ah Puch
Emiesc04
Ah Puch
3
9
0
0.33
W
2
0
21
12.5
W
Hera
6
1
15
13.5
L
Jing Wei
WeeGoatman
Jing Wei
1
4
2
0.5
W
Artemis
Xtnar
Artemis
3
1
6
6
L
Chaac
0
4
1
0.13
L
Raijin
verdepro12
Raijin
0
0
0
0
L
Eset
wzrd
Eset
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,025
Damage
54,591
57,835
Taken
30,896
24,518
Mitigated
24,752
8,066
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,045
2,140
0
875
6,338
3,243
0
3,645
2,654
0
26,746
W
Discordia
BakaBecca
Discordia
12,661
488
0
280
2,789
1,117
0
1,610
1,179
26,940
0
L
Ah Puch
Emiesc04
Ah Puch
12,672
610
0
2,488
15,974
5,110
0
6,808
9,166
58,205
0
W
13,676
3,898
2,429
4,358
12,987
16,355
0
5,143
6,268
0
16,947
W
Hera
13,553
3,203
0
500
4,629
2,125
0
1,629
2,909
38,698
0
L
Jing Wei
WeeGoatman
Jing Wei
5,589
4,339
0
0
14,466
4,025
0
7,487
6,979
0
13,113
W
Artemis
Xtnar
Artemis
6,656
5,027
0
699
4,153
1,912
0
2,281
1,872
0
17,655
L
Chaac
4,128
674
407
3,584
14,265
10,069
0
6,523
7,742
0
13,028
L
Raijin
verdepro12
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Eset
wzrd
Eset
1,636
567
146
1,441
13,130
5,314
0
5,396
7,734
15,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,607
Gold Earned
51,103
168
Minions Killed
208
5
Camps Cleared
6
602,686
Distance Traveled
832,641
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,169
1,130
45
5
3
160,546
0
W
Discordia
9,964
1,107
38
4
1
170,986
0
L
Ah Puch
9,982
1,109
94
10
0
138,597
0
W
Horus
10,887
1,210
6
1
1
208,381
0
W
Hera
11,033
1,226
82
9
1
169,022
0
L
Jing Wei
8,642
960
19
2
1
177,286
0
W
Artemis
9,050
1,006
37
4
0
123,706
0
L
Chaac
8,351
928
19
2
4
151,799
1
L
Raijin
5,900
656
0
0
0
0
0
L
Eset
8,732
970
36
4
0
135,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role