Player Matchup

He Bo
He Bo
 
He Bo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Maki-uwu
Kuzenbo
Level 104
God Stats
1W - 0L
1,587 SR
Queue Stats
3W - 0L
1,895 Elo+
Solo
Izanami
Izanami
sheehba
Izanami
Level 104
God Stats
12W - 7L
1,758 SR
Queue Stats
188W - 186L
1,561 Elo+
Solo
Team Averages
Level 116
1,615 SR
1,652 Elo+

VS

Team Averages
Level 136
1,520 SR
1,554 Elo+
Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
KodRedPhoenix55
Cupid
Level 123
God Stats
2W - 2L
1,546 SR
Queue Stats
41W - 36L
1,552 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ZCarrr
Kumbhakarna
Level 157
God Stats
5W - 10L
1,514 SR
Queue Stats
467W - 386L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
5 / 2 / 2
8,854
738
6,068
7,423
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Maki-uwu
Kuzenbo
13
4 / 0 / 4
9,288
774
7,644
12,055
16,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
sheehba
Izanami
12
0 / 3 / 6
7,876
656
9,130
7,804
2,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 5 / 1
7,804
650
10,087
11,027
3,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 3
7,259
605
4,060
9,905
3,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
ZCarrr
Kumbhakarna
6
0 / 0 / 1
6,227
519
919
5,339
2,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
3
5
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
2
2
3
L
Discordia
 
Discordia
3
5
1
0.7
L
0
4
3
0.38
W
Kuzenbo
Maki-uwu
Kuzenbo
4
0
4
6
L
Kumbhakarna
ZCarrr
Kumbhakarna
0
0
1
0.5
W
Izanami
sheehba
Izanami
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,842
Damage
15,066
27,282
Taken
26,271
22,158
Mitigated
9,643
7,048
Healing
2,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,068
107
0
1,462
7,423
2,765
257
3,901
3,482
28,319
0
L
Discordia
 
Discordia
10,087
441
0
640
11,027
3,668
0
5,384
5,475
32,247
0
L
4,060
1,636
0
1,195
9,905
3,544
0
6,530
3,243
0
23,030
W
Kuzenbo
Maki-uwu
Kuzenbo
7,644
1,991
164
4,741
12,055
16,471
301
3,485
8,005
19,589
0
L
Kumbhakarna
ZCarrr
Kumbhakarna
919
31
0
1,114
5,339
2,431
0
1,548
3,675
4,247
0
W
Izanami
sheehba
Izanami
9,130
6,137
0
681
7,804
2,922
1,548
4,157
3,607
0
46,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,018
Gold Earned
21,290
153
Minions Killed
103
8
Camps Cleared
2
662,894
Distance Traveled
472,197
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,854
738
56
5
2
218,486
2
L
Discordia
7,804
650
34
3
1
191,360
4
L
Cupid
7,259
605
65
5
1
211,194
2
W
Kuzenbo
9,288
774
18
2
1
238,084
2
L
Kumbhakarna
6,227
519
4
0
0
69,643
1
W
Izanami
7,876
656
79
7
5
206,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role