Player Matchup

Osiris
Osiris
AUX Koda Bean
Osiris
Level 127
God Stats
14W - 17L
1,396 SR
Queue Stats
314W - 364L
1,464 Elo+
Party 2
Zeus
Zeus
ShortyTooClean
Zeus
Level 17
God Stats
7W - 8L
1,447 SR
Queue Stats
109W - 82L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ThaSlumpPack216
Ah Muzen Cab
Level 121
God Stats
3W - 9L
1,106 SR
Queue Stats
189W - 203L
1,455 Elo+
Party 2
Team Averages
Level 88
1,316 SR
1,483 Elo+

VS

Team Averages
Level 24
1,740 SR
1,558 Elo+
Cthulhu
Cthulhu
I Spill Guts
Cthulhu
Level 41
God Stats
1W - 1L
1,840 SR
Queue Stats
6W - 6L
1,659 Elo+
Party 1
Zeus
Zeus
oneinchtictac
Zeus
Level 21
God Stats
0W - 1L
1,759 SR
Queue Stats
18W - 17L
1,651 Elo+
Party 1
Izanami
Izanami
zodixy
Izanami
Level 10
God Stats
3W - 4L
1,621 SR
Queue Stats
3W - 5L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 7
10,380
798
9,260
13,386
12,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 5 / 9
9,041
695
12,282
11,386
3,660
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ThaSlumpPack216
Ah Muzen Cab
14
5 / 3 / 4
9,818
755
11,004
11,215
3,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I Spill Guts
Cthulhu
12
1 / 5 / 6
8,630
664
7,737
13,634
12,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 4 / 3
9,089
699
15,821
11,435
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
zodixy
Izanami
13
5 / 6 / 3
9,468
728
6,988
12,833
4,394
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
15
Kills
10
10
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
Cthulhu
I Spill Guts
Cthulhu
1
5
6
0.8
W
2
5
9
1.3
W
Ah Muzen Cab
ThaSlumpPack216
Ah Muzen Cab
5
3
4
2.33
L
4
4
3
1.38
L
Izanami
zodixy
Izanami
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,546
Damage
30,546
35,987
Taken
37,902
19,110
Mitigated
20,311
10,617
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,260
1,826
635
2,937
13,386
12,004
0
8,165
4,371
2,955
17,840
L
Cthulhu
I Spill Guts
Cthulhu
7,737
660
0
906
13,634
12,110
0
4,477
9,157
12,612
0
W
12,282
1,645
0
1,687
11,386
3,660
244
6,201
4,562
26,590
0
W
Ah Muzen Cab
ThaSlumpPack216
Ah Muzen Cab
11,004
4,485
0
5,358
11,215
3,446
590
7,268
3,301
0
43,969
L
15,821
1,018
0
3,670
11,435
3,807
0
3,130
8,235
40,364
0
L
Izanami
zodixy
Izanami
6,988
5,834
0
610
12,833
4,394
0
6,540
6,234
0
20,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,239
Gold Earned
27,187
144
Minions Killed
132
5
Camps Cleared
6
714,495
Distance Traveled
630,488
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,380
798
20
2
1
266,435
3
L
Cthulhu
8,630
664
18
1
0
220,942
1
W
Zeus
9,041
695
46
4
0
210,180
6
W
Ah Muzen Cab
9,818
755
78
6
4
237,880
0
L
Zeus
9,089
699
80
6
4
214,817
2
L
Izanami
9,468
728
34
3
2
194,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role