Player Matchup

Janus
Janus
GiornoGioυαnnα
Janus
Level 65
God Stats
2W - 0L
1,635 SR
Queue Stats
9W - 0L
2,000 Elo+
Party 1
Hercules
Hercules
HeroNyx
Hercules
Level 160
God Stats
13W - 8L
1,802 SR
Queue Stats
104W - 47L
1,758 Elo+
Party 1
Cerberus
Cerberus
Lordlentejas
Cerberus
Level 127
God Stats
15W - 6L
1,807 SR
Queue Stats
163W - 80L
1,758 Elo+
Party 1
Team Averages
Level 117
1,748 SR
1,839 Elo+

VS

Team Averages
Level 130
1,695 SR
1,586 Elo+
Cliodhna
Cliodhna
GeorgeMnz69
Cliodhna
Level 79
God Stats
11W - 5L
1,830 SR
Queue Stats
266W - 242L
1,564 Elo+
Solo
Hun Batz
Hun Batz
Lülä
Hun Batz
Level 158
God Stats
6W - 3L
1,569 SR
Queue Stats
356W - 219L
1,728 Elo+
Solo
Hera
Hera
l3quis
Hera
Level 152
God Stats
0W - 1L
1,684 SR
Queue Stats
12W - 15L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 10
9,862
704
11,455
9,484
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
HeroNyx
Hercules
14
5 / 1 / 8
9,763
697
7,127
22,433
20,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Lordlentejas
Cerberus
15
5 / 1 / 8
10,584
756
9,421
14,217
17,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GeorgeMnz69
Cliodhna
11
1 / 6 / 3
8,385
599
8,013
11,859
6,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Lülä
Hun Batz
13
3 / 4 / 3
9,198
657
11,953
13,268
3,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
l3quis
Hera
13
2 / 4 / 4
9,063
647
15,739
7,309
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
14
Kills
6
6
Deaths
14
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
GeorgeMnz69
Cliodhna
1
6
3
0.42
W
4
4
10
2.25
W
Hercules
HeroNyx
Hercules
5
1
8
9
W
Cerberus
Lordlentejas
Cerberus
5
1
8
9
L
Hun Batz
Lülä
Hun Batz
3
4
3
1.13
L
Hera
l3quis
Hera
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,003
Damage
35,705
46,134
Taken
32,436
40,208
Mitigated
12,349
11,170
Healing
1,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
GeorgeMnz69
Cliodhna
8,013
881
0
245
11,859
6,753
0
7,307
3,897
3,113
22,041
W
11,455
636
0
701
9,484
2,705
1,186
1,876
7,536
47,694
0
W
Hercules
HeroNyx
Hercules
7,127
2,038
0
8,391
22,433
20,478
625
9,499
12,344
0
17,914
W
Cerberus
Lordlentejas
Cerberus
9,421
185
0
2,078
14,217
17,025
544
4,953
8,850
22,579
0
L
Hun Batz
Lülä
Hun Batz
11,953
2,994
0
432
13,268
3,927
0
8,104
4,386
0
35,335
L
Hera
l3quis
Hera
15,739
2,865
0
1,118
7,309
1,669
32
5,155
1,890
38,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,209
Gold Earned
26,646
170
Minions Killed
157
3
Camps Cleared
8
909,406
Distance Traveled
806,535
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,385
599
32
2
3
266,090
5
W
Janus
9,862
704
110
8
2
286,503
3
W
Hercules
9,763
697
18
1
1
317,200
11
W
Cerberus
10,584
756
42
3
0
305,703
7
L
Hun Batz
9,198
657
60
4
2
279,441
0
L
Hera
9,063
647
65
5
3
261,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role