Player Matchup

Khepri
Khepri
Grengolok
Khepri
Level 40
God Stats
21W - 7L
1,842 SR
Queue Stats
93W - 56L
1,622 Elo+
Party 1
Mulan
Mulan
ImNotWoke
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,911 Elo+
Party 1
Eset
Eset
Imwoke
Eset
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 1L
1,930 Elo+
Party 1
Anubis
Anubis
KingShítter
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,698 Elo+
Party 1
Skadi
Skadi
Minxes
Skadi
Level 149
God Stats
15W - 15L
1,638 SR
Queue Stats
127W - 106L
1,692 Elo+
Party 1
Team Averages
Level 52
1,596 SR
1,771 Elo+

VS

Team Averages
Level 79
1,544 SR
1,504 Elo+
King Arthur
King Arthur
Azolous
King Arthur
Level 129
God Stats
10W - 13L
1,593 SR
Queue Stats
592W - 607L
1,547 Elo+
Party 3
Izanami
Izanami
B5Cyanide
Izanami
Level 29
God Stats
14W - 10L
1,557 SR
Queue Stats
40W - 33L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
Cσηtēηt
Sylvanus
Level 108
God Stats
3W - 8L
1,391 SR
Queue Stats
188W - 225L
1,405 Elo+
Party 2
Janus
Janus
MAKEOUTHILL420
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,522 Elo+
Party 2
Ao Kuang
Ao Kuang
longsword63
Ao Kuang
Level 47
God Stats
3W - 2L
1,678 SR
Queue Stats
60W - 69L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Grengolok
Khepri
12
3 / 0 / 16
8,448
528
5,063
6,093
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
ImNotWoke
Mulan
16
13 / 0 / 12
10,144
634
16,646
9,763
5,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Eset
Imwoke
Eset
16
13 / 3 / 9
10,574
661
13,411
7,246
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
17
13 / 0 / 4
10,803
675
14,627
12,697
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
Minxes
Skadi
10
3 / 0 / 5
7,352
460
3,776
4,005
1,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azolous
King Arthur
10
1 / 11 / 0
6,648
416
5,306
19,728
18,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
B5Cyanide
Izanami
5
0 / 8 / 0
5,107
319
4,380
9,706
1,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Cσηtēηt
Sylvanus
5
0 / 7 / 0
5,123
320
1,117
11,523
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

7
0 / 12 / 2
5,759
360
2,596
10,823
3,524
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ao Kuang
longsword63
Ao Kuang
9
1 / 9 / 0
6,403
400
4,785
14,868
4,484
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
4
45
Kills
2
3
Deaths
47
46
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Azolous
King Arthur
1
11
0
0.09
L
Izanami
B5Cyanide
Izanami
0
8
0
0
L
Sylvanus
Cσηtēηt
Sylvanus
0
7
0
0
W
Khepri
Grengolok
Khepri
3
0
16
11
W
Mulan
ImNotWoke
Mulan
13
0
12
19
W
Eset
Imwoke
Eset
13
3
9
5.83
W
Anubis
13
0
4
15
L
0
12
2
0.08
W
Skadi
Minxes
Skadi
3
0
5
5.5
L
Ao Kuang
longsword63
Ao Kuang
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,523
Damage
18,184
39,804
Taken
66,648
20,594
Mitigated
36,180
21,946
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Azolous
King Arthur
5,306
1,329
0
1,894
19,728
18,731
0
12,751
6,819
0
24,376
L
Izanami
B5Cyanide
Izanami
4,380
3,013
0
1,265
9,706
1,917
0
3,962
5,702
0
16,864
L
Sylvanus
Cσηtēηt
Sylvanus
1,117
311
521
2,008
11,523
7,524
0
3,947
7,062
6,493
0
W
Khepri
Grengolok
Khepri
5,063
770
703
2,919
6,093
4,777
101
509
5,545
11,929
0
W
Mulan
ImNotWoke
Mulan
16,646
2,320
0
4,505
9,763
5,687
0
2,949
6,729
0
67,851
W
Eset
Imwoke
Eset
13,411
1,695
660
1,956
7,246
2,857
277
1,680
5,469
69,463
0
W
Anubis
14,627
1,163
0
10,276
12,697
6,182
1,304
2,127
10,530
90,119
0
L
2,596
41
0
203
10,823
3,524
0
5,516
5,109
19,493
0
W
Skadi
Minxes
Skadi
3,776
2,484
0
927
4,005
1,091
628
773
3,179
0
30,313
L
Ao Kuang
longsword63
Ao Kuang
4,785
1,285
0
3,364
14,868
4,484
0
6,301
8,435
19,541
9,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,321
Gold Earned
29,040
487
Minions Killed
183
0
Camps Cleared
0
1,369,895
Distance Traveled
1,246,044
25
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,648
416
55
3
0
268,583
0
L
Izanami
5,107
319
28
2
0
268,468
0
L
Sylvanus
5,123
320
12
1
0
191,651
0
W
Khepri
8,448
528
21
1
0
318,177
6
W
Mulan
10,144
634
114
7
0
354,159
5
W
Eset
10,574
661
138
9
0
301,898
4
W
Anubis
10,803
675
162
10
0
252,960
8
L
Janus
5,759
360
28
2
0
238,075
0
W
Skadi
7,352
460
52
3
0
142,701
2
L
Ao Kuang
6,403
400
60
4
0
279,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role