Player Matchup

Ganesha
Ganesha
Lilduax
Ganesha
Level 59
God Stats
2W - 4L
1,179 SR
Queue Stats
112W - 131L
1,348 Elo+
Party 1
Baron Samedi
Baron Samedi
bbyRuna
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,291 Elo+
Party 1
Artemis
Artemis
ɮʀʏǟռ
Artemis
Level 17
God Stats
13W - 2L
1,814 SR
Queue Stats
113W - 64L
1,629 Elo+
Solo
Team Averages
Level 30
1,498 SR
1,423 Elo+

VS

Team Averages
Level 19
1,364 SR
1,377 Elo+
Persephone
Persephone
 
Persephone
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Firuliasgamer123
Jing Wei
Level 16
God Stats
0W - 1L
1,322 SR
Queue Stats
9W - 13L
1,342 Elo+
Solo
Odin
Odin
PhantomRP
Odin
Level 17
God Stats
0W - 2L
1,271 SR
Queue Stats
18W - 36L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lilduax
Ganesha
11
0 / 3 / 16
8,439
767
2,928
10,191
10,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
bbyRuna
Baron Samedi
10
2 / 7 / 11
7,930
721
6,634
9,230
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
ɮʀʏǟռ
Artemis
15
17 / 1 / 2
10,903
991
15,915
11,223
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
4 / 4 / 7
8,506
773
13,108
8,495
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
4 / 7 / 6
7,683
698
5,023
9,392
3,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
10
3 / 8 / 6
7,376
671
4,255
11,460
6,226
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
19
Kills
11
11
Deaths
19
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
4
7
1.88
L
4
7
6
1
W
Ganesha
Lilduax
Ganesha
0
3
16
2.67
L
Odin
3
8
6
0.75
W
Baron Samedi
bbyRuna
Baron Samedi
2
7
11
1.07
W
Artemis
ɮʀʏǟռ
Artemis
17
1
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,477
Damage
22,386
30,644
Taken
29,347
20,582
Mitigated
12,170
9,447
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
13,108
380
0
1,145
8,495
2,832
144
2,798
5,693
36,004
0
L
5,023
2,609
0
77
9,392
3,112
0
3,683
5,709
0
15,118
W
Ganesha
Lilduax
Ganesha
2,928
328
0
1,296
10,191
10,752
183
3,339
6,852
7,327
0
L
Odin
4,255
2,033
290
663
11,460
6,226
0
3,314
8,146
0
8,031
W
Baron Samedi
bbyRuna
Baron Samedi
6,634
1,166
814
1,329
9,230
4,558
264
5,603
3,627
18,340
0
W
Artemis
ɮʀʏǟռ
Artemis
15,915
6,926
0
6,008
11,223
5,272
2,365
4,805
6,418
0
54,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,272
Gold Earned
23,565
111
Minions Killed
85
5
Camps Cleared
3
581,315
Distance Traveled
567,682
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,506
773
60
5
2
212,294
2
L
Jing Wei
7,683
698
21
2
0
183,174
0
W
Ganesha
8,439
767
0
0
0
208,661
0
L
Odin
7,376
671
4
0
1
172,214
0
W
Baron Samedi
7,930
721
24
2
2
168,026
1
W
Artemis
10,903
991
87
8
3
204,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role