Player Matchup

Cabrakan
Cabrakan
El Bone Man
Cabrakan
Level 141
God Stats
10W - 3L
1,635 SR
Queue Stats
324W - 311L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
Texas Red8344
Gilgamesh
Level 80
God Stats
74W - 49L
1,201 SR
Queue Stats
191W - 218L
1,415 Elo+
Party 2
Zeus
Zeus
muadib777
Zeus
Level 74
God Stats
62W - 42L
1,562 SR
Queue Stats
448W - 513L
1,467 Elo+
Party 2
Team Averages
Level 98
1,466 SR
1,467 Elo+

VS

Team Averages
Level 40
1,413 SR
1,267 Elo+
Da Ji
Da Ji
Illigy
Da Ji
Level 25
God Stats
5W - 13L
1,319 SR
Queue Stats
60W - 112L
1,197 Elo+
Solo
Chaac
Chaac
SraightUpGavino
Chaac
Level 27
God Stats
1W - 5L
1,421 SR
Queue Stats
22W - 43L
1,295 Elo+
Party 1
Vulcan
Vulcan
TheyScreamHelp
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
El Bone Man
Cabrakan
17
10 / 4 / 13
12,340
771
17,928
15,458
9,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Texas Red8344
Gilgamesh
16
5 / 0 / 17
11,448
716
10,796
20,085
10,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
16
11 / 1 / 9
12,231
764
14,586
9,428
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Illigy
Da Ji
11
2 / 8 / 1
9,381
586
4,128
17,192
6,069
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 10 / 1
8,840
553
9,397
22,308
25,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 8 / 4
9,367
585
17,319
11,717
4,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
26
Kills
5
5
Deaths
26
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
El Bone Man
Cabrakan
10
4
13
4.13
L
Da Ji
Illigy
Da Ji
2
8
1
0.31
L
2
10
1
0.25
W
Gilgamesh
Texas Red8344
Gilgamesh
5
0
17
13.5
L
1
8
4
0.38
W
Zeus
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,310
Damage
30,844
44,971
Taken
51,217
24,490
Mitigated
35,980
15,725
Healing
2,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
El Bone Man
Cabrakan
17,928
2,172
0
5,126
15,458
9,840
446
6,742
8,716
41,130
0
L
Da Ji
Illigy
Da Ji
4,128
951
0
870
17,192
6,069
0
11,822
4,769
0
16,663
L
9,397
1,606
0
1,561
22,308
25,682
50
10,427
10,915
9,048
15,212
W
Gilgamesh
Texas Red8344
Gilgamesh
10,796
2,260
0
7,665
20,085
10,969
651
11,110
8,975
0
29,017
L
17,319
7,024
0
66
11,717
4,229
299
9,035
2,253
41,024
0
W
Zeus
14,586
3,060
0
2,934
9,428
3,681
1,506
3,980
5,448
65,902
3,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,019
Gold Earned
27,588
183
Minions Killed
119
11
Camps Cleared
2
879,836
Distance Traveled
668,459
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,340
771
49
3
3
293,814
0
L
Da Ji
9,381
586
25
2
1
199,974
4
L
Chaac
8,840
553
22
1
0
234,380
1
W
Gilgamesh
11,448
716
35
2
1
324,612
0
L
Vulcan
9,367
585
72
5
1
234,105
2
W
Zeus
12,231
764
99
6
7
261,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role