Player Matchup

Anubis
Anubis
BoZoBoY93
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,859 Elo+
Solo
Ne Zha
Ne Zha
IIIPandoraIII
Ne Zha
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,525 Elo+
Party 1
Hades
Hades
KALIFAKUSHHH
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 107L
1,674 Elo+
Solo
Ra
Ra
Mitixz1010
Ra
Level 19
God Stats
95W - 76L
1,570 SR
Queue Stats
105W - 86L
1,577 Elo+
Party 1
Neith
Neith
mudolarpi
Neith
Level 5
God Stats
3W - 4L
1,547 SR
Queue Stats
22W - 24L
1,653 Elo+
Solo
Team Averages
Level 16
1,523 SR
1,658 Elo+

VS

Team Averages
Level 42
1,553 SR
1,599 Elo+
Artemis
Artemis
Altheon
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,579 Elo+
Solo
Loki
Loki
Baalbekk
Loki
Level 7
God Stats
2W - 4L
1,523 SR
Queue Stats
25W - 28L
1,660 Elo+
Party 2
Olorun
Olorun
Glastviaaa
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,561 Elo+
Solo
Chang'e
Chang'e
Shamrocknroll
Chang'e
Level 156
God Stats
4W - 3L
1,740 SR
Queue Stats
286W - 314L
1,573 Elo+
Party 2
Mulan
Mulan
phycopomp
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BoZoBoY93
Anubis
9
1 / 5 / 2
5,487
549
2,212
5,198
1,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 0 / 3
6,105
611
3,790
5,343
2,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 3
5,280
528
3,557
7,147
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 0
7,933
793
3,942
3,475
1,262
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
mudolarpi
Neith
10
3 / 2 / 3
6,240
624
5,295
4,730
1,165
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Altheon
Artemis
8
0 / 2 / 3
5,178
518
4,019
4,426
972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
8
1 / 3 / 1
4,989
499
1,900
4,932
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Glastviaaa
Olorun
9
6 / 3 / 1
5,807
581
4,737
8,943
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
11
3 / 1 / 2
6,202
620
4,053
5,059
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
phycopomp
Mulan
6
0 / 7 / 0
3,917
392
1,193
7,011
2,415
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
15
Kills
10
10
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Altheon
Artemis
0
2
3
0.75
L
Loki
1
3
1
0.5
W
Anubis
BoZoBoY93
Anubis
1
5
2
0.4
L
Olorun
Glastviaaa
Olorun
6
3
1
2.17
W
3
0
3
4.5
W
1
3
3
0.83
W
7
0
0
7
L
Chang'e
3
1
2
4
W
Neith
mudolarpi
Neith
3
2
3
2.25
L
Mulan
phycopomp
Mulan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,796
Damage
15,902
25,893
Taken
30,371
11,432
Mitigated
8,372
11,082
Healing
9,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Altheon
Artemis
4,019
1,929
0
625
4,426
972
504
587
3,839
0
22,344
L
Loki
1,900
720
0
906
4,932
1,656
0
1,060
3,872
0
23,339
W
Anubis
BoZoBoY93
Anubis
2,212
461
0
1,260
5,198
1,865
0
3,024
1,962
16,834
0
L
Olorun
Glastviaaa
Olorun
4,737
2,821
354
4,157
8,943
2,124
0
2,896
6,047
25,978
0
W
3,790
1,208
0
2,204
5,343
2,099
0
941
4,322
0
33,332
W
3,557
737
57
2,685
7,147
5,041
0
3,027
4,069
15,772
0
W
3,942
635
0
2,816
3,475
1,262
1,618
0
3,475
51,955
0
L
Chang'e
4,053
362
344
2,562
5,059
1,205
0
1,762
3,297
37,938
0
W
Neith
mudolarpi
Neith
5,295
2,003
0
2,060
4,730
1,165
0
1,455
3,275
0
30,339
L
Mulan
phycopomp
Mulan
1,193
427
0
392
7,011
2,415
0
3,406
3,605
0
8,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,045
Gold Earned
26,093
319
Minions Killed
239
0
Camps Cleared
0
931,313
Distance Traveled
902,453
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,178
518
51
5
0
168,708
1
L
Loki
4,989
499
42
4
0
177,549
2
W
Anubis
5,487
549
42
4
0
143,099
0
L
Olorun
5,807
581
41
4
0
167,594
0
W
Ne Zha
6,105
611
60
6
0
227,363
5
W
Hades
5,280
528
32
3
0
167,975
1
W
Ra
7,933
793
123
12
0
197,364
2
L
Chang'e
6,202
620
90
9
0
206,037
3
W
Neith
6,240
624
62
6
0
195,512
6
L
Mulan
3,917
392
15
2
0
182,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role