Player Matchup

Sun Wukong
Sun Wukong
DOOM Karious
Sun Wukong
Level 27
God Stats
2W - 3L
1,678 SR
Queue Stats
119W - 147L
1,397 Elo+
Solo
Kali
Kali
Emptydarker
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,352 Elo+
Solo
Jing Wei
Jing Wei
FunLizard216805
Jing Wei
Level 11
God Stats
1W - 2L
1,306 SR
Queue Stats
12W - 14L
1,298 Elo+
Solo
Nox
Nox
Ralffi7569
Nox
Level 22
God Stats
1W - 1L
1,741 SR
Queue Stats
23W - 15L
1,564 Elo+
Solo
Sylvanus
Sylvanus
X301M3
Sylvanus
Level 25
God Stats
2W - 4L
1,365 SR
Queue Stats
111W - 106L
1,383 Elo+
Solo
Team Averages
Level 20
1,518 SR
1,399 Elo+

VS

Team Averages
Level 19
1,445 SR
1,404 Elo+
Cliodhna
Cliodhna
BROYGOD345
Cliodhna
Level 4
God Stats
3W - 2L
1,434 SR
Queue Stats
3W - 2L
1,372 Elo+
Solo
Sobek
Sobek
Chiefs_1_Fanboy
Sobek
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 167L
1,427 Elo+
Solo
Sol
Sol
CommanderPho
Sol
Level 27
God Stats
4W - 2L
1,403 SR
Queue Stats
15W - 10L
1,362 Elo+
Solo
Neith
Neith
OscarMedina5566
Neith
Level 24
God Stats
26W - 30L
1,291 SR
Queue Stats
230W - 201L
1,481 Elo+
Solo
Olorun
Olorun
Tornshadow128
Olorun
Level 27
God Stats
62W - 37L
1,596 SR
Queue Stats
113W - 104L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DOOM Karious
Sun Wukong
9
0 / 3 / 0
5,136
467
1,322
7,489
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

4
1 / 2 / 0
4,233
385
1,131
3,325
1,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
7
0 / 2 / 3
4,596
418
1,751
5,728
1,158
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 0
5,582
507
4,274
4,664
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
X301M3
Sylvanus
8
3 / 0 / 2
4,981
453
1,607
4,082
2,914
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BROYGOD345
Cliodhna
9
2 / 0 / 2
5,762
524
2,812
4,951
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 4 / 1
5,132
467
1,771
7,267
5,817
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 2 / 0
6,000
545
2,511
6,536
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 1
5,993
545
4,245
3,266
950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 0 / 0
7,259
660
3,671
3,172
1,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
9
10
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BROYGOD345
Cliodhna
2
0
2
3
W
1
4
1
0.38
W
3
2
0
1.5
L
Sun Wukong
DOOM Karious
Sun Wukong
0
3
0
0
L
1
2
0
0.5
L
Jing Wei
0
2
3
0.75
W
1
0
1
1.5
L
2
3
0
0.67
W
2
0
0
2
L
Sylvanus
X301M3
Sylvanus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,085
Damage
15,010
25,288
Taken
25,192
9,947
Mitigated
11,751
5,987
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BROYGOD345
Cliodhna
2,812
270
0
1,688
4,951
1,304
172
350
4,601
0
22,567
W
1,771
187
0
1,433
7,267
5,817
192
632
6,635
9,463
0
W
2,511
1,004
0
2,308
6,536
2,337
546
4,109
2,427
19,977
2,651
L
Sun Wukong
DOOM Karious
Sun Wukong
1,322
285
0
2,634
7,489
2,931
0
3,144
4,345
0
25,430
L
1,131
551
0
518
3,325
1,516
0
733
2,592
0
8,976
L
Jing Wei
1,751
1,582
0
1,996
5,728
1,158
0
1,212
4,516
0
15,836
W
4,245
1,248
260
2,008
3,266
950
800
790
2,476
0
33,493
L
4,274
307
0
330
4,664
1,428
300
1,303
3,361
28,334
0
W
3,671
2,035
0
1,743
3,172
1,343
2,922
0
3,172
37,958
6,252
L
Sylvanus
X301M3
Sylvanus
1,607
918
71
438
4,082
2,914
0
611
3,471
12,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,528
Gold Earned
30,146
185
Minions Killed
260
0
Camps Cleared
0
931,998
Distance Traveled
936,087
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,762
524
43
4
0
197,465
2
W
Sobek
5,132
467
14
1
0
184,196
3
W
Sol
6,000
545
47
4
0
191,112
2
L
Sun Wukong
5,136
467
64
6
0
223,657
0
L
Kali
4,233
385
17
2
0
146,845
0
L
Jing Wei
4,596
418
32
3
0
162,666
1
W
Neith
5,993
545
78
7
0
192,645
0
L
Nox
5,582
507
50
5
0
205,912
0
W
Olorun
7,259
660
78
7
0
170,669
0
L
Sylvanus
4,981
453
22
2
0
192,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role