Player Matchup

Izanami
Izanami
CaptinBaconBitz
Izanami
Level 16
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 4L
1,233 Elo+
Party 2
Baron Samedi
Baron Samedi
ManticGarlic791
Baron Samedi
Level 103
God Stats
20W - 22L
1,603 SR
Queue Stats
158W - 155L
1,423 Elo+
Party 4
Vamana
Vamana
R3dRummSau53
Vamana
Level 160
God Stats
0W - 1L
1,156 SR
Queue Stats
30W - 30L
1,480 Elo+
Party 2
Ares
Ares
Ultraman145
Ares
Level 137
God Stats
2W - 2L
1,583 SR
Queue Stats
21W - 20L
1,443 Elo+
Party 4
Nemesis
Nemesis
thickerburgers3
Nemesis
Level 29
God Stats
0W - 2L
1,428 SR
Queue Stats
2W - 2L
1,444 Elo+
Party 4
Team Averages
Level 89
1,493 SR
1,404 Elo+

VS

Team Averages
Level 96
1,573 SR
1,541 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GALSTRON9306
Nu Wa
Level 157
God Stats
7W - 1L
1,610 SR
Queue Stats
14W - 10L
1,646 Elo+
Party 3
Khepri
Khepri
GalletaOreoO
Khepri
Level 141
God Stats
4W - 0L
1,624 SR
Queue Stats
29W - 14L
1,676 Elo+
Party 3
Sol
Sol
JARALOLA1
Sol
Level 44
God Stats
2W - 0L
1,655 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
crowsmile
Tsukuyomi
Level 69
God Stats
1W - 1L
1,478 SR
Queue Stats
4W - 3L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
8,640
720
12,408
12,172
4,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ManticGarlic791
Baron Samedi
14
1 / 5 / 5
7,920
660
6,689
11,925
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
14
1 / 5 / 3
7,656
638
10,193
19,794
19,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 3
7,311
609
3,917
16,990
15,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 9 / 1
7,546
629
3,645
13,148
5,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
5 / 0 / 16
11,306
942
12,319
6,481
2,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 13
10,168
847
8,075
6,236
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
16
4 / 0 / 23
11,346
946
7,598
7,877
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
11 / 2 / 15
11,749
979
28,295
17,289
7,709
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
crowsmile
Tsukuyomi
15
5 / 2 / 10
9,588
799
7,716
9,389
4,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
107
5
Kills
30
30
Deaths
6
16
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
16
13
L
2
6
4
0.67
W
5
2
13
5.75
W
Khepri
4
0
23
15.5
W
11
2
15
9.25
L
Baron Samedi
ManticGarlic791
Baron Samedi
1
5
5
0.7
L
Vamana
1
5
3
0.5
L
0
5
3
0.3
W
Tsukuyomi
crowsmile
Tsukuyomi
5
2
10
5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,852
Damage
64,003
74,029
Taken
47,272
50,517
Mitigated
26,878
14,470
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,319
6,108
0
1,740
6,481
2,809
3,612
1,771
4,710
0
48,312
L
12,408
7,848
0
1,342
12,172
4,773
0
7,807
4,241
0
43,043
W
8,075
1,877
0
1,420
6,236
2,257
1,993
1,153
5,083
36,023
0
W
Khepri
7,598
879
0
2,279
7,877
9,355
108
1,753
6,124
15,510
0
W
28,295
12,848
0
8,947
17,289
7,709
895
4,820
12,469
45,241
0
L
Baron Samedi
ManticGarlic791
Baron Samedi
6,689
403
2,206
2,616
11,925
6,185
0
6,289
5,478
26,866
0
L
Vamana
10,193
2,966
0
4,965
19,794
19,064
0
9,128
10,336
115
29,442
L
3,917
79
1,139
865
16,990
15,261
0
10,401
6,249
8,774
0
W
Tsukuyomi
crowsmile
Tsukuyomi
7,716
1,982
0
628
9,389
4,748
332
1,271
8,118
0
28,611
L
3,645
1,124
0
1,337
13,148
5,234
0
9,271
3,757
0
7,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,073
Gold Earned
54,157
210
Minions Killed
284
4
Camps Cleared
8
1,017,564
Distance Traveled
1,148,142
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,306
942
108
9
2
234,023
0
L
Izanami
8,640
720
81
7
2
196,965
0
W
Nu Wa
10,168
847
77
6
1
205,203
1
W
Khepri
11,346
946
16
1
0
251,996
0
W
Sol
11,749
979
42
4
2
209,068
0
L
Baron Samedi
7,920
660
61
5
0
197,653
0
L
Vamana
7,656
638
48
4
1
222,071
2
L
Ares
7,311
609
9
1
1
215,796
1
W
Tsukuyomi
9,588
799
41
3
3
247,852
4
L
Nemesis
7,546
629
11
1
0
185,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role