Player Matchup

Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
lucasartsZDN
Sobek
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
rumbi73
Gilgamesh
Level 86
God Stats
5W - 4L
1,673 SR
Queue Stats
41W - 35L
1,361 Elo+
Solo
Bakasura
Bakasura
xMissGigglesx
Bakasura
Level 44
God Stats
4W - 4L
1,498 SR
Queue Stats
90W - 120L
1,420 Elo+
Solo
Thoth
Thoth
狐九先生
Thoth
Level 111
God Stats
56W - 23L
1,654 SR
Queue Stats
137W - 101L
1,578 Elo+
Solo
Team Averages
Level 89
1,565 SR
1,489 Elo+

VS

Team Averages
Level 70
1,668 SR
1,493 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Huberschorsch
Ymir
Level 27
God Stats
7W - 7L
1,704 SR
Queue Stats
36W - 26L
1,552 Elo+
Party 3
Zeus
Zeus
ShiroMai
Zeus
Level 60
God Stats
1W - 1L
1,772 SR
Queue Stats
34W - 22L
1,523 Elo+
Party 3
Apollo
Apollo
theSquax19
Apollo
Level 119
God Stats
3W - 1L
1,862 SR
Queue Stats
148W - 142L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
7 / 1 / 1
6,868
624
6,018
5,870
2,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 10
6,276
571
1,912
6,281
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
rumbi73
Gilgamesh
10
3 / 2 / 1
6,365
579
4,551
5,839
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
xMissGigglesx
Bakasura
10
1 / 1 / 3
6,052
550
984
5,653
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
10 / 2 / 4
7,734
703
9,615
7,009
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 4 / 2
5,324
484
2,693
7,048
3,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
 
Danzaburou
8
0 / 2 / 1
4,971
452
3,061
4,059
1,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 2
5,729
521
3,211
8,204
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
11
3 / 7 / 0
7,099
645
4,777
7,178
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
theSquax19
Apollo
10
2 / 4 / 1
6,015
547
3,252
7,434
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
21
Kills
6
7
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
1
7.5
L
Gilgamesh
 
Gilgamesh
0
4
2
0.25
L
Danzaburou
 
Danzaburou
0
2
1
0.25
L
1
4
2
0.5
L
Zeus
3
7
0
0.43
W
0
1
10
5
W
Gilgamesh
rumbi73
Gilgamesh
3
2
1
1.75
L
Apollo
theSquax19
Apollo
2
4
1
0.63
W
Bakasura
xMissGigglesx
Bakasura
1
1
3
2.5
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,080
Damage
16,994
30,652
Taken
33,923
15,179
Mitigated
13,492
8,706
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,018
2,697
292
2,303
5,870
2,206
627
2,215
3,655
0
44,099
L
Gilgamesh
 
Gilgamesh
2,693
599
0
1,567
7,048
3,955
0
715
6,266
0
21,395
L
Danzaburou
 
Danzaburou
3,061
416
0
544
4,059
1,177
0
1,683
2,336
0
26,047
L
3,211
998
0
746
8,204
4,363
0
2,395
5,657
12,970
0
L
Zeus
4,777
963
0
340
7,178
2,028
0
4,500
2,398
35,394
0
W
1,912
94
0
1,932
6,281
4,729
213
2,403
3,878
9,062
0
W
Gilgamesh
rumbi73
Gilgamesh
4,551
1,618
0
912
5,839
4,132
311
111
5,728
0
32,878
L
Apollo
theSquax19
Apollo
3,252
1,328
0
450
7,434
1,969
0
1,624
5,628
0
35,004
W
Bakasura
xMissGigglesx
Bakasura
984
757
0
2,313
5,653
1,803
373
293
5,360
0
19,772
W
9,615
223
0
954
7,009
2,309
0
2,966
4,043
36,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,295
Gold Earned
29,138
304
Minions Killed
263
0
Camps Cleared
0
1,104,281
Distance Traveled
967,790
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,868
624
93
8
0
197,103
3
L
Gilgamesh
5,324
484
43
4
0
181,850
2
L
Danzaburou
4,971
452
44
4
0
209,497
1
L
Ymir
5,729
521
21
2
0
194,846
1
L
Zeus
7,099
645
75
7
0
176,016
2
W
Sobek
6,276
571
12
1
0
212,291
2
W
Gilgamesh
6,365
579
68
6
0
224,222
2
L
Apollo
6,015
547
80
7
0
205,581
1
W
Bakasura
6,052
550
63
6
0
240,207
3
W
Thoth
7,734
703
68
6
0
230,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role