Player Matchup

Bacchus
Bacchus
Its AUSSIIE
Bacchus
Level 80
God Stats
2W - 4L
1,400 SR
Queue Stats
155W - 152L
1,447 Elo+
Party 1
Neith
Neith
Shawn TeamWITT
Neith
Level 101
God Stats
1W - 2L
1,553 SR
Queue Stats
17W - 22L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
thundarchief
Zhong Kui
Level 127
God Stats
14W - 16L
1,515 SR
Queue Stats
344W - 343L
1,493 Elo+
Party 1
Team Averages
Level 103
1,489 SR
1,491 Elo+

VS

Team Averages
Level 126
1,456 SR
1,567 Elo+
Neith
Neith
Sìberius
Neith
Level 146
God Stats
4W - 2L
1,645 SR
Queue Stats
702W - 470L
1,664 Elo+
Party 2
Odin
Odin
nitempos
Odin
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 120L
1,394 Elo+
Solo
Zeus
Zeus
screensun
Zeus
Level 93
God Stats
4W - 5L
1,224 SR
Queue Stats
324W - 252L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Its AUSSIIE
Bacchus
11
3 / 5 / 2
7,683
768
6,504
11,253
13,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 8 / 2
7,777
778
3,976
11,372
3,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
thundarchief
Zhong Kui
10
1 / 6 / 0
6,528
653
2,988
10,557
6,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sìberius
Neith
12
5 / 4 / 12
8,407
841
10,701
6,771
2,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
13
7 / 0 / 8
8,718
872
5,671
9,846
7,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
13
7 / 3 / 10
8,710
871
12,172
5,356
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
19
19
Deaths
7
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Its AUSSIIE
Bacchus
3
5
2
0.8
L
3
8
2
0.5
W
Neith
Sìberius
Neith
5
4
12
2.75
W
Odin
7
0
8
11
W
Zeus
7
3
10
4
L
Zhong Kui
thundarchief
Zhong Kui
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,468
Damage
28,544
33,182
Taken
21,973
23,626
Mitigated
11,557
4,055
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Its AUSSIIE
Bacchus
6,504
782
275
896
11,253
13,046
0
4,526
6,727
16,151
0
L
3,976
1,351
427
1,565
11,372
3,921
0
5,265
6,107
0
19,019
W
Neith
Sìberius
Neith
10,701
4,799
0
1,300
6,771
2,391
459
3,168
3,383
0
25,053
W
Odin
5,671
1,680
0
1,655
9,846
7,528
0
2,818
6,760
0
17,074
W
Zeus
12,172
1,565
0
650
5,356
1,638
809
2,353
2,811
27,068
0
L
Zhong Kui
thundarchief
Zhong Kui
2,988
876
0
892
10,557
6,659
0
2,585
7,972
18,692
4,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,988
Gold Earned
25,835
117
Minions Killed
104
7
Camps Cleared
2
484,086
Distance Traveled
489,165
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,683
768
25
3
0
181,928
3
L
Neith
7,777
778
40
4
1
147,877
0
W
Neith
8,407
841
46
5
1
128,132
0
W
Odin
8,718
872
22
2
0
199,688
2
W
Zeus
8,710
871
36
4
1
161,345
2
L
Zhong Kui
6,528
653
52
5
6
154,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role