Player Matchup

Artio
Artio
CDQLONA
Artio
Level 25
God Stats
10W - 16L
1,349 SR
Queue Stats
201W - 153L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
Itakeitback
Sun Wukong
Level 14
God Stats
4W - 4L
1,716 SR
Queue Stats
40W - 55L
1,397 Elo+
Solo
Anubis
Anubis
L3o66
Anubis
Level 30
God Stats
16W - 2L
1,580 SR
Queue Stats
88W - 80L
1,404 Elo+
Solo
Olorun
Olorun
StrawbieMilk
Olorun
Level 18
God Stats
47W - 38L
1,582 SR
Queue Stats
55W - 50L
1,549 Elo+
Party 1
Eset
Eset
TheTrue001
Eset
Level 3
God Stats
3W - 9L
1,150 SR
Queue Stats
7W - 14L
1,044 Elo+
Party 1
Team Averages
Level 18
1,475 SR
1,390 Elo+

VS

Team Averages
Level 11
1,492 SR
1,415 Elo+
Zeus
Zeus
Alazarkthebetter
Zeus
Level 6
God Stats
4W - 3L
1,598 SR
Queue Stats
50W - 53L
1,353 Elo+
Solo
Chaac
Chaac
ELTE_slumped
Chaac
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 40L
1,347 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ElSoc1alismo
Tsukuyomi
Level 7
God Stats
0W - 1L
1,447 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hades
Hades
LhitSord
Hades
Level 34
God Stats
29W - 29L
1,414 SR
Queue Stats
156W - 172L
1,373 Elo+
Party 2
Izanami
Izanami
Pinnley27
Izanami
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CDQLONA
Artio
20
5 / 2 / 32
15,677
1,206
14,818
29,001
32,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Itakeitback
Sun Wukong
20
13 / 6 / 16
15,054
1,158
24,302
19,305
18,577
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
L3o66
Anubis
20
18 / 6 / 18
16,365
1,259
50,472
20,124
8,773
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
20
4 / 10 / 23
13,071
1,005
11,077
19,403
6,932
20
4 / 4 / 22
13,576
1,044
10,937
11,777
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

66

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 13 / 10
12,700
977
18,654
24,083
7,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 11 / 15
13,306
1,024
13,809
31,100
13,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
ElSoc1alismo
Tsukuyomi
20
10 / 6 / 8
15,309
1,178
24,132
20,546
7,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
LhitSord
Hades
20
11 / 9 / 10
15,694
1,207
27,538
28,584
10,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Pinnley27
Izanami
20
2 / 5 / 8
12,615
970
7,750
15,106
6,134
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
78
44
Kills
27
28
Deaths
44
111
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
13
10
0.62
W
Artio
CDQLONA
Artio
5
2
32
10.5
L
1
11
15
0.77
L
Tsukuyomi
ElSoc1alismo
Tsukuyomi
10
6
8
2.33
W
Sun Wukong
Itakeitback
Sun Wukong
13
6
16
3.5
W
Anubis
L3o66
Anubis
18
6
18
4.5
L
Hades
LhitSord
Hades
11
9
10
1.78
L
Izanami
Pinnley27
Izanami
2
5
8
1.2
W
Olorun
4
10
23
1.55
W
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,606
Damage
91,883
99,610
Taken
119,419
70,051
Mitigated
45,429
22,919
Healing
14,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,654
3,018
291
868
24,083
7,368
0
16,869
7,214
38,221
0
W
Artio
CDQLONA
Artio
14,818
971
2,565
7,956
29,001
32,135
0
11,428
17,241
28,921
0
L
13,809
4,131
0
5,253
31,100
13,308
0
21,423
9,677
0
48,234
L
Tsukuyomi
ElSoc1alismo
Tsukuyomi
24,132
5,208
503
1,176
20,546
7,821
0
14,808
5,738
0
41,366
W
Sun Wukong
Itakeitback
Sun Wukong
24,302
6,097
296
1,697
19,305
18,577
0
6,500
12,751
0
36,431
W
Anubis
L3o66
Anubis
50,472
2,065
0
7,268
20,124
8,773
0
9,524
10,600
99,005
0
L
Hades
LhitSord
Hades
27,538
1,957
630
5,599
28,584
10,798
0
23,387
5,197
51,049
0
L
Izanami
Pinnley27
Izanami
7,750
5,771
0
493
15,106
6,134
0
10,817
4,289
0
39,066
W
Olorun
11,077
3,690
1,467
1,254
19,403
6,932
0
11,807
7,519
21,482
0
W
10,937
245
74
342
11,777
3,634
0
6,933
4,844
33,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,743
Gold Earned
69,624
250
Minions Killed
266
5
Camps Cleared
5
1,155,484
Distance Traveled
1,154,634
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,700
977
36
3
1
210,967
1
W
Artio
15,677
1,206
24
2
2
279,231
0
L
Chaac
13,306
1,024
74
6
0
232,034
1
L
Tsukuyomi
15,309
1,178
26
2
2
271,836
0
W
Sun Wukong
15,054
1,158
29
2
3
219,065
0
W
Anubis
16,365
1,259
122
9
0
211,103
0
L
Hades
15,694
1,207
55
4
2
239,214
1
L
Izanami
12,615
970
75
6
0
200,583
1
W
Olorun
13,071
1,005
18
1
0
200,270
0
W
Eset
13,576
1,044
57
4
0
245,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role