Player Matchup

Bastet
Bastet
Camman5602
Bastet
Level 22
God Stats
2W - 1L
1,479 SR
Queue Stats
26W - 17L
1,433 Elo+
Party 1
Medusa
Medusa
Fench_V
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,274 Elo+
Solo
Nu Wa
Nu Wa
GoatNote
Nu Wa
Level 16
God Stats
1W - 1L
1,312 SR
Queue Stats
9W - 11L
1,554 Elo+
Party 1
Aphrodite
Aphrodite
Rav3nQueen2021
Aphrodite
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,033 Elo+
Solo
Gilgamesh
Gilgamesh
SilkAnt6191
Gilgamesh
Level 27
God Stats
12W - 8L
1,823 SR
Queue Stats
189W - 231L
1,338 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,326 Elo+

VS

Team Averages
Level 27
1,470 SR
1,331 Elo+
Aphrodite
Aphrodite
FarquadContinues
Aphrodite
Level 28
God Stats
2W - 5L
1,509 SR
Queue Stats
218W - 250L
1,342 Elo+
Party 2
Gilgamesh
Gilgamesh
ONINF3CTION
Gilgamesh
Level 27
God Stats
8W - 8L
1,504 SR
Queue Stats
53W - 51L
1,329 Elo+
Solo
He Bo
He Bo
The_MilkMan_Milk
He Bo
Level 29
God Stats
5W - 6L
1,409 SR
Queue Stats
152W - 188L
1,349 Elo+
Party 2
Cliodhna
Cliodhna
Void-Fenilson
Cliodhna
Level 24
God Stats
16W - 13L
1,559 SR
Queue Stats
163W - 194L
1,319 Elo+
Party 2
Izanami
Izanami
iamheatless
Izanami
Level 25
God Stats
2W - 6L
1,371 SR
Queue Stats
21W - 32L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Camman5602
Bastet
16
1 / 4 / 21
10,828
471
11,838
15,307
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Fench_V
Medusa
18
4 / 4 / 13
11,800
513
11,812
13,615
4,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
GoatNote
Nu Wa
19
21 / 4 / 13
13,807
600
27,727
13,552
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Rav3nQueen2021
Aphrodite
20
9 / 1 / 5
13,448
585
10,875
17,288
10,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SilkAnt6191
Gilgamesh
18
12 / 3 / 8
12,671
551
11,070
18,371
17,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
16
4 / 13 / 4
10,192
443
6,025
20,072
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ONINF3CTION
Gilgamesh
11
1 / 4 / 0
7,902
344
4,670
10,370
5,753
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 12 / 3
10,100
439
15,720
25,583
6,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Void-Fenilson
Cliodhna
16
4 / 12 / 5
10,517
457
13,822
21,586
7,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
iamheatless
Izanami
18
3 / 7 / 3
11,237
489
11,877
14,769
5,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
31
47
Kills
16
16
Deaths
48
60
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
Camman5602
Bastet
1
4
21
2.88
L
Aphrodite
4
13
4
0.46
W
Medusa
Fench_V
Medusa
4
4
13
2.63
W
Nu Wa
GoatNote
Nu Wa
21
4
13
6.88
L
Gilgamesh
ONINF3CTION
Gilgamesh
1
4
0
0.25
W
Aphrodite
Rav3nQueen2021
Aphrodite
9
1
5
11.5
W
Gilgamesh
SilkAnt6191
Gilgamesh
12
3
8
5.33
L
4
12
3
0.46
L
Cliodhna
Void-Fenilson
Cliodhna
4
12
5
0.54
L
Izanami
iamheatless
Izanami
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,322
Damage
52,114
78,133
Taken
92,380
41,951
Mitigated
32,238
28,803
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Camman5602
Bastet
11,838
2,799
0
4,465
15,307
4,836
1,551
6,090
9,217
0
53,275
L
Aphrodite
6,025
1,616
3,895
4,999
20,072
7,083
390
10,780
8,810
39,890
0
W
Medusa
Fench_V
Medusa
11,812
5,613
0
5,775
13,615
4,835
819
1,836
11,779
0
70,647
W
Nu Wa
GoatNote
Nu Wa
27,727
5,218
138
935
13,552
4,088
2,730
8,892
4,660
84,148
0
L
Gilgamesh
ONINF3CTION
Gilgamesh
4,670
668
0
1,141
10,370
5,753
0
6,771
3,476
0
24,508
W
Aphrodite
Rav3nQueen2021
Aphrodite
10,875
780
1,147
13,337
17,288
10,483
3,558
2,979
14,309
89,903
0
W
Gilgamesh
SilkAnt6191
Gilgamesh
11,070
3,337
0
3,006
18,371
17,709
627
1,948
16,423
9,922
45,760
L
15,720
790
0
2,444
25,583
6,469
522
12,973
12,090
52,379
0
L
Cliodhna
Void-Fenilson
Cliodhna
13,822
1,254
0
2,766
21,586
7,815
0
5,322
16,085
0
69,240
L
Izanami
iamheatless
Izanami
11,877
6,590
0
1,480
14,769
5,118
1,392
3,153
11,544
0
90,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,554
Gold Earned
49,948
535
Minions Killed
442
0
Camps Cleared
0
1,950,220
Distance Traveled
1,707,060
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,828
471
77
3
0
435,706
0
L
Aphrodite
10,192
443
66
3
0
306,462
0
W
Medusa
11,800
513
109
5
0
373,928
3
W
Nu Wa
13,807
600
101
4
0
381,362
1
L
Gilgamesh
7,902
344
42
2
0
255,970
0
W
Aphrodite
13,448
585
186
8
0
384,876
4
W
Gilgamesh
12,671
551
62
3
0
374,348
2
L
He Bo
10,100
439
85
4
0
354,261
0
L
Cliodhna
10,517
457
93
4
0
402,376
0
L
Izanami
11,237
489
156
7
0
387,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role