Player Matchup

Cliodhna
Cliodhna
Dhiogo_S
Cliodhna
Level 28
God Stats
7W - 9L
1,283 SR
Queue Stats
125W - 157L
1,352 Elo+
Party 1
Discordia
Discordia
FernandoBertioga
Discordia
Level 44
God Stats
9W - 16L
1,355 SR
Queue Stats
164W - 220L
1,385 Elo+
Party 1
Neith
Neith
MrDarksideZzz
Neith
Level 14
God Stats
2W - 4L
1,242 SR
Queue Stats
15W - 26L
1,317 Elo+
Party 1
Bellona
Bellona
Senbozakura-_
Bellona
Level 36
God Stats
8W - 4L
1,678 SR
Queue Stats
126W - 173L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
pedro13837
Cthulhu
Level 17
God Stats
6W - 3L
1,702 SR
Queue Stats
54W - 60L
1,400 Elo+
Party 1
Team Averages
Level 28
1,452 SR
1,354 Elo+

VS

Team Averages
Level 18
1,530 SR
1,433 Elo+
Mulan
Mulan
ByDeSzuwu
Mulan
Level 16
God Stats
0W - 1L
1,470 SR
Queue Stats
2W - 7L
1,295 Elo+
Party 2
Kuzenbo
Kuzenbo
Elmatt11
Kuzenbo
Level 8
God Stats
3W - 3L
1,726 SR
Queue Stats
15W - 17L
1,616 Elo+
Party 3
Hun Batz
Hun Batz
FleX-LiPeSz
Hun Batz
Level 28
God Stats
11W - 8L
1,559 SR
Queue Stats
41W - 27L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Lucio_D15
Danzaburou
Level 27
God Stats
26W - 18L
1,537 SR
Queue Stats
78W - 85L
1,435 Elo+
Party 3
Poseidon
Poseidon
rorroxts
Poseidon
Level 12
God Stats
0W - 3L
1,360 SR
Queue Stats
2W - 6L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dhiogo_S
Cliodhna
14
4 / 1 / 6
8,072
538
6,989
7,504
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
15
13 / 1 / 6
9,126
608
10,047
5,785
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 1 / 6
7,099
473
8,167
7,597
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
13
5 / 1 / 6
7,904
527
6,395
6,681
8,704
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
pedro13837
Cthulhu
12
0 / 2 / 8
7,262
484
4,589
6,287
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ByDeSzuwu
Mulan
11
0 / 3 / 4
6,890
459
2,586
8,398
3,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Elmatt11
Kuzenbo
9
1 / 3 / 2
6,253
417
3,356
9,482
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
FleX-LiPeSz
Hun Batz
15
4 / 4 / 0
8,551
570
5,145
10,699
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Lucio_D15
Danzaburou
10
1 / 6 / 2
7,086
472
4,922
9,825
3,452
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
rorroxts
Poseidon
10
0 / 9 / 2
6,169
411
3,632
10,296
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
25
Kills
6
6
Deaths
25
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
ByDeSzuwu
Mulan
0
3
4
0.67
W
Cliodhna
Dhiogo_S
Cliodhna
4
1
6
7
L
Kuzenbo
Elmatt11
Kuzenbo
1
3
2
0.67
W
Discordia
13
1
6
16
L
Hun Batz
FleX-LiPeSz
Hun Batz
4
4
0
1
L
Danzaburou
Lucio_D15
Danzaburou
1
6
2
0.33
W
3
1
6
6
W
Bellona
5
1
6
8
W
Cthulhu
pedro13837
Cthulhu
0
2
8
2
L
Poseidon
rorroxts
Poseidon
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,187
Damage
19,641
33,854
Taken
48,700
20,231
Mitigated
25,535
11,001
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ByDeSzuwu
Mulan
2,586
1,118
0
898
8,398
3,612
0
656
7,712
0
23,966
W
Cliodhna
Dhiogo_S
Cliodhna
6,989
446
0
3,554
7,504
2,841
156
503
7,001
0
53,538
L
Kuzenbo
Elmatt11
Kuzenbo
3,356
1,479
0
469
9,482
11,659
0
2,340
7,142
10,723
0
W
Discordia
10,047
363
0
1,512
5,785
1,938
270
2,284
3,501
39,096
0
L
Hun Batz
FleX-LiPeSz
Hun Batz
5,145
936
0
3,295
10,699
3,874
0
2,159
8,412
0
52,045
L
Danzaburou
Lucio_D15
Danzaburou
4,922
1,699
0
1,065
9,825
3,452
0
2,709
7,034
0
31,709
W
8,167
5,485
0
3,446
7,597
2,460
1,936
1,320
6,277
0
40,608
W
Bellona
6,395
1,544
0
845
6,681
8,704
234
1,080
5,601
0
29,326
W
Cthulhu
pedro13837
Cthulhu
4,589
329
241
1,403
6,287
4,288
616
1,801
4,486
31,182
0
L
Poseidon
rorroxts
Poseidon
3,632
233
0
210
10,296
2,938
0
6,004
3,764
30,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
34,949
348
Minions Killed
273
0
Camps Cleared
0
1,445,874
Distance Traveled
1,314,086
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,890
459
47
3
0
300,032
2
W
Cliodhna
8,072
538
94
6
0
344,448
0
L
Kuzenbo
6,253
417
13
1
0
227,281
4
W
Discordia
9,126
608
75
5
0
297,064
1
L
Hun Batz
8,551
570
115
8
0
264,211
0
L
Danzaburou
7,086
472
53
4
0
254,236
1
W
Neith
7,099
473
86
6
0
240,696
0
W
Bellona
7,904
527
41
3
0
278,791
0
W
Cthulhu
7,262
484
52
3
0
284,875
1
L
Poseidon
6,169
411
45
3
0
268,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role